You missed Irene's Bell in the list of things we need to collect. Unless you somehow found a way to skip it?
Didn't write that down because I didn't consider it an item, and it is mandatory. I guess this actually doesn't make sense since somewhere along the lines I started to write down everything.
I'll add it to the list.
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I did some thinking today and attempted to write up proper Race Rules which will be applied both when setting up a Lorule File, and during a Lorule File Race.
I'm basically trying to make it so that they're both on equal terms in a bingo race. The only advantage I can think of from a Lorule File set up outside of a race is that it most likely won't have opened one of the 100r chests available that'd be used in a race to obtain the Smooth Gem.
They'd also be able to hit a few extra switches in the dungeons to allow a few seconds faster access to the dungeon compasses. But all in all, the difference between a setup file and a race file should only be several seconds now.
Rules:
- You must unlock Quick Swap
- You must obtain the Pouch
- You must obtain at least 1 Monster Gut and Energy Potion
- You are only allowed to activate the Weather Vanes at Link's House and Lorule Blacksmith
- You may not play any minigames
- You are only allowed to lend the Bow, Tornado Rod and Hammer
- You may not obtain any Heart Containers, Heart Pieces or Compasses
- You may only have the Master Sword, Green Tunic, Ravio's Bracelet, Power Glove, Zora's Flippers, Pendants, Irene's Bell, Pouch and Lantern when you reach Lorule
- You may not leave the area outside the Blacksmith's House or die in Lorule
- Timing ends when you press A to save at the Lorule Blacksmith with 0 Rupees and Monster Guts
So, let me expain each rule.
You must unlock Quick Swap because in a bingo race, you'll most likely visit Link's House. This rule is in place so that in a bingo, you won't have to do the tutorial.
There is a similar reason for the Pouch. At this point, everyone is used to having 2 item slots and it is just very convenient. You also won't have to grab it in a bingo, which I can imagine most people would do. This will also force the Gulley is Missing conversation during the file setup, so you won't have to watch it in a bingo if you happen to pass by.
You must obtain a monster gut and energy potion because they have a 1 time only text box. We don't want these in a bingo. Another reason is that if you were to obtain one by mistake, others will not have a disadvantage in a bingo because they haven't seen the text box.
You may not play any minigames, this is to prevent people from doing things like unlocking new difficulties in the Cucco minigame for example, which could give an advantage in a bingo race. You also won't be able to rely on RNG for the chest minigame during a race, which could otherwise play a big part.
You may only activate the Weather Vanes at Link's House and Lorule Blacksmith. The reason for this is because you must activate these two. The first in order to progress in the game, the second to save.
You may only lend the Bow Tornado Rod and hammer. The main reason for this rule is because it's the initial rule we set when we first raced this. This rule also set numerous limitations such as not being able to blow up walls, etc.
You may not obtain any heart containers, heart pieces, compasses or the Pouch. The reason why you are not allowed to obtain the initial 3 heart containers is because we plan to use them as Bingo goals. Otherwise the only reason to visit the first 3 dungeons in a Bingo would be for the Compass, unlike the other dungeons which have a compass, dungeon item, heart container.
You may only have the specified items because these are the only items you're required to obtain and can't remove by the time you reach Lorule. The reason why you must've removed your Bow, Hammer and Tornado rod by the time you reach Lorule is because you're not allowed to actually die in Lorule.
You may not leave the area outside the blacksmiths house in order to prevent people from doing things in Lorule that would give them an advantage in a Bingo race, like doing stuff in Thieves' Hideout for example. You're not allowed to die because dying in Lorule causes one-time only textboxes on your first death. In a bingo, this would give an advantage to those who died in Lorule instead of Hyrule.
You must have 0 Rupees and Monster Guts when you're done to make Bingo Races fair.
So, the rules are still very much the same, but they've been rewritten, and due to various limitations, specific things could be removed from various rules.
The main differences to keep in mind:
- You are required to obtain the pouch, this was previously not allowed. (which could cause inconsistent bingo files since some people may trigger the Gulley is Missing conversation)
- Obtaining a Monster Gut and Energy Potion is now a requirement instead of being optional.
- You may only lend the Bow, Tornado Rod & Hammer. (we did play by this rule previously, but it wasn't written done)
- You must die and loose your items before visiting Lorule, you were previously allowed to die in Lorule.
- You may not leave the area outside the Blacksmith's House. (this was previously an unwritten rule as well.)
- You are not allowed to play any minigames.
If anyone has any arguments about the new ruleset I'd like to hear it. I do believe that the rules are starting to stabilize, and we'll most likely reach the final ruleset soon enough.
Also, are there any specific events or dialogs that take place in hyrule that could give an advantage in a Bingo which should be banned in ruleset? I couldn't think of any.
Edit: We decided to remove Shady Guy. If you've seen the dialog or not shouldn't really matter, as you can obtain the Pegasus Boots without seeing it anyway, and you'd most likely not want to walk past him in a Bingo without obtaining the boots.