I've found two very interesting glitches, both involving the ladder just outside of Link's house. Both involve firing the longshot (or hookshot, depending) at either the top right corner of the ladder or just below the top right corner of the ladder (where the ladder covers the side of the platform).
When firing the longshot at either the top right corner or just slightly below the top right corner, Link will perform one of three actions:
-Simply fall, and if you're holding up grab the ladder midway down it.
-Grab the platform and clip halfway through it. Pressing up makes Link climb through the platform and onto it.
-This is the odd one. Link will sometimes grab the air a good distance above the ladder as though it were a ledge. Pressing up causes him to climb in midair, and then fall.
I don't know if this works on other ladders (I haven't had any luck with it.) or if there are any uses for this, but I figured I would post it anyway.
And one more thing. How do you perform the most recent Longshot clip and the Mido duplication glitch? I can't seem to hook the ladder in the Lost Woods or properly clip through the wall.
Also, is there any way that we could use the Longshot to actually enter the Bottom of the Well as an adult? I just want to know if there are any hookable targets that can be reached by clipping at the entrance. (And no, the ladder is not hookable. I tried that, although I remember there being hookable pieces of wood lying around the entrance, but that may have been only in the N64 version.)
For BotW, the wood is still there. However, we can not reach it due to the walls and stuff. The angle makes it impossible as you either hit a wall or the floor when you want to clip through the wall onto it.
And for the ladder, you can get many results.
The ladder in lost woods have a fence to the left of it.
If you hook the upper left of the ladder you sometimes clip and grab onto the ground on the other side of the fence, resulting in you being out of bounds. so if you drop you fall down into the void.
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By interacting with Ingo and dying at the same time (speak with him while you have 0 hearts) and pay to ride, you'll spawn on the other side like you normally would.
However, you will die directly after, and if you choose to continue playing you'll get stuck in there without a timer or anything. Ingo will stand on the other side of the fence and you can't interact with him. You are allowed to use items though.
Nothing special happens if you do this with a bottled fairy. You just ressurect in there and nothing changes.
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By dismounting epona while being in a 90 degree corner you can clip through it. This works on pretty much any 90 degree angle.
I do not know exactly what it is that causes link to dismount on the opposite side, because when I mount onto epona without moving her, I can't replicate it. Maybe you have to dismount quickly after reaching the location or something. Or the game is just totally random.
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Alot of mask trading stuff I have messed around with:
In order to trade in a mask that is on your B button you have to equip the mask and interact with the NPC at the same time, as the game automatically unequips the mask instantly after equipping it.
You can delay the auto-unequipping by rolling and pressing B at the same time. you will not unequip the mask until you're done rolling. You can interact and trade a mask during the roll.
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Spooky mask on B
keaton mask on II
Trade spokey mask
Result:
keaton mask turns into sold out and moves to inventory
shop acts as if you sold the spooky mask
Bunny hood unlocked
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Spooky mask on B
keaton mask on II
Trade keaton mask
Trade Spooky mask
result:
keaton mask turns into sold out and moves to inventory
shop acts as if you sold the spokey mask
Skull mask and Bunny hood unlocked
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Have atleast 2 masks unlocked
Dupe over Keaton Mask
Result:
shop acts if you have a mask, but all unlocked masks is available to choose from
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Only have keaton mask unlocked
Dupe over Keaton Mask
result:
shop acts as if you haven't sold the mask yet and wont allow you to lend a mask.
The keaton mask will be at the shop shelf.
If you trade in another mask (by having it on B) after this, you will get access to the mask shop again.
Keaton mask will still act as if you haven't sold it, and it will say that it costs 10 rupees to borrow.
If you trade the keaton mask now and return to the shop, you wont have to pay the salesman those 10 rupees.
He will act as if you have already payed the fee earlier.