Also, isn't the purpose of 100% to make a huge category where you do most of the stuff in the game?
That's a vague way of defining it. 100% means to complete all significant goals. Things like walking on every pixel or entering every door are obviously excluded because they don't have an effect on the actual gameplay.
Lets just put it this way:
I bring a friend home and tell him that I have 100% in a game.
We start up the game and he checks that map and asks "what are those purple dots?".
I'd answer, "it is chests you can unlock throughout the game, but I haven't opened them, because they do not contain anything useful".
Any person I know would instantly say that I do not have 100% in the game, because I avoid opening these special chests that are marked on the map, simply because I do not find the content useful.
First of all, lets not let casual players decide on the requirements of a speedrun category. They really don't matter in this case. Secondly, collecting the rupee chests without a need for them is literally pointless. It'd be like breaking every pot or reading every sign. In no other games has been collecting excess rupees been a requirement of 100% and there is little reason to start now. I know that previously the 100% categories were defined with somewhat questionable reasoning, but they all avoid redundancy. That's not a tradition that would be good to break here.
So, from a casual gamers perspective, it would be a part of 100%, no doubt. And for my own personal file, it is a must for the file to be considered 100%.
But when it comes to the 100% definition, the rules will always be different.
casual gamers don't have a centralized definition of this speedrun category. We're safe for now.
And one last time: I am not saying that we should or shouldn't open them. I am just putting it out there so that people can think about it, because some people clearly doesn't. Some people just think "this is not fun and it takes a long time, and therefore we won't do it".
I don't want them to be included because they're pointless, not because of how fun it is.