I noticed some of the rules weren't 100% clear, so I've been trying to clean them up a little (mostly small stuff like spelling out abbreviations), but I found some things that aren't as clear cut as they should be and I just wanted some confirmation before I changed things.
* 1.0/1.1 Virtual Console or GameCube inject is banned.
* Tricks and glitches exclusive to 1.0/1.1 cannot be used on emulator to save time.
These rules are written with the old assumption that there are only three revisions of Ocarina of Time when this isn't exactly the case.
For the first rule, I feel it should be changed to something like:
Injects of NTSC 1.2 (Us or Japanese) or PAL 1.1 (N64 or VC version) are allowed. All other injects are banned
That would clarify is allowed, and I guess allow injects that should be allowed but haven't considered since they aren't faster. It also would ban iQue injects if/when they become available.
For the second rule, whats wrong with specifying that only NTSC 1.2 (US or Japanese) and PAL 1.1 (N64 or VC) is allowed?