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Ocarina of Time
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All Dungeons 1.0 route (doomjump?)
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Topic: All Dungeons 1.0 route (doomjump?) (Read 7144 times)
Zeldoge
Deku Scrub
Posts: 7
All Dungeons 1.0 route (doomjump?)
«
on:
February 18, 2015, 05:11:44 PM »
hey guys, i just started learning AD on N64 1.0. I'm wondering if someone knows if doomjump saves time in the current route. If yes, how would the route change? What's the place to obtain the fairy and in which bottle would you even put it?
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Chain
Regular Guay
Posts: 42
Re: All Dungeons 1.0 route (doomjump?)
«
Reply #1 on:
February 18, 2015, 08:10:51 PM »
I timed it a long time ago, not very precisely but I think it's slower to do the doom jump in 1.0 AD since although it saves chus, you already have enough chus even if you do the hover. It also doesn't save much time since you need to climb DC to get bombs anyway.
It may be worth re-timing but that's what I found. Good to see some interest in AD though (:
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