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Phazon
Special Guay
Posts: 204
Aaaaagh!
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« Reply #721 on: March 14, 2012, 08:33:45 PM » |
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You mentioned some stuff about dying while conducting mugg. I'm sort of curious as to how you even managed to do that lol, but also if anything interesting happened.
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[15:48:29] <ChocolateLink> chapstick? [15:48:59] <Phazon> yeah, i'm using it atm, you can get crazy high
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mugg
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« Reply #722 on: March 14, 2012, 10:31:12 PM » |
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If the expiration message appears when you pull out the wind waker, everything in your environment isn't frozen while you conduct the song. So you can take damage (from a bomb, for example). -> If you take damage before you finish the song, the song is not played. -> If you take damage during the repeat of the song, the "you played a song" message is stuck on the screen until you play a song normally or leave the area. If you get a forest water expiration message now, the game is locked up since you can't clear the text message and Link is frozen. The game also locks if you talk to people. -> What I want to test is what happens if you take damage while a song takes effect (takes you to the warp selection or wind direction selection) Other than that I think there's not much special about this left to explore..
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Pheenoh
Site Editor
Special Guay
Posts: 276
Locked in cafde's basement
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« Reply #723 on: March 17, 2012, 05:53:23 AM » |
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Does anyone know the exact inputs for ledge clipping via a bomb? I can't seem to get it in the right place/ grab the ledge in time to clip. Most videos I've found of it drop the bomb extremely quickly and backflip and leaf, but I can't replicate it.
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<yashichidsf> tompa should default be a mod on everything related to srl <yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
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Majora MIM
Special Guay
Posts: 248
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« Reply #724 on: April 05, 2012, 02:09:54 PM » |
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www.youtube.com/watch?v=GgqEFDLuw_Y Mother and Child/fairy queen without zombie hover/superswim www.youtube.com/watch?v=_zzZbacyC20 Triforce chart without hookshot. This guy has some nice TWW vids. I have been trying superswim without forest water. But I haven't been able to go far. My main problem is that I often push the stick down and slightly left/right instead of perfectly down. If I manage to create some kind of rail to avoid stick deviation I'm quite sure superswim would be accessible.
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« Last Edit: April 05, 2012, 02:12:13 PM by Majora MIM »
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sorry for my soooo bad english. TLOZ: complete AOL: complete ALTTP(GBA): 100% LA(DX): complete OOT/MQ/3D: 100% MM: 100% OOA/OOS: 100% FS:100% TWW:100% FSA: 100% TMC: 100% TP: 100% PH: 100% ST: 100% SS:
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Abahbob
Site Editor
Special Guay
Posts: 334
I make videos of games that are done very fast.
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« Reply #725 on: April 06, 2012, 12:05:06 AM » |
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I've seen both of these, and I just don't see where this would fit with a run. Great usage of storage, but the time it takes to get it is amazingly long.
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« Last Edit: April 06, 2012, 07:25:05 PM by Abahbob »
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Majora MIM
Special Guay
Posts: 248
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« Reply #726 on: April 06, 2012, 06:57:38 AM » |
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Yes I know. With superswim you can get quickly to Forest Island. With good timing you may use storage 2-3 times.
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sorry for my soooo bad english. TLOZ: complete AOL: complete ALTTP(GBA): 100% LA(DX): complete OOT/MQ/3D: 100% MM: 100% OOA/OOS: 100% FS:100% TWW:100% FSA: 100% TMC: 100% TP: 100% PH: 100% ST: 100% SS:
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GlitchesAndStuff
Site Editor
Special Guay
Posts: 254
Feel free to ask me anything
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« Reply #727 on: April 08, 2012, 03:47:09 PM » |
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FF1 stuff: I've been working on some stuff, and I think the best route is to shut off the searchlights on the wall and stick hover to a heart on the sidle ledge. should put us right next to the sword
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« Last Edit: April 09, 2012, 04:17:44 PM by GlitchesAndStuff »
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Abahbob
Site Editor
Special Guay
Posts: 334
I make videos of games that are done very fast.
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« Reply #728 on: April 10, 2012, 01:22:30 AM » |
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We still need to do the Tetra text, atleast with the current route. Still may be possible if you keep the stick by jumping onto the wooden boat, then hovering, but I don't know where to get damage.
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Majora MIM
Special Guay
Posts: 248
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« Reply #729 on: April 10, 2012, 06:23:22 AM » |
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I already did it. Jumping on the wooden boat takes 1/4 heart then you have to sidehop and mash B to start hovering.
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sorry for my soooo bad english. TLOZ: complete AOL: complete ALTTP(GBA): 100% LA(DX): complete OOT/MQ/3D: 100% MM: 100% OOA/OOS: 100% FS:100% TWW:100% FSA: 100% TMC: 100% TP: 100% PH: 100% ST: 100% SS:
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GlitchesAndStuff
Site Editor
Special Guay
Posts: 254
Feel free to ask me anything
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« Reply #730 on: April 10, 2012, 12:54:30 PM » |
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I already did it. Jumping on the wooden boat takes 1/4 heart then you have to sidehop and mash B to start hovering.
you recorded it? I made a video but if you've got one then there's not much point in me uploading. I also have a load of sword skip stuff too using the hover.
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Majora MIM
Special Guay
Posts: 248
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« Reply #731 on: April 10, 2012, 03:29:35 PM » |
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I have no vid of it.
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sorry for my soooo bad english. TLOZ: complete AOL: complete ALTTP(GBA): 100% LA(DX): complete OOT/MQ/3D: 100% MM: 100% OOA/OOS: 100% FS:100% TWW:100% FSA: 100% TMC: 100% TP: 100% PH: 100% ST: 100% SS:
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Abahbob
Site Editor
Special Guay
Posts: 334
I make videos of games that are done very fast.
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« Reply #732 on: April 10, 2012, 10:05:22 PM » |
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Majora, you mean that you activated the tetra text so that it fixes bombs early, then hovered with the same damage? Im slightly confused
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GlitchesAndStuff
Site Editor
Special Guay
Posts: 254
Feel free to ask me anything
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« Reply #733 on: April 11, 2012, 12:05:34 AM » |
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I already did it. Jumping on the wooden boat takes 1/4 heart then you have to sidehop and mash B to start hovering.
Also, my post wasn't to say I just discovered the stick hover, my point was, after timing it and weighing up other routes, that it's our best option. Majora, you mean that you activated the tetra text so that it fixes bombs early, then hovered with the same damage? Im slightly confused
you'd have to go down to trigger the tetra text before shutting off the lights, then go up to the tower and shut it down, and then jump off to take fall damage and start the stick hover (fall damage is needed for stick hover, any other damage will cause link to drop it)
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Abahbob
Site Editor
Special Guay
Posts: 334
I make videos of games that are done very fast.
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« Reply #734 on: April 11, 2012, 12:44:27 AM » |
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Oh okay, didn't know about fall damage being needed. I wonder if landing in the trigger zone (which I don't think I could easily do) while taking damage would count as the CS being watched. More stuff that I need to test, which I pretty much never will.
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