ZSR Forums
July 19, 2024, 08:50:35 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: ZSR Forums are back - read only!
 
   Home   Help Search Members Login Register  
Pages: [1] 2 3 ... 40
  Print  
Author Topic: MM: Trick Research & Discovery Thread  (Read 476956 times)
512: loadMemberContext(): member id 1 not previously loaded by loadMemberData()
File: /var/www/html/smf1.1/Sources/Load.php
Line: 969
Jiano
Special Guay

Posts: 205


Sun+Jiano
« on: August 31, 2009, 11:09:37 PM »

I'm bookmarking this 1st post for cataloguing purposes as well as introducing and creating the topic. This thread is for posting ideas for new tricks, or potential areas of study in developing new tricks. This also includes such things as assessing possible areas where if a trick was found, time could be saved. Thus, new route development, and alternate tricks/strategies are also a fundamental part of the thread's purpose. All zelda scientists welcome! Educated trick questions, explanations, and route queries are also welcome.

Shamelessly stolen from Acryte's thread.
« Last Edit: December 03, 2011, 04:55:52 PM by mzxrules » Logged
Pokey
Special Guay

Posts: 328


also pheenoh <3


« Reply #1 on: September 01, 2009, 07:36:39 PM »

Could this be used in the 100% speedrun?

http://www.youtube.com/watch?v=5Av7Lg04jN8
Logged

Quote
I for one think that there are no glitches in OoT. It's just gameshark codes.

RBA stands for Rare Bird Adventure. We call it that because we need to get the blue cucco in order to use it.
Acryte
Regular Guay

Posts: 63


Zelda Scientist®

Acryte@hotmail.com Acry7e
WWW Email
« Reply #2 on: September 01, 2009, 09:24:32 PM »

ooooh sick. I likes.
Logged


Wisdom; Power; Courage.