LoenP
Regular Guay
Posts: 35
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« Reply #75 on: March 24, 2015, 07:19:25 PM » |
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aulos
Regular Guay
Posts: 34
Diddle-Y-A-Doo-Dat
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« Reply #76 on: March 24, 2015, 08:25:25 PM » |
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So buying the shovel?
Yeah I miss those times too, getting rupee chests and buying shovel after D2. Also Kamelot is a very interesting part of the game speedrun wise. So how does this jump rank in the ruling of bass
I guess it's all good. The only bad tiles are the ones in the corners.
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LoenP
Regular Guay
Posts: 35
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« Reply #78 on: March 25, 2015, 09:13:13 PM » |
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Also some of the runners who haven't done them before have asked how to do them so here's what I know on how to make them work: https://youtu.be/WDImsV5kAdQ
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Riddler
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« Reply #79 on: March 25, 2015, 09:23:16 PM » |
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So is super Jumping actually in the category now? or are we still waiting?
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Rapid_
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« Reply #81 on: March 26, 2015, 01:30:34 AM » |
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I think we should maybe consider whether or not walk through walls/EG is allowed before finding uses for it(and possibly consider giving it an official name :p ) I vote for it being allowed as long as it doesn't cross red areas(if we use seabass's ruleset); this glitch is pretty much Link jumping for eternity until "landing" with the feather.
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Riddler
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« Reply #82 on: March 26, 2015, 01:44:02 AM » |
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I think we should maybe consider whether or not walk through walls/EG is allowed before finding uses for it(and possibly consider giving it an official name :p ) I vote for it being allowed as long as it doesn't cross red areas(if we use seabass's ruleset); this glitch is pretty much Link jumping for eternity until "landing" with the feather.
Yes, I agree, i only used it in places where it didnt break Bass's OOB rules, AND i think you also should not be allowed to transition through screens with it. because it can severely break the game that way
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Rapid_
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« Reply #83 on: March 26, 2015, 01:52:34 AM » |
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Yes, I agree, i only used it in places where it didnt break Bass's OOB rules, AND i think you also should not be allowed to transition through screens with it. because it can severely break the game that way
Yes disallowing transitions with it seems like a good idea.
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Riddler
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« Reply #84 on: March 26, 2015, 09:51:54 PM » |
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Overworld SuperJumps: https://youtu.be/cvbyNo6fhM8These are the only two i could find, i dont think i missed anything but if any more useful ones are found that'd be cool.
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geese899
Deku Scrub
Posts: 2
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« Reply #85 on: March 27, 2015, 06:05:00 AM » |
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The faster D6 entry was genius, props to riddler/drenn.
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« Last Edit: March 27, 2015, 06:27:22 AM by geese899 »
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oseabass
Regular Guay
Posts: 25
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« Reply #86 on: March 27, 2015, 08:10:44 PM » |
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I say these are legal in main category for now. No Drenn jumps for now IMHO until we find more about them. Votes? I want this to be a thing.
Let's fucking go.
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Drenn
Regular Guay
Posts: 53
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« Reply #87 on: March 27, 2015, 08:17:14 PM » |
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Not sure how much more there is to discover about the noclipping thing. With the Bass ruleset you can skip a small key in d8, and you can get the d4 boss key faster. I'm still against allowing it. Anyway I vote yes to allowing superjumps with the bass ruleset because we need to make a final decision already.
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LoenP
Regular Guay
Posts: 35
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« Reply #88 on: March 27, 2015, 09:24:53 PM » |
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I formally vote yes for super jumps on the seabass ruleset and no on no clipping
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geese899
Deku Scrub
Posts: 2
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« Reply #89 on: March 28, 2015, 03:59:11 AM » |
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votes yes
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