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Author Topic: Majora's Mask for 3DS - Info and Version Differences  (Read 194196 times)
GlitchesAndStuff
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« on: November 06, 2014, 04:52:42 AM »

Release Date: Spring 2015

English Gameplay Video: https://www.youtube.com/watch?v=KkXmABkDlNE#t=160
Japanese Gameplay Video: https://www.youtube.com/watch?v=7--AWtcfTRg#t=163
Game trailer: https://www.youtube.com/watch?v=uqp9fpMqhCo

Differences noticed so far:
*NOTE: The comparison pictures of MM64 were taken on emulator, the graphics are inaccurate so you probably shouldn't take them as being important
Quote

One of the first things to notice is that the clock is completely different, instead of a circular clock which shows the time on each day or night, a large bar is seen which shows all 3 days.
Quote

It's looking like South Clock Town is COMPLETELY different. Ok so:
 - The floor is no longer wooden
 - The slope heading up East from the clock tower exit is gone, and is replaced by a slope heading north, mirroring the other side of the clock tower.
 - The wall to the east on MM64 which used to come out and block our view of the East Clock Town entrance is gone, and now there is a section which dips in.
 - It appears that those straw-roof construction things in the center are either gone or moved.
 - There is a block on the right side of the entrance to the clock tower, next to the stairs going up
 - This block is also on the left side of the entrance, possibly meaning in MM3D you can get up to the clock tower from both sides?
 - The wall at the far-left which runs parallel to the West Clock Town Entrance of the pictures is longer
 - The very back wall of South Clock Town seems to be much farther back on MM3D than it is on MM64.

Quote

Sorry for the bad quality, the picture is taken during a fade-in. It shows:
 - The different clock display
 - The carpenter on the 3rd day is down by the entrance to termina field in MM3D, instead of up on the laundry pool ledge
 - Instead of having a flat section at the top, the slope up to the laundry pool seems to keep going up with no flat section

Quote

The entrance to the laundry pool has been changed, it goes further into the south wall before turning right.

Quote

Here we have the northernmost part of South Clock Town, and as you can see it's dramatically different. There is a lot more space here than there was in MM64 and the doorway has been moved. It seems that this section behind the clock tower has been expanded out and re-designed.

Quote

The gap between the laundry pool slope and the entrance to West Clock Town is bigger on MM3D, probably due to the ramp being moved forwards.

Quote

The entrance doorway to bomber's hideout seems to have been made much higher than it originally was.



Please post your own replies with your own possible differences that you've found.
« Last Edit: November 06, 2014, 06:02:35 PM by GlitchesAndStuff » Logged
Pedalpowertoast
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« Reply #1 on: November 06, 2014, 09:14:09 AM »

Something by ben(?)
http://i.imgur.com/zdgnpRN.png

Doesn't say save -> can save anywhere without SoT?
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MHFsilver
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« Reply #2 on: November 06, 2014, 07:24:03 PM »

Not sure if the demo just had nothing but at this point in the Japanese Direct: http://youtu.be/7--AWtcfTRg?t=3m5s. When returning to the first day, it seems Link lost no equipment. So either the demo had no Rupees, bombs, etc to lose or they made it so you don't lose them anymore.
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GlitchesAndStuff
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« Reply #3 on: November 06, 2014, 08:35:41 PM »

Not sure if the demo just had nothing but at this point in the Japanese Direct: http://youtu.be/7--AWtcfTRg?t=3m5s. When returning to the first day, it seems Link lost no equipment. So either the demo had no Rupees, bombs, etc to lose or they made it so you don't lose them anymore.
Normally when you play song of time with no items you see these empty clouds of dust things flying up instead of items, but that usually happens quite late in the animation anyway so it's hard to tell. It's a good observation, I guess we need to discuss this one
« Last Edit: November 06, 2014, 10:28:35 PM by GlitchesAndStuff » Logged
Goldphnx
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« Reply #4 on: November 08, 2014, 01:35:38 AM »

Some differences regarding Gyorg and Zora Link:

http://youtu.be/b-UWCDHGUCg?t=49s
Gyorg has what looks like a Majora's Mask eye in his mouth. As well as a different colour scheme (Master Quest Version of the Boss?)
Also in the same video, Zora Link has a new swimming animation. Instead of just being pushed by the invisible force he now has a forward stroke animation while swimming (looks slower idk)
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« Reply #5 on: November 09, 2014, 10:51:36 PM »

This is a good post to consider: https://miiverse.nintendo.net/posts/AYMHAAACAADMUKmIuDSagA

Aonuma says that this game has been in development since OoT3D was finished and didn't want to announce the game until a point where they could say that this game "is not going to be just another remake." In other words, we can expect some, if not a lot of new content on release.
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MHFsilver
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« Reply #6 on: November 15, 2014, 08:20:46 PM »

Mentioned in an interview, MM3D will have a fishing minigame included so it might be possible to steal the rod assuming restricted items is still a thing. Which might result in some nice stuff if it works.
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Pedalpowertoast
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« Reply #7 on: November 15, 2014, 08:53:16 PM »

Just adding that you can fish in two places, not one. They also changed a boss battle, most likely Gyorg, because he was the first boss revealed and he has a different appearance. Most likely the battle is spent more longer underwater like seen in the trailer where Zora Link is swimming there for no real reason?

I kinda doubt we can steal the rod, because the chances of RI still existing after the Korean OoT3D (possibly Chinese?) patch are really slim. If we can get rod on B, that might be another Ocarina on B I guess.
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« Reply #8 on: November 16, 2014, 08:01:31 PM »

It's just to show off the new swimming animations. There are magic pots underwater so a casual would swim underwater there "for no real reason".
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oligi3008
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« Reply #9 on: November 16, 2014, 08:59:13 PM »

Are the magic pots new?
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« Reply #10 on: November 16, 2014, 09:12:16 PM »

Are the magic pots new?
No, there are a lot of them in the Goron Race
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Jeville
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« Reply #11 on: November 16, 2014, 10:26:31 PM »

Are the magic pots new?
No, and they are around corners.
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benstephens1000
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« Reply #12 on: November 17, 2014, 12:23:22 AM »

If I had to make a random guess, I would say that the boss they change would be Twinmold because it is possible to lock yourself out of being able to beat him during the fight by wasting all of your magic or using all of your arrows. I know there is magic and arrows in the arena, but a casual could easily use it all up. However, my second guess would be Gyorg because I would see no reason why Odalwa or Goht would warrant a change.
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Jeville
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« Reply #13 on: November 17, 2014, 05:16:35 AM »

More resources for arrows/magic recovery is possible with the direction of making this game easier, and even though it's beatable without either, it's certainly not feasible. What might also change is the Giant's mask depleting magic slower.
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oligi3008
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« Reply #14 on: November 17, 2014, 10:39:47 PM »

I meant the magic pots during the Gyorg fight, sorry for the misunderstanding!
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