OoT3D: Trick Research and Discovery Thread

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Pokey:
Does bottle dupe work? The kind where you pause mid swing? I want a bottle over Iron Boots.

Greenalink:
Haven't got that far yet but Gohma first cycle is possible.

Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.

Majora MIM:
Quote from: Greenalink on June 15, 2011, 06:52:22 PM

Haven't got that far yet but Gohma first cycle is possible.

Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.

Yep, I agree. It's strange, does deku stick remain in Link's hand when jumpslashing ghoma on N64?


Maybe another angle will work for BotW early. Or even a cosmo escape style dive. ^^
You can still quick regrab vines, so there may be skulltulla clip...

Back to testing.

Greenalink:
Quote

does deku stick remain in Link's hand when jumpslashing ghoma on N64?

It might have happened to me once on a casual playthrough on the console version. So yeah.

Also the sword -> stick -> sword while backwalking does work, and if players have decent execution, you could skip the owl.

Edit:

The hidden archery minigame door in Child's Kakariko Village is still there.

Edit 2:

Bottle Switching to replace (useless) item does not work. If you touch the items tab there is a small frame window where you can use an item before the menu pops up but here is the problem:

Items Tab touched and use bottle swing before menu = Item menu ignored
Bottle swing followed by touch Items Tab = Item menu ignored (the touch screen doesn't animate when touching a tab during a bottle swing).

Majora MIM:
SUPERSLIIIIIDE!!!!!
http://www.youtube.com/watch?v=JKlQTgzBfCs
Take that GREZZO!!!!


And megaflip has never been so easy.

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