In addition to everything else said, I would like to point out that on an emulator the haunted wasteland is nearly impossible to fail due to the brightness compared to console. You dont even need to learn the desert on emulator, you just go through it. For n64 I actually have to count the flags, know where they are, and know the second part. Its much harder on console.
If the brightness is the problem, you can turn up brightness on your TV or capture card. On the other hand, if you mean the draw distance is different, then yes it means its harder on N64 and easier on VC/GC/Emu; every platform has advantages and disadvantages.
Edit: Oh and also I like your idea Quo. Kappa b