Okay, I just got a
2:35:26 2:45:26 from file select to pulling the Master Sword. It could definitely be made a lot shorter; I kept screwing up hellfire skip and Jabu megaflip (That platform is REALLY small).
Now seriously, let's get started on Adult! This is where things get ridiculous: We need to come up with a dungeon route, a way to fit the trading sequence in, and, of course, find the pick-ups along the route. My personal opinion for dungeon route is Shadow-Forest-Spirit-Fire-Water. We can get the pocket Cucco on the way to Shadow, go through the trading sequence to the Saw and go to Forest, get the Broken Sword on the way to Spirit, give that to Biggoron on the way to Fire, and finish the trading sequence after Water with the help of Laboratory Clip into Zora's Domain. Then we just clean up the child pick-ups and any adult ones that weren't conveniently located on the initial route and go to the finale.
Please think carefully about alternate routes before saying this one is good.
Let's do this guys!
EDIT: That first time for Child 1 was wrong, 3 and 4 are right next to each other and I guess the touch screen on my 3DS wasn't clibrated correctly in that general area.
Anyway, I shaved it down to 2:37:42, but it can still be improved by three to five minutes with little to no mistakes. I won't be able to record until I get a new iPod (my Nano somehow bricked itself
) or VXK lets me borrow his (which isn't very likely
). Hopefully I'll get an iPod Touch so I can upload directly to YouTube instead of having to go to the library.
EDIT 2: I checked out the race glitch. You need to be swordless for it to work. Since we equip the Kokiri Sword as child, we can't become swordless via Lon-Lon Stick + S&Q. Unless it works via RI, we can't use the race glitch.
Does anyone besides me even care anymore?
I know I said think but a "I'll see what I can come up with would be great for my morale. Just saying...