Habreno
Regular Guay
Posts: 32
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« Reply #7 on: May 01, 2015, 11:13:58 PM » |
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I don't have recording capabilities, nor did I record them, sadly. I kinda wish I did, as I want to know my old 100% Glitchless route.
Here's the Any% Glitchless route I would do, in rather detail. My apoligies for it being a huge block of text; maybe a generalized route is easier for you to follow.
Roll to Epona, Epona to Ordon Ranch, Goats 1. Possible to get a 5R from RNG Grass en route. Need at least 3R before entering ranch. 5R under rock to right (GC) or left (Wii) if necessary, Ordon Village, Hawk for Cradle, Fishing Rod, 2x10R on roof (L/Z target for easier climb to roof) Rest of rupees to have 30R in grass by waterwheel, fishing 2x, Sera's Shop, Bottle with Milk, Slingshot Back to Link's House, Wooden Sword, Slingshot Tutorial, Sword Tutorial, Epona to Faron Woods, Lantern from Coro Through cave, Small Key in alcove, finish rescue sequence, Goats 2, crawl cave to Ordon Spring.
Sewers, Rooftops, Zelda CS, Shield, Sword, Ordon Spring Portal, enter Faron Twilight, Faron Vessel/Tears like normal (100% Non FEMS route for reference) Small Key from Coro, Monkey Pushing, Lantern again, steal oil from Trill, enter Forest Temple. Monkey from bottom cage, slingshot spiders on vines. Torches in next room, out to bridge, back to torch room, kill big spider, cross via monkey, small key, Monkey 2 Back to torch room, across to other side, Monkey 3 behind boulder (Small Key in chest on pillar), Monkey 4, back to torch room Cross gorge via monkeys, Gale Boomerang Back to outer area, Monkey 5 on way back, Boss Key. Through to boss door room, climb vines, small key chest and Monkey 6 Back to room before boss door room, Monkeys 7/8 (either order), back to boss room, Diababa.
Roll to Eldin, talk to Mailman, Kakariko Bridge Portal (W N Faron), fix bridge (W Kakariko Gorge), dash to Kakariko Village, Kakariko Village Portal, get vessel. 3 tears in Sanctuary basement, bug in Kakariko Graveyard, bug in Shop, bugs in Inn, cross to bug in Abandoned House, bug in bomb shop, 3 bugs in bomb storage house Continue up, bug in observation storage house, climb Death Mountain Trail (DMT), bug in clearing, DMT Portal, bug under vent, final bug in spring. Roll to DMT, climb, knocked off by goron, back to Kakariko Village, Taming Epona, Epona to Ordon Village, 100R behind fishing pole house, Iron Boots. Epona to Kakariko Village, KB1 fight, Climb DMT, Sumo, enter Goron Mines
First room shutting off vents, through door, small key below, roll to third room. Sidehop skip first platform, pull back wall, around and through gap. Normal next room, Key Shard 1. Up to top of room, back to lava room, iron boots to upper door. Magnet Cranes to 2F, through, small key chest, iron boots to crystal. Through to second half of room, iron boots to upper level, slash down bridge, drop to door. Small key in chest by beamos, across to door. Through to big spinning platform, run to center on single side, iron boots to stay on, run to far side. Can either do spinning platform key shard skip or get Key Shard 2, either way, iron boots to miniboss room. Miniboss, through to Hero's Bow, Key Shard 3, backtrack through miniboss room to outer area, jumpslash off magnet crane to skip drawbridge (shoot down drawbridge if you deem this glitch) Through to Fyrus room, Fyrus.
Epona to Bomb Shop, buy Bomb Bag (requires 120R), Epona out North Kakariko Village, bombarrow rocks for Bridge of Eldin (BoE) portal, open portal, Epona to Lanayru Twilight. Lanayru Twilight, cross riverbed via stairs, dash to Great Bridge of Hylia (GBoH), oil burning CS, jump off to Lake Hylia, cannon guy talk, Bublin Archer fight, Zora River flight to Upper Zora River (UZR) Dash to Zora's Domain (ZD), Climb Icefall, ZD Portal (W DMT), Dangerous Rock (W ZD)- both warp out and warp in CS are skippable, water to Lake Hylia, Lanayru Vessel. Bug en route to Lake Hylia messengers, Lake Hylia Portal, bug across stepping stones (W ZD), ZD bug, drop to upper level, bug on upper level, two bugs on lilypads Bug by Mother and Child rocks (M&C), river to UZR, Iza bug, Waterway to Hyrule Field, dash to Castle Town (CT), CT bug (W Lake Hylia) Bug behind cannon house, Zora River flight for four bugs, fall to Lake Hylia, bug on dock, boss bug.
Cannon up, sidehop skip ladder, roll to horse reeds, Epona to CT, Telma Escort, Zora Armor, buy WB from Barnes (sell bombs if you need R, otherwise get rid of bombs during Telma Escort) Kakariko Graveyard to Lake Hylia, WB open Lakebed Temple. If you need more WB, pick them up in chests, one chest in first room, another chest by stalagtite in second room.
BA stalagtites, staircase room to 1F walled off, small key in lower chest, back to staircase room, 2F above 1F door you were in, normal to water tower (SK in chest across top of Cog room) activate water tower, back to cog room Drop to 1F, platform to miniboss exit area, small key in chest, platform to other side, through water to miniboss room, BA/GB to kill without dealing with tadpoles, Clawshot, exit via clawshot. Clawshot back to staircase room, clawshot to move staircase, through to other side of dungeon. Clawshot to 2F in Double Cog Room, through to Water Tower, activate water tower Cross 2F in Double Cog Room, drop to 1F, cross to far side, Boss Key, back to staircase room, Morpheel
MDH normal (W N Faron), Sacred Grove normal (W Lake Hylia), Auru's Memo, Cannon to Gerudo Desert, dash to Gerudo Mesa, open Portal, dash to Bublin Fortress, Normal fortress, grab small key KB3 fight, Bulbo to AG, enter AG
Normal first room (wolf across sand), small key, second room, light torches, poe and Poe Scent in next room. Dig for chain, pull chain, enter B1. BA Redead, small key, clawshot to 1F, 2nd Poe, backtrack to Poe Gate room, take 1F door above B1 door, through to locked door. Wolf across sand/platforms to crate Pull crate, position appropriately, pull chain and cross via crate to continue pulling, roll under chandalier, push statue to turn room, key from chest behind redead, through to locked door across Around room, kill skeletons/redeads, wolf dig and pull chain, Poe 3, through to next room. Small Key chest, to locked door. Cross Poe Gate Room on 2F, down to crate, push crate in place Pull chain, stand in center of chandalier, climb onto chandalier and cross to door, enter next room. BA Stalfos, through door to next room. Light front torch and far torch closest to door (far left on GC, far right on Wii), transform before door opening CS (roughly two frame window) Poe "Miniboss", through door to chandalier room, wolf across sand to Poe Gate room, through Poe Gate to second half of dungeon.
Through only accessible door, drop to bottom, push pillar to raise platform, get small key from chest, platform to bottom, through door. Cross spike room (learn route) Spike clip/ go around to get past moving wall, wolf across sand, through to next room. Bomb Stalfoses, through gate, clawshot over sand, to Death Sword, Death Sword 1-round kill Spinner, spinner to higher door, spinner up through next room, Boss Key, Spinner to turn room, spinner up to Stallord. Stallord, Quickspin 1-round kill acceptable on GC, Wii Spin Attack/Jump Attack/Jump Attack combo, two rounds.
Raise Mirror of Twilight (W ZD), Ashei's Sketch (W Kakariko Village), Upgraded Fishing Rod (W ZD), Fishing for Reekfish by M&C rocks, Reekfish Scent, Climb Snowpeak Mountain Open Snowpeak Top Portal, Snowboarding, enter Snowpeak Ruins
Reminder: Doors in this dungeon must be opened as Human. Dungeon Map, Yeto CS, Block Puzzle 1, through door that opens. Dig to courtyard, small key in half-buried chest, through locked door, to door at end of hallway. Kill Mini-Freezards, through door that opens, BA/kill Chilfoses, Ordon Pumpkin, back to Yeto, hand in Pumpkin, to Yeta, through door that opens. Dig for buried chest, small key, open locked door, cannonball in holder, back through door, cannonball in cannon, blow up Freezard with cannon, through door. Darkhammer fight, Ball and Chain, through to back room, Ordon Goat Cheese, 100R from bubble in armor, savewarp. 100R from bubble in armor, talk to Yeta, Goat Cheese to Yeto, Yeta, through door that opens. Through door on 1F, B&C block, cannonball back to door you entered, place in holder, through door. Climb to 2F, kill Freezards in cages, through door, grab small key, voidwarp to room entrance, back, out to 2F in entrance hall. Break ice (safety), cross to far side, through door. Through other open door, push block to open path between 1F and 2F, solve puzzle to unlock 2F door, through unlocked door. Cross 2F, clawshot into next room, through door. Break ice (safety), chandaliers to 2F small key, back through block puzzle room to ice room, use key, kill freezards/push blocks down, break ice to unlock cannon. Drop down to 1F, grab cannonball, take cannonball to 2F cannon, cannon cannonball to freezard room, cannonball in holder on 2F. Cannonball kill freezard at top of ladder, cross to ladder, Chapel room, Boss Key, up to 3F for Blizzetta with quick-kill 2nd phase.
Warp N. Faron, Golden Cucco, Sacred Grove II, Sacred Grove Portal, through to past, enter ToT.
Pot on switch, light torches for small key, Ooccoo, 2F door, pot on switch, clawshot break pot after through gate, pots on switches, through gate, out to rotating pillar room. Stairs/Spinner to 5F, grab statue, Statue Skip (or grab 2nd statue from 3F central area if you deem this glitch), BA armoses for Small Key Chest, out and through locked door. Crystal switches normal (no clawshot skip), out to 6F, Scales room. Two statues on left side to balance scales, cross to far side, clawshot to platform, grab statue, run statue up to scales. Throw all three statues onto far scale, climb up/clawshot up/spinner around to boss key room. Boss Key, exit, jump down past scales to 7F door. Evade spikes/beamos, up stairs. Small Key chest behind blade trap, Pot on switch to disable electric barrier, out 8F door. BA Armoses, through gate, Darknut fight. Grab Dominion Rod from chest, DR statue from underneath, statue to bell.
Statue on platform, raise platform, statue to stop electric barrier, normal to beamos, smash beamos with statue, put statue on platform. Grab small statue from pedastl with DR, small statue on pressure pad. Statue to bell, out to scales room. Pull statue onto scale, throw small statue onto other scale, jump down and cross to other side, pull down two small statues, throw them onto scale. Pull statue across to closer scale, throw four small statues onto far scale, get off scale, pull statue across and down to bell, exit through door. Roll down to fences, DR statue to break down sliding doors, statue to bell, exit. Rotating pillar, grab statue, Pillar to 3F, statue off pillar, Pillar to middle, down to 3F, statue to bell, exit through door. Clawshot over gate, DR statue to 2F, breaking gates, statue to bell, exit through door. Statue up central steps to platform, through door that opens, cross room, small statue on pressure pad, through gate, DR statue off pad, through to boss room. Angromodda fight with DR/Bow (no Bomb Arrows), Bomb Arrow eyeball after fight "finishes".
Exit past (W Kakariko Village), Renaldo's Letter (W CT), Renaldo's Letter to Telma, obtain Invoice, side roads to doctor, obtain Medicine Scent, wolf back to Telma's cat. Out South Castle Town, 1st person view at Sun until night, kill Stalhounds for Statue (W Kakariko Village), Statue to Ilia (W Gerudo Mesa), BoE Piece (W BoE), wolf to Hidden Village. Shootout, obtain Ilia's Charm, show Dominion Rod, obtain Ancient Sky Book, roll out of Hidden Village (W Kakariko Village), show Ilia's Charm, basement, show Ancient Sky Book, reactivated Dominion Rod. Any order for the following. If you need extra 100Rs, quickest to slowest, in order, in 1-4 positions. 5/6 are Pieces of Heart. -- Castle Town, by GBoH, atop ledge (clawshot to vines and drop) -- Castle Town, Amphitheater -- Kakariko Gorge, in upper corner -- Gerudo Mesa, atop puzzle platforms -- Bridge of Eldin, north end -- South Faron, behind boulder by Coro Return to Shad, DR Owl Statue, warp cannon, talk to Shad, warp cannon (W Lake Hylia), repair cannon (requires 300R), clawshot into cannon into CitS.
Entry CS, towards central tower, clawshot crystal, through door. Cucco fly across gaps, through to main room. Clawshot to grate to left (GC)/right (Wii), head through gate and get small key. Coming back, Argarok CS Skip via staying on the ground (no Peahat method), clawshot back to central room, cross to other side and across bridge, through locked door. Shut off third fan with clawshot, iron boots across first fan, clawshot past second fan, out through door by third fan. Block room with intended route. Quick Dynaflos fight, clawshot to vines before gate opening CS, turn on air jet and Oocca across to upper door. Normal room here (Fan skip/Oocca Jump valid- both different names for same trick) Oocca Fall to B2, Aeraflos Quick-Kill, Double Clawshots, Savewarp. Drop to B1, clawshot around to 1F door, exit to tower, Clawshot/Climb to 3F door, exit to gardens, clawshot/run around to far exit, clawshot across to central tower. Clawshot up to 4F, ropes to big key door. Big Key, drop to 3F, clawshot grate, ride clawshot down below 3F floor, clawshot ceiling lever to turn on fans, drop and exit north. Clawshot across, enter, clawshot up, out boss door, clawshot to boss fight, boss fight as normal (quick-kill phase 1, void out start of phase 2, iron boots void trick Argarok)
Warp Mirror Chamber, enter Palace of Twilight
First Wing, Phantom Zant, Sol back to entrance, Second Wing, Phantom Zant 2, Sol back to entrance, Upgraded Master Sword, central tower. Small Key in every room, Big Key in tower behind shadow wall on outside 3F room, boss door. Phase 1, GB him, Phase 2, Iron Boots or careful rolling, Phase 3, Iron Boots/Zora Armor/Clawshots, Phase 4, force-unequip Iron Boots, roll into central tower for 2nd round, Phase 5, B&C, Phase 6, quickspins/etc.
Warp Castle Town, enter Hyrule Castle
To King Bublin 4 fight, barrier skip en route, savewarp/roll around barrier, enter central tower. Indoor barrier skip, clawshot to 2F, Darknut fight. Lantern room, kill Lizafoses, exit to outdoors, Small Key from Aeraflos, Big Key from CS, 3F door. Roll across blocks, run up broken staircase, spinner up next staircase, clawshot up third staircase, final Darknut fight. Puppet Zelda (7-rounds ideal), Beast Ganondorf, Horseback Ganondorf, Ganondorf. Quick-kills all valid.
As far as the ground-based CS skip, one can argue it's walking on unintended ground, but if the staircase railings were not intended to be walked on, then they made the collision for them very poorly to prevent it, they placed things very poorly to prevent it, and they placed the CS trigger very poorly. And as I always believe, poor coding =/= glitch.
If the CitS EBK strategy used for Any%/AD results in the fan not being on after the miniboss fight, then we have an alternative route for the second half of CitS (after the savewarp)
Back to central tower, clawshot to 3F, outdoor area, climb to 4F, Big Key, drop to 3F, Clawshot grate, hang down, turn on fan.
Continue as above.
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