Wastedweek
Regular Guay
Posts: 29
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« Reply #840 on: March 23, 2015, 02:10:26 AM » |
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Did you try dash sliding to the floating platforms that are part of Turtle Rock? I always wanted to try dash sliding to them to see if it was possible to get in Turtle Rock that way
No I didn't actually, it seemed much too far once you're actually up there. I can give it a try though.
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Roadagain
Regular Guay
Posts: 81
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« Reply #841 on: March 23, 2015, 10:44:55 AM » |
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We reached those Zora Domain areas way back with some funky shenanigans over at Eastern Palace Area. You might've needed Stamina Scroll for that tho. Those camera shots and such are cool tho.
Also, what I wanted to achieve with reaching the T-Rock area was pretty much exactly what Weegee brought up. Some kind of awesome dash slide to possibly reach the two other T-Rock entrances.
If we could reach the one with the HP, I think at least 100% would have a use for this. On the other hand, if it's Bee Boost exclusive, it's never going to be used.
It'd be interesting to see if any% could save time with it tho.
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Wastedweek
Regular Guay
Posts: 29
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« Reply #842 on: March 23, 2015, 12:19:31 PM » |
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So far no success with dashing to the two other entrances. Not even close :/ I got pretty close with a bee boost though and I'm pretty sure with the right position you could bee boost to the roof of the entrance with the heart piece. Will keep playing around with this.
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LemonKong
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« Reply #843 on: March 24, 2015, 10:30:39 PM » |
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If you'll all remember back when I was trying to skip the Flippers for the whole game, dash-sliding into one of the two auxiliary T-Rock entrances was the number one thing I was trying in terms of accessing T-Rock (before we found the more useful way to activate fake flippers). Never managed to make it work after many, many tries... I honestly think it's too far to work with dash sliding alone. Feel free to prove me wrong
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Wastedweek
Regular Guay
Posts: 29
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« Reply #844 on: March 26, 2015, 12:24:26 AM » |
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It doesn't seem possible in the slightest
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Weegeechan
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« Reply #845 on: March 26, 2015, 01:20:20 AM » |
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Well, that sucks I was hoping it would at least be possible in even a TAS. Thanks for trying though! It would be neat to find something other than Flippers Early with Bee Boosting though
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« Last Edit: March 26, 2015, 05:30:11 AM by Weegeechan »
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Roadagain
Regular Guay
Posts: 81
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« Reply #846 on: March 26, 2015, 01:43:30 AM » |
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Do bees spawn at Death Mountain(s)? Since it's now sort of confirmed Bee Boost is it's own beeast to tackle, it might be worth checking if it could lead to something there. There's a lack of OoB around those parts, parring some smaller stuff (Well, I guess Hyrule DM has some decent ones, just not used because we have better stuff anyways)
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Weegeechan
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« Reply #847 on: March 26, 2015, 10:25:42 PM » |
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Do bees spawn at Death Mountain(s)? Since it's now sort of confirmed Bee Boost is it's own beeast to tackle, it might be worth checking if it could lead to something there. There's a lack of OoB around those parts, parring some smaller stuff (Well, I guess Hyrule DM has some decent ones, just not used because we have better stuff anyways)
No, Bee's only spawn from bushes and there are no bushes in either of the Death Mountains. Most of the OoB's there are useless anyways because all the walls are impossible to merge on. I've messed around there quite a bit with Bomb Boosts and sadly couldn't find anything useful I would still love an ice cave skip though
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Roadagain
Regular Guay
Posts: 81
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« Reply #848 on: March 27, 2015, 12:17:12 AM » |
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No, Bee's only spawn from bushes and there are no bushes in either of the Death Mountains. Most of the OoB's there are useless anyways because all the walls are impossible to merge on. I've messed around there quite a bit with Bomb Boosts and sadly couldn't find anything useful I would still love an ice cave skip though Yeah, they are pretty bad at not allowing merging, but there's a lot of stuff at DM that's weird. Like... Deadrocks at the Ore Mine section. Those tend to get stuck on the ledges and stuff. It's weird to see enemies just... glitch themselves out.
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RheaultWnage
Site Editor
Regular Guay
Posts: 107
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« Reply #849 on: April 01, 2015, 01:45:56 AM » |
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Roadagain
Regular Guay
Posts: 81
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« Reply #850 on: April 01, 2015, 03:58:20 AM » |
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That looks new.
Also, really stupid. Why does this exist.
Par for the course.
So, I wonder how that works. I'm already thinking uses for it.
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Ahamplan
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« Reply #851 on: April 01, 2015, 10:12:56 PM » |
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I've seen this tech before so its not new, and It doesn't have any uses That I can think of for any% ,UNLESS SOMETHING COOL, I'll try using a trick to actually make this really good, so I'll come back later
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I am the Zeldo for you <3
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Weegeechan
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« Reply #852 on: May 27, 2015, 03:12:15 PM » |
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Hey guys, for anyone who hasn't seen it yet: https://www.youtube.com/watch?v=YEgWVMlqfRIA new method for skipping the majority of HoG 2F was found! No more precise pixel dash anymore. I'm really surprised a damage boost works on the fan loading zones honestly. I guess bombrodding/damage boosting works on any loading zone above Link
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LemonKong
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« Reply #853 on: May 27, 2015, 09:50:15 PM » |
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Hey guys, for anyone who hasn't seen it yet: https://www.youtube.com/watch?v=YEgWVMlqfRIA new method for skipping the majority of HoG 2F was found! No more precise pixel dash anymore. I'm really surprised a damage boost works on the fan loading zones honestly. I guess bombrodding/damage boosting works on any loading zone above Link So... HoG Skip Skip... Skip? Damn nice find!
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Kazooie
Special Guay
Posts: 229
Oot 3DS!!!!
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« Reply #854 on: January 02, 2016, 09:44:18 PM » |
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