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Author Topic: OoT3D: Trick Research and Discovery Thread  (Read 958526 times)
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thundrio
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« on: June 15, 2011, 04:59:23 PM »

since this is coming out, i thought there should be a centralized place where everyone posts on whether certain tricks work or not. i made this a while ago so the list is outdated, but anyone can edit it. there is a column to the right where you can put a yes/no on whether or not an oot glitch works or not. try to also make a post here about what glitches are tested because if i see some semi obvious trolling going on (look at a revision and see 30+ glitches posted as a yes/no at once) i will go back to the last revision.



https://spreadsheets.google.com/ccc?key=0Ar4DxBmYYzPYdHFJTHRLcnc3TmZFM09UNjFhMm8wRHc&hl=en

Have fun hunting!
« Last Edit: April 04, 2012, 01:51:50 PM by mzxrules » Logged

[19:30] <13@jiano> i love programmin
[19:30] <13@jiano> if thing == otherthing: do thingything !!!!!!!!
Mitjitsu
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« Reply #1 on: June 15, 2011, 05:27:51 PM »

I think that list could be streamlined a bit. If you know ISG and SS don't work then you know a bunch of these instances where it applies won't work.
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Things that aren't hovering go in the other topic.
thundrio
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« Reply #2 on: June 15, 2011, 05:30:26 PM »

well i wasnt really trying to create a list that was good for checking oot 3D glitches, at the time i wanted to just create a compilation of every single trick possible in oot.
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[19:30] <13@jiano> i love programmin
[19:30] <13@jiano> if thing == otherthing: do thingything !!!!!!!!
mzxrules
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« Reply #3 on: June 15, 2011, 05:35:42 PM »

Pinned
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Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.
Greenalink
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« Reply #4 on: June 15, 2011, 06:33:23 PM »

I've been trying to do the recent Aqua escape trick but it's hard to say if it works or not. At the very least IF it does work, timing & distance near the edge for calling Navi is much more strict than console version.

tl:dr I don't think it's possible but then again it might be more strict in terms of success than console.

Edit:

Carrying a broken stick still works on 3DS version.
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SM64 DS
New Super Mario Bros (DS).
Pokey
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also pheenoh <3


« Reply #5 on: June 15, 2011, 06:38:21 PM »

Does bottle dupe work? The kind where you pause mid swing? I want a bottle over Iron Boots.
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Quote
I for one think that there are no glitches in OoT. It's just gameshark codes.

RBA stands for Rare Bird Adventure. We call it that because we need to get the blue cucco in order to use it.
Greenalink
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« Reply #6 on: June 15, 2011, 06:52:22 PM »

Haven't got that far yet but Gohma first cycle is possible.

Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.
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New DS PHAT Capture Device on its way (Sep 2011)!!!
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Phantom Hourglass
SM64 DS
New Super Mario Bros (DS).
Majora MIM
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« Reply #7 on: June 15, 2011, 06:57:25 PM »

Haven't got that far yet but Gohma first cycle is possible.

Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.
Yep, I agree. It's strange, does deku stick remain in Link's hand when jumpslashing ghoma on N64?


Maybe another angle will work for BotW early. Or even a cosmo escape style dive. ^^
You can still quick regrab vines, so there may be skulltulla clip...

Back to testing.
« Last Edit: June 15, 2011, 07:02:59 PM by Majora MIM » Logged

sorry for my soooo bad english.


TLOZ: complete     AOL: complete     ALTTP(GBA): 100%
LA(DX): complete   OOT/MQ/3D: 100%    MM: 100%
OOA/OOS: 100%    FS:100%   TWW:100%
 FSA: 100%     TMC: 100%     TP: 100%
PH: 100%        ST: 100%         SS: Huh
Greenalink
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« Reply #8 on: June 15, 2011, 07:01:49 PM »

Quote
does deku stick remain in Link's hand when jumpslashing ghoma on N64?

It might have happened to me once on a casual playthrough on the console version. So yeah.

Also the sword -> stick -> sword while backwalking does work, and if players have decent execution, you could skip the owl.

Edit:

The hidden archery minigame door in Child's Kakariko Village is still there.

Edit 2:

Bottle Switching to replace (useless) item does not work. If you touch the items tab there is a small frame window where you can use an item before the menu pops up but here is the problem:

Items Tab touched and use bottle swing before menu = Item menu ignored
Bottle swing followed by touch Items Tab = Item menu ignored (the touch screen doesn't animate when touching a tab during a bottle swing).
« Last Edit: June 15, 2011, 07:36:25 PM by Greenalink » Logged

New DS PHAT Capture Device on its way (Sep 2011)!!!
More info:
http://forum.speeddemosarchive.com/post/3ds_capture_device_214.html

Yes I am a speed runner focused on DS games
Notable runs:
Phantom Hourglass
SM64 DS
New Super Mario Bros (DS).
Majora MIM
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« Reply #9 on: June 15, 2011, 09:33:50 PM »

SUPERSLIIIIIDE!!!!!
http://www.youtube.com/watch?v=JKlQTgzBfCs
Take that GREZZO!!!!


And megaflip has never been so easy.
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sorry for my soooo bad english.


TLOZ: complete     AOL: complete     ALTTP(GBA): 100%
LA(DX): complete   OOT/MQ/3D: 100%    MM: 100%
OOA/OOS: 100%    FS:100%   TWW:100%
 FSA: 100%     TMC: 100%     TP: 100%
PH: 100%        ST: 100%         SS: Huh