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Ocarina of Time
(Moderator:
Jbop
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GC wad for VC
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Topic: GC wad for VC (Read 7203 times)
Valientlink
Regular Guay
Posts: 66
~V@LîΣÑTLîÑK~
GC wad for VC
«
on:
November 28, 2014, 08:16:21 AM »
I've been running on N64 all along, and it's definitely holding me back from competing with VC players. Was definitely planning on making the switch, but I was wondering. Would a GC 1.2 wad be legal? Only thought about this because I really like the HUD. Otherwise I'm pretty sure there are literally no differences (besides Z being referred to as L in the text). I know this isn't the virtual console release at all, but it's still running with the VC emulator, so to me it seems like why wouldn't it be allowed, there's no advantage. I realize this probably won't be legal for leaderboards but I just figured it was worth asking about.... that hud is too good lol
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Last Edit: November 28, 2014, 08:19:21 AM by Valientlink
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Steve
Regular Guay
Posts: 50
beware
Re: GC wad for VC
«
Reply #1 on:
November 30, 2014, 05:42:53 AM »
I'd say no, because the gc version removed the spinning n64 logo at startup making a vc inject faster than the actual vc release for resetting.
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ZeldaFan
Regular Guay
Posts: 77
Re: GC wad for VC
«
Reply #2 on:
December 11, 2014, 01:06:19 AM »
Would an N64 v1.0 wad for Virtual Console be allowed?
aleckermit shows a video of it on YouTube:
http://youtu.be/3NftBPPPeOs
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Jbop
Moderator
Twenty-three is number one! Do you think I'm a traitor?
Posts: 231
Re: GC wad for VC
«
Reply #3 on:
December 11, 2014, 05:08:44 AM »
No, read the rules. Injects are not allowed.
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Quote from: ZFG on March 24, 2008, 8:27:24 AM
Quote from: Prognosis_4 on March 24, 2008, 8:25:50 AM
Why are you guys so certain it's possible?
Because its OoT.
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