ZSR Forums
November 23, 2024, 08:08:59 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: ZSR Forums are back - read only!
 
   Home   Help Search Members Login Register  
Pages: 1 ... 72 73 [74] 75
  Print  
Author Topic: OoT3D: Trick Research and Discovery Thread  (Read 958503 times)
TheWayfaringFox
Site Editor
Special Guay

Posts: 245



« Reply #1095 on: May 17, 2014, 10:02:55 AM »

It's been a while...

ESS Bottle Dupe works in OOT3D, ESS OI does not. Not surprising because the other dupe/OI with a bottle is the same way

https://www.youtube.com/watch?v=cC_5smciTy4

Nobody has noticed that this skips King Zora in 100%?
Logged
benstephens1000
Site Editor
Special Guay

Posts: 473


I'm the worst


Email
« Reply #1096 on: May 18, 2014, 01:46:35 PM »

Neat
https://www.youtube.com/watch?v=J9V_D5Wix3g
Logged

"tsmart yashichidsf wild dumb bitch" -Isaacordorica 2012
benstephens1000
Site Editor
Special Guay

Posts: 473


I'm the worst


Email
« Reply #1097 on: May 27, 2014, 05:23:56 AM »

~S T A I R W A Y    T O    H E A V E N~


Turns out that this is actually useful though. In BGS% you can use this to get enough height to reach the bridge with a damage boost, eliminating the need for a shield. I guess it could also be used for bingo.
Logged

"tsmart yashichidsf wild dumb bitch" -Isaacordorica 2012
Jbop
Site Editor
Twenty-three is number one! Do you think I'm a traitor?

Posts: 231



« Reply #1098 on: May 27, 2014, 04:07:27 PM »

Has anyone checked if the new ESS OI works in OoT3D?
Logged

Quote from:  ZFG on March 24, 2008, 8:27:24 AM
Quote from:  Prognosis_4 on March 24, 2008, 8:25:50 AM
Why are you guys so certain it's possible?
Because its OoT.
gamestabled
Site Editor
Special Guay

Posts: 292


B e t A Q u e S t


« Reply #1099 on: May 27, 2014, 07:22:43 PM »

it works as a bottle dupe but not as an OI.
Logged

when i grow up, i wanna be just like taylortotftw
Zargaroc
Regular Guay

Posts: 32



« Reply #1100 on: June 05, 2014, 10:09:18 PM »

I recently discoverd this little glitch called No music glitch (this glitch already have a different setup on OoT N64 and other versions except 3DS, but the setup in this version is different than the original one) what happend is that there is no music in the game anymore, how to do this glitch:

Step 1: be in the front of the Spirit temple at night
Step 2: go inside the temple and use Farore wind
Step 3: go out side and do the Sun song
Step 4: return in the temple when te song start playing and then use Farore wind again
Step 5: select the option ''Return to Warp Point''
Step 6: go out side and there you go, no music anymore (until you teleport somewere or go in the Spirit temple again)

https://www.youtube.com/watch?v=vWyFXMUUnUQ Here a video that show this small glitch
« Last Edit: June 05, 2014, 10:11:14 PM by Zargaroc » Logged
Benzouz
Regular Guay

Posts: 25


Email
« Reply #1101 on: June 19, 2014, 10:42:37 AM »

Hey guys, I was looking at some wrong warp table on the OoT 64 version: http://www.zeldaspeedruns.com/oot/wrongwarp/warp-results-by-scene
When I find out that there's a way to wrong warp to the cutscene where the door of time opens

So I thought it could be used as a reverse DoT skip (useful in 100%)
I tried it and it worked !
Even if I had used the DHWW DoT skip to get adult. I have now opened the DoT without the ocarina of time or the song of time. But you can still get them while returning young and getting out of the castle and trigerring the cutscene where Zelda throws the ocarina of time in the water

To perform it cast FW in the ToT and then beat volvagia and RIFWWW the open the DoT
To be able to return MS you need to get out the ToT and get back in again

But I just want to be sure: has it already been discovered yet ?
I'd found it surprising since I found it on this website but in the N64 version...

Hope it can be useful Smiley


Edit: I've just seen that it has been know for at least a year now... But still suprised that nothing has been tested on 100%
« Last Edit: June 22, 2014, 04:58:44 PM by Benzouz » Logged
gamestabled
Site Editor
Special Guay

Posts: 292


B e t A Q u e S t


« Reply #1102 on: June 19, 2014, 03:38:48 PM »

It's definitely good knowledge and possibly useful for 100%, but it would need some serious route testing and timing to see whether it's actually faster

Maybe we could route it in a way that actually fights Ganon instead of being super lame?Huh
Logged

when i grow up, i wanna be just like taylortotftw
Benzouz
Regular Guay

Posts: 25


Email
« Reply #1103 on: June 19, 2014, 05:49:32 PM »

Well it could save time as you'd be more "free" in the child 1 section (don't have to do all 3 dungeons the first time) and doing deku tree as an adult is a bit quicker (I guess)
I don't know if it can save much but that's sure it will need to reroute the 100% to know :p

And yeah you're right it would need to end the game by defeating ganon so this loses a bit of time...
Logged
gamestabled
Site Editor
Special Guay

Posts: 292


B e t A Q u e S t


« Reply #1104 on: July 13, 2014, 02:49:55 AM »

The new dupe over sword with quick draw does work in this game, but only in death hole mode, because shield swipe only works in death hole. The easiest way to move this bottle into normal play is to die and save quit, which will revert it into a stick that can be duped over again. RBA as child without ng+ bottle is pretty cool, it means zora tunic and spirit medallion confirmed for max% child.

Also, OI with bottle works if you quick draw the item first. https://www.youtube.com/watch?v=R7CirDGu1nw
This isn't really useful unless we can find a way to get the quick draw effect without water, but its really cool that we at least know it still exists. Similar to ISG in that way.

Edit: Groundjump with quick draw is confirmed. Again, not really useful because of the requirements of quickdraw, but it's really cool to see that these glitches do still exist and we may find a way to make them useful someday
« Last Edit: July 17, 2014, 05:39:58 AM by gamestabled » Logged

when i grow up, i wanna be just like taylortotftw
Squirelofjustice
Regular Guay

Posts: 45


Email
« Reply #1105 on: July 17, 2014, 05:24:35 AM »

So maybe this wasn't bullcrap Tongue

https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlwJXTUaw

edit: OI with empty bottle=red potion. Same as oot
« Last Edit: July 19, 2014, 05:03:34 PM by Squirelofjustice » Logged
Zargaroc
Regular Guay

Posts: 32



« Reply #1106 on: July 22, 2014, 06:46:35 PM »

wow, ocarina items still work on the 3ds version
Logged
corneliab
Regular Guay

Posts: 71


Email
« Reply #1107 on: July 28, 2014, 02:09:56 PM »


That's just what happens if you stop using the ocarina while previously holding an item.
Logged
Squirelofjustice
Regular Guay

Posts: 45


Email
« Reply #1108 on: August 13, 2014, 04:14:44 AM »

VOILA!!!!!!! Screw you triple slash crap!!!!!!

https://www.youtube.com/watch?v=-yNrhw5eer4&feature=youtu.be
Logged
TheWayfaringFox
Site Editor
Special Guay

Posts: 245



« Reply #1109 on: August 19, 2014, 07:38:32 AM »

http://www.twitch.tv/gamestabled/b/559603076?t=3h2m0s we were testing stopped timer stuff with the save menu. Duped timer doesn't seem to do anything :/ and I am not sure why the game is crashing, as Gamestabled said that he got the warp to work.
Logged
Pages: 1 ... 72 73 [74] 75
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!