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Author Topic: TP: Question & Answer / Trick Help  (Read 48589 times)
Pheenoh
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« on: January 24, 2013, 04:31:46 AM »

I've gotten alot of Youtube & Twitch messages asking for help with the same tricks, so post any questions you have related to this game here.

Youtube channels with trick demonstration/tutorials:

http://www.youtube.com/LogitechSDAZ
http://www.youtube.com/Mofat
http://www.youtube.com/ZSRVideos
http://www.youtube.com/ingx32
« Last Edit: April 20, 2013, 11:13:00 PM by Pheenoh » Logged

<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
ING-X
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fuck you and the horse you rode in on

562243965 marikthechao@hotmail.com ingx24
« Reply #1 on: January 24, 2013, 12:03:24 PM »

hey you forgot mine D:

http://www.youtube.com/ingx32
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<complex> byan you're doing that thing again
<complex> the thing where everything you say is fucking retarded


<ethandude> http://en.wikipedia.org/wiki/Homosexual cheak this out luxury it might come in helpful when u wright your resime
Razor7581
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« Reply #2 on: February 19, 2013, 12:41:00 AM »

I have a question about how cutscenes and loading works in TP. When you activate a cutscene, does the area you're in become temporarily and partially unloaded? The reason I am wondering is because while I've been running the Forest Temple, every once in a while after a cutscene has been activated (the kind you can't skip like opening a door or blowing up a bombable wall) if I try to move immediately, I'll hear/see Link do a jump on normally level ground.
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Rescue Tetra before FF1: is new to me. Did you just find this out?
Multisnivy
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Dont be hatin on my swag dawg:p


« Reply #3 on: February 19, 2013, 03:57:38 AM »

im not sure, but that may be the case. i suck at speedrunnig TP but im going to get the GCN version soon
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Be serious bro, the muffin is coming for you >Smiley
Pheenoh
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« Reply #4 on: February 19, 2013, 03:05:53 PM »

I have a question about how cutscenes and loading works in TP. When you activate a cutscene, does the area you're in become temporarily and partially unloaded? The reason I am wondering is because while I've been running the Forest Temple, every once in a while after a cutscene has been activated (the kind you can't skip like opening a door or blowing up a bombable wall) if I try to move immediately, I'll hear/see Link do a jump on normally level ground.
You're not talking about the room right before Diababa are you? Because that's link trying to roll and Midna auto stopping him, but the 'sound' of him rolling gets activated.
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<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
Razor7581
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« Reply #5 on: February 19, 2013, 10:56:38 PM »

You're not talking about the room right before Diababa are you? Because that's link trying to roll and Midna auto stopping him, but the 'sound' of him rolling gets activated.
No, I've had this happen in the second room of the Forest Temple, on the stairs going to the outside portion for early gale boomerang, and once when I was walking through a door and Link did a weird hop.
« Last Edit: February 20, 2013, 10:55:19 PM by Razor7581 » Logged

Rescue Tetra before FF1: is new to me. Did you just find this out?
Multisnivy
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Dont be hatin on my swag dawg:p


« Reply #6 on: February 20, 2013, 03:05:53 AM »

hmm... it might be that the romm is unloaded and link has to jump to avoid falling oob Huh
Edit:would wii be better for 100% because of the walking on cielings without iron boots thing on wii only or am I trippin?
« Last Edit: February 24, 2013, 09:50:42 PM by Multisnivy » Logged

Be serious bro, the muffin is coming for you >Smiley
flameringer0629
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« Reply #7 on: March 04, 2013, 06:54:15 AM »

No, theres no LJA.
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LAXYXY
Multisnivy
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« Reply #8 on: March 04, 2013, 07:24:30 AM »

ok
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Be serious bro, the muffin is coming for you >Smiley
Pheenoh
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« Reply #9 on: March 04, 2013, 02:27:13 PM »

No, theres no LJA.
There is LJA, you just can't do it off Gale Boomerang because the targeting breaks when the sword is drawn. Regardless, Wii version is still slower for all categories, except probably Goron Mines ILs.
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<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
flameringer0629
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« Reply #10 on: March 04, 2013, 08:24:44 PM »

Yeah forgot about those LJA methods Tongue
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LAXYXY
Zelkys
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« Reply #11 on: September 11, 2013, 08:55:32 PM »

Hello, i'm a new TP runner, and i've make a lot of try(15 hours) on the S&S Skip, and that's always doesn works, 2 little videos , can you help me please?(the second is on my 2nd and useless Twitch channel):

http://www.youtube.com/watch?v=zPDfiRfdztc

http://www.twitch.tv/syk_tv/b/459922875

For the precision, i've see mofat & ingx Tutorial Wink (but i can't make it TT_TT)

Thank you Cheesy
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Pheenoh
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« Reply #12 on: September 12, 2013, 03:58:44 PM »

Hello, i'm a new TP runner, and i've make a lot of try(15 hours) on the S&S Skip, and that's always doesn works, 2 little videos , can you help me please?(the second is on my 2nd and useless Twitch channel):

http://www.youtube.com/watch?v=zPDfiRfdztc

http://www.twitch.tv/syk_tv/b/459922875

For the precision, i've see mofat & ingx Tutorial Wink (but i can't make it TT_TT)

Thank you Cheesy
Time your second jump a little later and make sure you're directly up next to the bulblin when you do the first back hop, otherwise you'll be too far away to get the correct speed/distance in time.
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<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
Zelkys
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French 3D Zelda Speedrunner!


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« Reply #13 on: September 12, 2013, 07:55:17 PM »

Thank's a lot, i've made it after you're answer, thanks a lot Smiley
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Holden
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« Reply #14 on: September 12, 2013, 08:23:15 PM »

hey, whats the ideal 300 rupees to get in any%?
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