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Author Topic: Zelda Four Swords: DSiware version is an enhanced port of the GBA game.  (Read 13034 times)
Greenalink
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« on: July 15, 2011, 09:09:39 AM »

http://tinycartridge.com/post/7634845679/and-looking-at-for-example-four-swords-which-is#disqus_thread

And incase you didn't know, it's based on the GBA version of Four Swords that was bundled with A Link to the Past.
« Last Edit: September 13, 2011, 09:17:57 AM by Greenalink » Logged

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UchihaSasuke
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« Reply #1 on: July 15, 2011, 05:58:07 PM »

only crazy people would have expected online in a free port.

at least now i have the possibility to play multiplayer again since i have 2 DSi and a 3DS (unlike the original which i just had 1 cart)
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Greenalink
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« Reply #2 on: September 13, 2011, 09:21:45 AM »

For the first time in years, I could say that Nintendo has done something right that everyone would be happy for once!

Release date: 28th September (Wednesday)
Renamed as: The Legend Of Zelda: Four Swords Anniversary Edition
Quote
Nintendo has also confirmed that you'll be able to play the game in single-player mode for the first time, meaning every Billy No-Mates (or Johnny No-Mates-Around-At-The-Moment) will still be able to play.

In this new single-player mode you'll be joined by a CPU Link acting as a second player, and you'll be able to switch between the Links with the L and R buttons.

Finally, and perhaps most interestingly, this fancy new Anniversary Edition contains two brand new exclusive areas, each containing three levels. First there's the Hero's Trial area, which contains elements from other areas and will teach Link the Hurricane Spin if you manage to get through.

The other new area is Realm Of Memories, which is said to feature famous locations from other Zelda games. Make it through this potentially awesome new area and you'll get the Master Sword.

My only guess is that, you get the sword beam powerup by obtaining the Master Sword or the very unlikely, you get it as soon as you start the game (NES Zelda 1/2)



Source:
http://www.officialnintendomagazine.co.uk/30376/zelda-four-swords-release-date-details/
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New DS PHAT Capture Device on its way (Sep 2011)!!!
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SM64 DS
New Super Mario Bros (DS).
Tompa
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« Reply #3 on: September 13, 2011, 11:07:48 AM »

Single player!!! New areas!! YAY! Happy Tompa is happy  Cheesy.
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UchihaSasuke
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« Reply #4 on: September 13, 2011, 04:20:16 PM »

now i'm surprised this is still free.
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UchihaSasuke
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« Reply #5 on: September 28, 2011, 08:22:45 PM »

the game is out. download it while it lasts (until february 20, 2012)
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Greenalink
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« Reply #6 on: September 30, 2011, 08:10:35 PM »

Hero's Trial Door 3 done solo.... Grezzo really did push the difficulty level to 11 on that one. Some of the rooms are pretty much "bullet hell" and it is nearly impossible to clear without taking damage dying.
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SM64 DS
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Norkix
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« Reply #7 on: May 19, 2012, 05:17:17 PM »

Nedez help with teh Linkz Awaykenninging levul act too

I need help with the Link's Awakening level in Act II. I keep getting stuck.
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11:17 <Cosmo>: It's hard to tell what ASAP means with todays sequence breaks
Pedalpowertoast
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« Reply #8 on: May 19, 2012, 06:46:16 PM »

Uh... Two things whats the thing with the text am i missing something and second could you elaborate a little? Tongue
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Norkix
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« Reply #9 on: May 19, 2012, 07:18:56 PM »

No, that was just me failing at being funny.

Anyway, in the Link's Awakening level Act II, I keep getting stuck after I get the cape. I can't bomb any walls, I can't fly to the switches I see, nothing. What do I do?

WAT DOES I SUPOST 2 DOO? (again, trying and failing to be funny...)
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11:17 <Cosmo>: It's hard to tell what ASAP means with todays sequence breaks
Pedalpowertoast
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« Reply #10 on: May 19, 2012, 07:41:01 PM »

You got the boots yet? Ur probably wondering about that switch that cant be reached u have 2 use the magnet to reach that behind the blocks or did u figure it out already? After that the rest is pretty simple. Smiley
« Last Edit: May 19, 2012, 07:43:18 PM by Pedalpowertoast » Logged

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Norkix
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« Reply #11 on: May 19, 2012, 10:41:57 PM »

I have neither found the boots nor a place for the magnet glove to be attracted to. Not once in the month I've been scouring every pixel for a clue as to what to do.

I've tried throwing my partner across the gap to the switch, I've tried jumping with the cape to it, I've tried the magnet glove in every accessible room... Nothing. Cry
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11:17 <Cosmo>: It's hard to tell what ASAP means with todays sequence breaks
Pedalpowertoast
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« Reply #12 on: May 20, 2012, 07:59:18 AM »

OMG SXL behind the switch is a row of blocks, right? Put the one with the magnet there and the other near the hole now use the magnet to guide him across the hole to the switch. The magnet works on Link too. A loz nerd looking at every pixel for a month and doesnt come up with the answer thats pretty sad...  Sad

And one more thing im not sure if you already figured it out but the game changes the rules of classic zelda

I hope this helped (get ready for the rest of the grezzo stages theyre hell)  Smiley
« Last Edit: May 20, 2012, 08:00:57 AM by Pedalpowertoast » Logged

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Norkix
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« Reply #13 on: May 20, 2012, 01:08:57 PM »

OOOOOOOH! I never thought of that! I completely forgot that the magnet glove worked on Links

Thanks toast!
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Pedalpowertoast
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« Reply #14 on: May 20, 2012, 06:05:06 PM »

No problem
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