ZSR Forums
November 21, 2024, 07:14:08 PM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: ZSR Forums are back - read only!
Home
Help
Search
Members
Login
Register
ZSR Forums
>
>
Ocarina of Time
(Moderator:
Jbop
) >
All Dungeons 1.0 route (doomjump?)
Pages: [
1
]
« previous
next »
Print
Author
Topic: All Dungeons 1.0 route (doomjump?) (Read 7109 times)
Zeldoge
Deku Scrub
Posts: 7
All Dungeons 1.0 route (doomjump?)
«
on:
February 18, 2015, 05:11:44 PM »
hey guys, i just started learning AD on N64 1.0. I'm wondering if someone knows if doomjump saves time in the current route. If yes, how would the route change? What's the place to obtain the fairy and in which bottle would you even put it?
Logged
Chain
Regular Guay
Posts: 42
Re: All Dungeons 1.0 route (doomjump?)
«
Reply #1 on:
February 18, 2015, 08:10:51 PM »
I timed it a long time ago, not very precisely but I think it's slower to do the doom jump in 1.0 AD since although it saves chus, you already have enough chus even if you do the hover. It also doesn't save much time since you need to climb DC to get bombs anyway.
It may be worth re-timing but that's what I found. Good to see some interest in AD though (:
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General Category
-----------------------------
=> Discussion
=> Official Events
=> Editors
-----------------------------
-----------------------------
=> A Link to the Past
=> Link's Awakening
=> Ocarina of Time
=> Ocarina of Time 3D
=> Majora's Mask
=> Majora's Mask 3D
=> The Wind Waker
=> Twilight Princess
=> Spirit Tracks
=> Skyward Sword
=> A Link Between Worlds
=> Other Zeldas
=> Zelda Chat
=> Everything Else
Loading...