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Ocarina of Time
(Moderator:
Jbop
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All Permanent Flags
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Topic: All Permanent Flags (Read 38023 times)
ZeldaFan
Regular Guay
Posts: 77
Re: All Permanent Flags
«
Reply #15 on:
August 04, 2014, 12:12:29 PM »
Heart Piece atop the Child Link Gerudo Fortress.
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nathanisbored
Site Editor
Special Guay
Posts: 276
Re: All Permanent Flags
«
Reply #16 on:
August 04, 2014, 06:04:48 PM »
Quote from: GeneraLight on August 04, 2014, 12:12:29 PM
Heart Piece atop the Child Link Gerudo Fortress.
I wouldn't count anything that's only possible with glitches
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mamamia1001
Deku Scrub
Posts: 2
Re: All Permanent Flags
«
Reply #17 on:
August 05, 2014, 12:55:01 PM »
999 deaths on file screen.
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Bonooru
Regular Guay
Posts: 116
Re: All Permanent Flags
«
Reply #18 on:
August 05, 2014, 12:58:40 PM »
Quote from: nathanisbored on August 04, 2014, 06:04:48 PM
I wouldn't count anything that's only possible with glitches
I have always thought of the Cucco Jump as being a goof on Nintendo's part. All that you are doing is a jump they thought couldn't be done. You aren't "breaking" the game. You are using the physics engine to its fullest potential.
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mzxrules
Admin
Ultimate Mega Guay
Posts: 901
Wrong warp expert
Re: All Permanent Flags
«
Reply #19 on:
August 05, 2014, 06:11:41 PM »
If you allow that though, you can't "complete" all permanent flags yet since you can't the Kakariko Graveyard Heart Piece inside of the chest in scene setup 0 with the tricks we currently know. Also, how would you deal with the Jabu-Jabu heart piece that maps to an existing chest (containing either the map or compass)?.
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Quote from: Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.
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