ZSR Forums
November 21, 2024, 08:41:36 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: ZSR Forums are back - read only!
 
   Home   Help Search Members Login Register  
Pages: 1 2 3 [4] 5 6 ... 9
  Print  
Author Topic: thoughts on banning PJ64 entirely from zsr leaderboards?  (Read 86592 times)
512: loadMemberContext(): member id 1 not previously loaded by loadMemberData()
File: /var/www/html/smf1.1/Sources/Load.php
Line: 969
nathanisbored
Site Editor
Special Guay

Posts: 276


Email
« Reply #45 on: March 31, 2014, 05:08:19 AM »

After reading the responses here I had a somewhat vague idea, sorry if this doesn't cover everything as I only thought of it today

Assume you're on the OoT any% leaderboards

You see the following:

Fastest Nintendo 64 time is 20:44 by Wallis_Reflect, click here for N64 list
Fastest GameCube time is 24:19 by DeppJay, click here for GCN list
Fastest iQue Player time is 18:51 by Cosmo, click here for iQue list
Fastest Wii VC time is 19:00 by skater82297, click here for VC list
Click here for unverified times

Below this you see the main leaderboard (master list), which is a combined list of the first 4 of those links.
Unverified times wouldn't appear on the main list. Emu runs wouldn't be verified. Runs without videos wouldn't be verified.

This would allow the following:
Combined competition as we have now (allowing all official releases on a master list)
Supporting competition on a console by console basis by listing the times at the top making them more attractive than the many current filter buttons.
Still allowing emu players to submit but they wouldn't appear on the master list.
Increase the legitimacy of the leaderboards by require videos for verification/appearing on the master list.
We could also set some reasonable standards for verification like requiring direct capture and the video in one piece.

I think these steps would go a long way to improving the state of the leaderboards and would put less tension on getting either an iQue or VC-J.
You could take it even a step further for example, by clicking "N64 list" you now have options for NTSC-U, NTSC-J, and PAL.

This is a bit ambitious and I only thought of this today so forgive me if I didn't fully think this through.

Perfect.
Logged
Pheenoh
Site Editor
Special Guay

Posts: 276


Locked in cafde's basement


Email
« Reply #46 on: March 31, 2014, 06:21:02 AM »

After reading the responses here I had a somewhat vague idea, sorry if this doesn't cover everything as I only thought of it today

Assume you're on the OoT any% leaderboards

You see the following:

Fastest Nintendo 64 time is 20:44 by Wallis_Reflect, click here for N64 list
Fastest GameCube time is 24:19 by DeppJay, click here for GCN list
Fastest iQue Player time is 18:51 by Cosmo, click here for iQue list
Fastest Wii VC time is 19:00 by skater82297, click here for VC list
Click here for unverified times

Below this you see the main leaderboard (master list), which is a combined list of the first 4 of those links.
Unverified times wouldn't appear on the main list. Emu runs wouldn't be verified. Runs without videos wouldn't be verified.

This would allow the following:
Combined competition as we have now (allowing all official releases on a master list)
Supporting competition on a console by console basis by listing the times at the top making them more attractive than the many current filter buttons.
Still allowing emu players to submit but they wouldn't appear on the master list.
Increase the legitimacy of the leaderboards by require videos for verification/appearing on the master list.
We could also set some reasonable standards for verification like requiring direct capture and the video in one piece.

I think these steps would go a long way to improving the state of the leaderboards and would put less tension on getting either an iQue or VC-J.
You could take it even a step further for example, by clicking "N64 list" you now have options for NTSC-U, NTSC-J, and PAL.

This is a bit ambitious and I only thought of this today so forgive me if I didn't fully think this through.
I like it
Logged

<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed