OoT3D: Trick Research and Discovery Thread
Pokey:
Does bottle dupe work? The kind where you pause mid swing? I want a bottle over Iron Boots.
Greenalink:
Haven't got that far yet but Gohma first cycle is possible.
Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.
Majora MIM:
Quote from: Greenalink on June 15, 2011, 06:52:22 PM
Haven't got that far yet but Gohma first cycle is possible.
Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.
Yep, I agree. It's strange, does deku stick remain in Link's hand when jumpslashing ghoma on N64?
Maybe another angle will work for BotW early. Or even a cosmo escape style dive. ^^
You can still quick regrab vines, so there may be skulltulla clip...
Back to testing.
Greenalink:
Quote
does deku stick remain in Link's hand when jumpslashing ghoma on N64?
It might have happened to me once on a casual playthrough on the console version. So yeah.
Also the sword -> stick -> sword while backwalking does work, and if players have decent execution, you could skip the owl.
Edit:
The hidden archery minigame door in Child's Kakariko Village is still there.
Edit 2:
Bottle Switching to replace (useless) item does not work. If you touch the items tab there is a small frame window where you can use an item before the menu pops up but here is the problem:
Items Tab touched and use bottle swing before menu = Item menu ignored
Bottle swing followed by touch Items Tab = Item menu ignored (the touch screen doesn't animate when touching a tab during a bottle swing).
Majora MIM:
SUPERSLIIIIIDE!!!!!
http://www.youtube.com/watch?v=JKlQTgzBfCs
Take that GREZZO!!!!
And megaflip has never been so easy.
Navigation
[0] Message Index
[#] Next page
[*] Previous page