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Author Topic: WW Tricks and Glitches Discussion  (Read 1352567 times)
mzxrules
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« Reply #630 on: November 17, 2010, 06:52:07 PM »

As soon as movie maker stops being crap and lets me. So as soon as I can never.

Fixed
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This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.
Razor7581
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« Reply #631 on: November 17, 2010, 10:43:57 PM »

Fixed
It might take awhile but I'll get it up mzx.
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Rescue Tetra before FF1: is new to me. Did you just find this out?
GlitchesAndStuff
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« Reply #632 on: November 18, 2010, 07:03:13 PM »

It might take awhile but I'll get it up mzx.
in the meantime, can you try to explain how you did it to us, I understand that you're saying it's dificult to explain without the video but could you try? do you clear the in-bounds arches or something along those lines? I would really like to try this before the video gets uploaded as I realise that it may take a while.
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Razor7581
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« Reply #633 on: November 18, 2010, 10:31:18 PM »

in the meantime, can you try to explain how you did it to us, I understand that you're saying it's dificult to explain without the video but could you try? do you clear the in-bounds arches or something along those lines? I would really like to try this before the video gets uploaded as I realise that it may take a while.
Sure glitches.
1. Preform Cheeseoman clip: http://www.youtube.com/user/Cheeseoman#p/u/1/a5Sq6lUTLRU
2. Walk towards the upper right (or left) corner of the inbounds. (This corner is the bottom right-hand corner of the first arch if you are facing the hyrule castle entrance.) Walk slowly towards the corner until Link's is standing on the corner--his feet should be out of the water--. He should be about half in-bounds and half out-of-bounds. Use C-up to position Link so that his head is parallel to the wall.
3. Use 'free' camera so you can see what you are doing and throw a bomb. This should land above and in front of you in the first arch of the banister.
4. Pull out your sword, hold L, and use 'free' camera so you can easily see the bomb. Just before it explodes, do a jumpslash to get a bomb-boost is a backwards arch. You should be on the banister! Yeah!
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Rescue Tetra before FF1: is new to me. Did you just find this out?
GlitchesAndStuff
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« Reply #634 on: November 19, 2010, 04:20:21 PM »

Sure glitches.
1. Preform Cheeseoman clip: http://www.youtube.com/user/Cheeseoman#p/u/1/a5Sq6lUTLRU
2. Walk towards the upper right (or left) corner of the inbounds. (This corner is the bottom right-hand corner of the first arch if you are facing the hyrule castle entrance.) Walk slowly towards the corner until Link's is standing on the corner--his feet should be out of the water--. He should be about half in-bounds and half out-of-bounds. Use C-up to position Link so that his head is parallel to the wall.
3. Use 'free' camera so you can see what you are doing and throw a bomb. This should land above and in front of you in the first arch of the banister.
4. Pull out your sword, hold L, and use 'free' camera so you can easily see the bomb. Just before it explodes, do a jumpslash to get a bomb-boost is a backwards arch. You should be on the banister! Yeah!
Thanks Razor, I've been trying something similar but now I know the setup I should be good to go
Edit: I've just done it and it seems that once you get up there you can't get past any of those pillars, I thought that this was something useful, like a way to maybe get to the barrier wall without hookshot but once you're up there you're pretty much stuck
« Last Edit: November 19, 2010, 05:37:17 PM by GlitchesAndStuff » Logged
Razor7581
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« Reply #635 on: November 19, 2010, 09:58:23 PM »

Thanks Razor, I've been trying something similar but now I know the setup I should be good to go
Edit: I've just done it and it seems that once you get up there you can't get past any of those pillars, I thought that this was something useful, like a way to maybe get to the barrier wall without hookshot but once you're up there you're pretty much stuck
I've been messing around with it and the region around you is solid. However, by altering the timing of the jumpslash, you can sometimes clip into the dividing mediums between arches. With some work, hopefully this can be advanced further. I'm planning on getting an SD card sometime soon so that I can upload the video. Until then I guess I'll keep testing with it until I get somewhere.
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Rescue Tetra before FF1: is new to me. Did you just find this out?
GlitchesAndStuff
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« Reply #636 on: November 20, 2010, 10:39:07 AM »

I've been messing around with it and the region around you is solid. However, by altering the timing of the jumpslash, you can sometimes clip into the dividing mediums between arches. With some work, hopefully this can be advanced further. I'm planning on getting an SD card sometime soon so that I can upload the video. Until then I guess I'll keep testing with it until I get somewhere.

you cant hang of the edge can you? because that would work. also, somehow boosting over the arches would get us OoB although i've tried it and it seems I dont get enough height and link just clips in bounds. i've not tried it on the corner where link is heigher up but I doubt it would work because it would just boost you onto the banister or the jumpslash would take you inbounds (because link is halfway through the wall and already close to getting in bounds), we would need something like a jumpslash that only travels upwards and not forwards. This is a tricky one but it's all we have to work with at the moment so keep trying.
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Razor7581
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« Reply #637 on: November 20, 2010, 03:08:09 PM »

you cant hang of the edge can you? because that would work. also, somehow boosting over the arches would get us OoB although i've tried it and it seems I dont get enough height and link just clips in bounds. i've not tried it on the corner where link is heigher up but I doubt it would work because it would just boost you onto the banister or the jumpslash would take you inbounds (because link is halfway through the wall and already close to getting in bounds), we would need something like a jumpslash that only travels upwards and not forwards. This is a tricky one but it's all we have to work with at the moment so keep trying.
I've tried hanging off the ledge, but Link does an animation like he is trying to grab the ledge and then falls. Boosting over arches doesn't look like it's happening, because of the partially in-bounds portion. I've considered trying to use a backflip as an alternative to a jumpslash, but it really narrows down the timing and I haven't gotten it yet. We just need to keep on messing with it until we get something.
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Rescue Tetra before FF1: is new to me. Did you just find this out?
Razor7581
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« Reply #638 on: December 26, 2010, 08:07:29 PM »

Hyrule Castle Banister Clip:
http://www.youtube.com/user/Razor7581?feature=mhum#p/a/u/0/3J6X4CtbgvA
« Last Edit: December 26, 2010, 08:09:59 PM by Razor7581 » Logged

Rescue Tetra before FF1: is new to me. Did you just find this out?
KlydeStorm
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« Reply #639 on: January 04, 2011, 09:08:13 AM »

Superswim no Storage/Camera Lock, but pretty much TAS only.
http://www.youtube.com/watch?v=ktEAg1297-w
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GlitchesAndStuff
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« Reply #640 on: January 04, 2011, 08:26:48 PM »

Superswim no Storage/Camera Lock, but pretty much TAS only.
http://www.youtube.com/watch?v=ktEAg1297-w

Great trick there. does it change the TAS route much?
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Kazooie
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« Reply #641 on: January 09, 2011, 12:00:31 AM »

New TWW tricks by me. Finally got around playing this game again and try to find some stuff Cheesy

http://www.youtube.com/watch?v=9sjCGQWK25k

Most interesting part in this is how game always empty your Z button bottle. Ask me anything comes to your mind with this trick!
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GlitchesAndStuff
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« Reply #642 on: January 13, 2011, 04:31:26 PM »

New TWW tricks by me. Finally got around playing this game again and try to find some stuff Cheesy

http://www.youtube.com/watch?v=9sjCGQWK25k

Most interesting part in this is how game always empty your Z button bottle. Ask me anything comes to your mind with this trick!

storage with the potion looks interesting, It means storage in places where you can't use the wind waker. I doubt that it would be useful anywhere?
(I've tried it in beedle's ship and link does the invisible thing he normally does at shops)
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Kazooie
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Kazooiebombchu
« Reply #643 on: January 14, 2011, 08:35:31 PM »

Great stuff! Also note that when you do storage glitch with bottle or baits or hyio pear thing. You can pause during all cutscenes. Like when link is drinking potion you can switch that item to another. I have tested this and haven't got anything with this yet. Some emulator guy (klydestorm) should test like throwing baits to fish and then keep opening map menu or feed seagull and then can you pause during when you fly? That would maybe do some very interesting results! Cheesy

EDIT:
Forget what I said about pause during cutscenes. I heard you can pause with WW storage too. Still somebody should test that stuff!
« Last Edit: January 14, 2011, 09:03:06 PM by Kazooie » Logged

My stream and youtube channel. Be sure to check them out and leave comments. Have fun!!!
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Paraxade
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« Reply #644 on: January 21, 2011, 02:38:45 AM »

Messed with Hyrule some more and tried to figure out barrier skip. Still couldn't get it but I did make a little progress. Managed to figure out how to get onto the bridge railing without hookshot.

http://www.youtube.com/watch?v=E2vaLf6lLtM
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