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The Wind Waker
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Hovering Theory Progress List
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Topic: Hovering Theory Progress List (Read 140038 times)
Marcus
Guest
Re: Hovering Theory Progress List
«
Reply #45 on:
June 18, 2010, 08:40:17 PM »
Quote from: Majora MIM on June 18, 2010, 06:28:25 PM
50 FPS<60 FPS
There is no speed difference of the PAL and NTSC versions in WW even if you play in 50Hz if that's what you mean.
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Majora MIM
Special Guay
Posts: 248
Re: Hovering Theory Progress List
«
Reply #46 on:
June 18, 2010, 08:44:42 PM »
Really? So I think that it was only psycholigical if I found it easier in 50 Hz...
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sorry for my soooo bad english.
TLOZ: complete AOL: complete ALTTP(GBA): 100%
LA(DX): complete OOT/MQ/3D: 100% MM: 100%
OOA/OOS: 100% FS:100% TWW:100%
FSA: 100% TMC: 100% TP: 100%
PH: 100% ST: 100% SS:
Matt23488
Regular Guay
Posts: 40
Meh
Re: Hovering Theory Progress List
«
Reply #47 on:
June 18, 2010, 09:18:46 PM »
I tried to do the Helmarok skip using the zombie hover on console without turbo. Since Tingle Tuner isn't needed, I figured I might be able to do it since I can do the hover pretty well. However, even though I can gain good height, I can't even come close to getting it done. Anyone else is welcome to try, but this is just a fair warning that it's extremely difficult.
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aleckermit
Mega Guay
Posts: 523
back in green
Re: Hovering Theory Progress List
«
Reply #48 on:
June 18, 2010, 10:07:44 PM »
Very likely Ganon Trial Skip, waiting for testing:
http://www.youtube.com/watch?v=rhnBPfXoOS4
Found by myself.
If going straight through the door frame like in the video doesn't work, try healing and landing after clipping into the skull model. From there there are lots of possibilities (angled jump, more hovering, deku leaf, etc.)
«
Last Edit: June 18, 2010, 11:00:34 PM by aleckermit
»
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<@Swordless> Have you had this problem before? A game not starting until you cleaned it?
Venick409
Regular Guay
Posts: 96
Didn't you guys forget something?
Re: Hovering Theory Progress List
«
Reply #49 on:
June 19, 2010, 01:39:37 AM »
Sorry this Trial skip doesn't work.
http://www.youtube.com/watch?v=DjBVZVEOm38
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[23:11:44] <Siglemic> buyin a game they think invented fps
[23:11:48] <greenfox> dude
[23:11:54] <greenfox> halo did invent fps
[23:11:57] <greenfox> didn't it?
aleckermit
Mega Guay
Posts: 523
back in green
Re: Hovering Theory Progress List
«
Reply #50 on:
June 19, 2010, 01:58:27 AM »
Quote from: Venick409 on June 19, 2010, 01:39:37 AM
Sorry this Trial skip doesn't work.
http://www.youtube.com/watch?v=DjBVZVEOm38
Agreed. Without some sort of healing this will not happen using hovers. Even then it
might
not be impossible. Landing in the warp dead just leads you back to the entrance of GC.
«
Last Edit: June 19, 2010, 02:00:40 AM by aleckermit
»
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<@Swordless> Have you had this problem before? A game not starting until you cleaned it?
KlydeStorm
Regular Guay
Posts: 101
Re: Hovering Theory Progress List
«
Reply #51 on:
June 19, 2010, 11:30:24 AM »
Update, you can start a Zombie Hover from normal damage, fall damage, and jumpslash fall damage too.
Unfortunately, the window for it seems to be very small.
«
Last Edit: October 13, 2010, 05:29:24 AM by KlydeStorm
»
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aleckermit
Mega Guay
Posts: 523
back in green
Re: Hovering Theory Progress List
«
Reply #52 on:
June 19, 2010, 05:10:38 PM »
Theory for non-Tingle healing:
Maybe you can drink potion the moment you land from a hover (might need to be a frame-perfect execution).
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<@Swordless> Have you had this problem before? A game not starting until you cleaned it?
RingRush
Moderator
Special Guay
Posts: 330
Re: Hovering Theory Progress List
«
Reply #53 on:
June 19, 2010, 09:09:29 PM »
Things that aren't hovering go in the other topic.
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Paraxade
Special Guay
Posts: 229
Re: Hovering Theory Progress List
«
Reply #54 on:
June 21, 2010, 03:55:53 AM »
skip Puppet Ganon -
http://www.youtube.com/watch?v=XthYgzPf7cA
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