Going back to "Nice Bomb Throw Boosting" or "Bomb Throwing" or "Throw Boosting" or etc. for a minute, I think we can all agree it needs a formalized name. So per RW's suggestion on IRC, whether he was joking or not
, I'm gonna take the admittedly narcissistic approach as its discoverer and name it now as
Lemon Boosting. The following video is a demonstration I whipped up to show how consistent it actually is if you're good at it:
https://www.youtube.com/watch?v=W27dQz6P1W0Can you do this in Lorule? This is Big Bomb territory. I'm wondering whether it is possible to somehow get the Big Bomb to follow you while you're up there in Lorule. From there, go up on top of the trees, the up and to the left back to the screen where the Big Bomb spawns. Then get onto the wall from the trees.
If you can get to that wall, you can try going along that wall west past the Rupee Rush game, then north along the Rupee Rush game's west wall. Maybe going north from there would result in entering Thieves' Town...? Obviously, try without the Big Bomb first.
You can get up there but not with the Big Bomb following you. We haven't been able to get from the OoB trees onto the wall leading towards Rupee Rush, either.
I'm almost 100% sure now that the painting house has no loading zone.
I'm still not 100% convinced, but again this is (unfortunately) mounting the evidence against it
What if this big bomb could help us skip the Skull Woods dungeon?
This bomb has multiple possibilities with it's huge collision.
So, for this to happen, we'd need the means of getting Big Bomb into Thieves' (obviously) and the means of jumping the gap between Thieves' and Skull without blowing up the bomb. IMHO, it might be a bit premature to discuss Big Bomb clipping through Skull Woods until we can put a dent in those.
Though, I guess it's worth noting that the Big Bomb is able to hover over gaps:
https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGNuwpz5w