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Author Topic: Why are there no "glitchless" runs on ZSR?  (Read 24883 times)
mzxrules
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« on: November 12, 2010, 03:53:19 AM »

I'm not suggesting that we should have them. Actually I want to see if we can come up with solid reasons so that I can write a post for the forums that everyone can link to whenever someone mentions "glitchless" run.

So yea, why do you feel that "glitchless" runs are hilariously stupid?
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« Reply #1 on: November 12, 2010, 03:55:14 AM »

there not as much stupid, as well... a waste of time
EDIT: and as you brought up before this wasting time is pretty stupid
« Last Edit: November 12, 2010, 03:57:46 AM by Epsilon » Logged

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ZFG
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« Reply #2 on: November 12, 2010, 03:57:21 AM »

Inb4defineaglitch
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I for one think that there are no glitches in OoT. It's just gameshark codes.

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mzxrules
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« Reply #3 on: November 12, 2010, 04:03:02 AM »

Inb4defineaglitch

Couldn't ZSR define what is and isn't a glitch like Twin Galaxies does?
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« Reply #4 on: November 12, 2010, 04:12:42 AM »

http://forum.speeddemosarchive.com/post/yet_another_oot_run4.html
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mzxrules
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« Reply #5 on: November 12, 2010, 04:33:32 AM »

Hrm, I like Cosmo's comment about the seemingly unendless grey area in OoT, not 100% sure if it completely combat's my "Let's be Twin Galaxies" statement.
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« Reply #6 on: November 12, 2010, 09:37:47 PM »

Hrm, I like Cosmo's comment about the seemingly unendless grey area in OoT, not 100% sure if it completely combat's my "Let's be Twin Galaxies" statement.
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« Reply #7 on: November 12, 2010, 10:38:45 PM »

someone has hacked into mzxrules' account
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Razor7581
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« Reply #8 on: November 12, 2010, 10:50:09 PM »

I'm not suggesting that we should have them. Actually I want to see if we can come up with solid reasons so that I can write a post for the forums that everyone can link to whenever someone mentions "glitchless" run.
Because there would be no true speedruns without glitches. The best best you could call a glitchless run is a playthrough.
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« Reply #9 on: November 12, 2010, 10:57:00 PM »

It is literally impossible to define a glitch. Furthermore, it is impossible to play through a game without getting something that people would call a glitch.

Take Star Fox 64 for example. A lot of people bitched about the bonus point technique being exploited to get ridiculous scores that would be otherwise nowhere near possible, despite it taking more skill to use than to play normally. A few people decided to humor them and make "glitchless" score videos, and the conclusion was reached that this "glitch" to get extra points would actually happen BY ACCIDENT in these "glitchless" playthroughs.

The point is: A glitchless run is impossible. Testers will not catch everything, especially in older games, and the fact that people have different opinions on what is and isn't a glitch makes the term glitch literally impossible to define.
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« Reply #10 on: November 13, 2010, 12:01:58 AM »

To me, a glitchless run is playing a game directly as the official strategy guide instructs (minus the unneeded items like extra hearts, upgrades, etc). And yes, it's easy to define an unneeded item in a strategy guide. That way, you never do anything that might not have been intended by the developers. Using that definition it's easy to define glitchless run.
« Last Edit: November 13, 2010, 12:06:43 AM by aleckermit » Logged

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« Reply #11 on: November 13, 2010, 01:37:28 AM »

That wouldn't be glitchless, that'd just be natural route. In order to be glitchless, you'd have to also decide whether supersliding, megaflipping, etc. is a glitch. And you'd also have to reset if you accidentally activate a random glitch, even if it's just a tiny little thing that changes nothing (i.e. accidentally falling oob)
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ZFG
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« Reply #12 on: November 13, 2010, 02:25:36 AM »

And you'd also have to reset if you accidentally activate a random glitch, even if it's just a tiny little thing that changes nothing (i.e. accidentally falling oob)
In that case, its actually impossible to beat the game glitchless.  When you open sleepless waterfall as adult it "crushes" link because the game thinks its a child only cutscene, like what it dies when you get fairy ocarina as adult.

Maybe we can classify a glitch as anything we have in the OoT section (when its complete, of course) with a few exceptions here and there like basic fast strategies.
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I for one think that there are no glitches in OoT. It's just gameshark codes.

RBA stands for Rare Bird Adventure. We call it that because we need to get the blue cucco in order to use it.
Elminster
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« Reply #13 on: November 13, 2010, 05:03:34 PM »

I see this discussion has turned from stating why glitchless runs shouldn't be accepted to attempting to define such a run. All I can say is that I hope you guys are setting yourselves up for failure to prove a point.
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ING-X
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« Reply #14 on: November 13, 2010, 05:14:23 PM »

The point we're trying to make is that they are impossible to define. Everyone has different ideas of what such a run would be; it's an impossible gray area with no clear definition.
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<complex> byan you're doing that thing again
<complex> the thing where everything you say is fucking retarded


<ethandude> http://en.wikipedia.org/wiki/Homosexual cheak this out luxury it might come in helpful when u wright your resime
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