ZSR Forums
November 23, 2024, 10:14:51 PM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: ZSR Forums are back - read only!
Home
Help
Search
Members
Login
Register
ZSR Forums
>
>
Majora's Mask
>
Individual Levels / Individual Dungeons (IL)
Pages:
1
2
[
3
]
4
5
...
8
« previous
next »
Print
Author
Topic: Individual Levels / Individual Dungeons (IL) (Read 83558 times)
Lexkeeta
Special Guay
Posts: 355
Re: Individual Levels / Individual Dungeons (IL)
«
Reply #30 on:
September 19, 2009, 06:30:43 PM »
If any of you see probability theory, tell him to stop fucking me in the ass.
Logged
<hellenkeller>
http://youtube.com/kKeeta
gamekube64
Deku Scrub
Posts: 12
Re: Individual Levels / Individual Dungeons (IL)
«
Reply #31 on:
September 19, 2009, 08:47:44 PM »
Quote from: Jiano on September 19, 2009, 01:32:53 AM
VC version also has no lag anywhere, yeah it is pretty unfair but there's nothing we can do about it.
I think it's more unfair for PAL owners.
Logged
Lexkeeta
Special Guay
Posts: 355
Re: Individual Levels / Individual Dungeons (IL)
«
Reply #32 on:
September 20, 2009, 12:28:05 AM »
http://www.youtube.com/watch?v=4i5Ft5anmn4
Just to get it out of the way. Snowhead 4:31 played on N64.
I'm going to redo it, but I'm going to practice quickslides and Goht before that happens. So feel free to update the table.
Logged
<hellenkeller>
http://youtube.com/kKeeta
Lexkeeta
Special Guay
Posts: 355
Re: Individual Levels / Individual Dungeons (IL)
«
Reply #33 on:
September 20, 2009, 03:47:15 PM »
cosmo updated the table but didn't put my time in.
is there a special way I'm supposed to submit this?
Logged
<hellenkeller>
http://youtube.com/kKeeta
512: loadMemberContext(): member id 1 not previously loaded by loadMemberData()
File: /var/www/html/smf1.1/Sources/Load.php
Line: 969