I've been doing unbuffered weirdshots since november, they are cake with this much practice. About 3 weeks ago I started to notice that I was more consistent with non bonk weirdshots than bonk weirdshots, but I just figured I was out of practice or something. Now, weirdshots absolutely do not work at all on my n64. Not even yobo is very consistent. Any weirdshot will only work on the very last 2 explosion frames, not the 2 preceding (you have 4 frames iirc). I'm not sure why this is, I assumed it was a physical problem with the n64 but everything else is fine. However, I played on my cousins n64 and they worked, so I'm not understanding why this is happening. It kinda bothers me because I prefer N64, and probably will even when I get VC. Also, they work every time on the gamecube version as well (they are way easier with a gc controller as is though). What's aggravating is that I don't think anyone will believe this is possible.
1. There is a fucking Question and Answer thread. You've made like 10 topics that easily could have fit in there...
2. The number of frames that work for weirdshot depends on how far away from the bomb you are, the bonk setup gives you the right distance for 4 frames, other setups give other amounts. It can also depend on the area in which you're performing the trick. Maybe you're just coincidentally in the right area/using the right setup on the consoles which "worked," and using a bad area/setup on your N64?