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Author Topic: General Trick Discussion  (Read 210467 times)
Pheenoh
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« Reply #210 on: July 07, 2012, 12:50:25 AM »



It's a third of a second faster to go left through the arches here than to go around the right.

other assorted time savers, most of which are only worthwhile for tas/segmented:

http://www.youtube.com/watch?v=uFLS8XXSiAI
http://www.youtube.com/watch?v=AFBrjCf8vsM
http://www.youtube.com/watch?v=zFP7G5kkBcg
http://www.youtube.com/watch?v=JlsVGTH2DJI
Not on console it isn't, it lags really hard when you go under the arches. Sucks you couldn't find any big sb's in AG. Sad

EDIT: I'm wrong and dumb
« Last Edit: November 07, 2012, 12:43:19 AM by Pheenoh » Logged

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ahou
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« Reply #211 on: July 07, 2012, 01:31:33 AM »

Huh, that's interesting.

I came close to one in ag, but it wasn't possible. http://www.youtube.com/watch?v=il1j7Uqp7h8 . Using some memory editing, i managed to make it across with a 74 speed jump attack. It's reaaally close, but definitely impossible.

 An lja from the thing over the door on the other side of the entrance can reach, but obviously it's not possible to get up there.
« Last Edit: July 07, 2012, 01:33:38 AM by ahou » Logged
oligi3008
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« Reply #212 on: July 14, 2012, 09:30:14 AM »

One time I was in Southern Hyrule Field and it rained. I used sense as wolf and found some digging spots near a tree, but couldn't dig in them. Is this a graphical glitch and has it something to do with the rain?
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Pheenoh
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« Reply #213 on: July 14, 2012, 04:42:04 PM »

One time I was in Southern Hyrule Field and it rained. I used sense as wolf and found some digging spots near a tree, but couldn't dig in them. Is this a graphical glitch and has it something to do with the rain?
I don't think so, but it's possible. You sure you weren't just slightly off the spot? Or could you not do Wolf Link's digging action at all?
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<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
oligi3008
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« Reply #214 on: July 21, 2012, 08:10:42 AM »

I don't think so, but it's possible. You sure you weren't just slightly off the spot? Or could you not do Wolf Link's digging action at all?
I made a mistake, I meant I digged in the ground but the black spot didn't disappear.
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Pheenoh
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« Reply #215 on: September 20, 2012, 12:32:01 PM »

This is useless for everything I could think of, but I'll go ahead and post it here anyway.

http://www.youtube.com/watch?v=FZ4unGFwCQI
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<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
JRD05
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« Reply #216 on: September 22, 2012, 06:00:41 PM »

Interesting trick I guess.  I never thought of bombing the boulder like that before.

This might lead to more research on item duplication and possibly memory address manipulation if it could get link oob.  When you fall oob in the boat house area, I believe the game will dupe the item in your x to your y.  If you don't have anything equipped to x or something like that, I remember it giving me a black rupee, which supposedly has a hex value of 00.  I've tried using cheats to get two single clawshots, but unfortunately it doesn't work the same as the actual double clawshots item.

Most of this is just speculation of course.
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oligi3008
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« Reply #217 on: September 23, 2012, 01:00:33 PM »

The Black Rupee is an item that was in development but scrapped later BTW. It is an anti-rupee that was later used for Skyward Sword instead.
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Pheenoh
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« Reply #218 on: November 01, 2012, 03:55:23 AM »

found in an old text document


Random info:

- Bo's "moveset" changes with movement from Link. His first phase includes a fourth "standstill" move, which allows for a quick grab.

- Mailman skip heading to Kakariko Gorge (Twilight) saves around ten seconds if you're already a wolf. Using epona, it saves around 2 seconds.

- Enter/Exiting Renado's House to fix Eldin Twilight (Post BiTE) is 2 seconds faster than exit/entering through the Kakariko front entrance.

- Wolf from to Auru's Tower is 1.5 - 2 seconds faster than Human. Swimming with Zora Armor is the fastest way to Fyer, followed by running there as wolf.

-Crawling to zora armor:
 
Crawl takes 111 frames
earliest you can start backing up is 31 frames in
if you back up the crawl takes 137 frames (26 frames slower or .86666... seconds)

- Back in Time via jump can be done when the D-Pad Item menu is brought up on the 6th visual frame of Link jumping into the air (Ordon Bridge).

- It takes 10 frames for the D-Pad menu to disappear (notice movement).

- 4 frames after the d-pad item menu starts to disappears, you can hit it again to bring it back up.

- Even with perfect d-pad buffering, a minimum of 2 visual frames will pass.

- Back in Time is, indeed, only one frame.

- Without D-Pad assistance, Back in Time has to be done 3 frames before you jump into the air (4th frame should be the start of the jump animation)(Ordon Bridge).
Clawshot aiming:

c-up quick aim = 12 frames
l-target quick aim = 17 frames
standard aim (clawshot in hands) = 26 frames
standard aim = 31 frames

^ This is until retina appearance, but the same frame window differences apply for noticable camera movement

most of this information is useless
« Last Edit: November 10, 2012, 09:31:18 PM by Pheenoh » Logged

<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
Pheenoh
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« Reply #219 on: December 01, 2012, 04:06:52 AM »

Differences between the three Any% Categories/Routes:

Any%:
Control - Bokoblins Dead: 3:55 (-2:00)
Ranch Exit - Ordon Exit: 00:54 (-1:21)
Boomerang - Hyrule Field: 1:36 (-6:53)
Enter Eldin Twilight: 00:53 (-6:53)
Map Screen - Eldin Vessel: 3:26 (-5:27)
Post Eldin Twilight - Lanayru Gate Clip: 1:47 (-8:56)
Talk to Fyer: 4:14 (-5:10)

--[Route Deviation after Lanayru Twilight]--
Savewarp after Clawshot: 8:13
'Yes' to Midna after Morpheel: 5:01
Midna's Desperate Hour: No change
'No' to Yeto: 4:03
Snowboarding: No change
Warp to Lake Hylia (from SPR start): 3:59
   --[End Route Deviation]--
       Net time: 21:16 (-12:00)

Canon to Desert: 00:44 (-11:57)
Stalfos Room: 00:46 (-12:03)
Spinner Groove: 1:08 (-12:34)
Clawshot Falling Pillar After Double Clawshots: 00:22 (-15:22)
Water Zant Fight: 1:08 (-15:09)
Hyrule Castle Savewarp: 00:30 (-15:13)
Final Dinalfos: 00:17 (-15:26)

Time Saved over No S+Q: ~15:26





Any% Zora Armor:
Bokoblins Dead: 3:55 (-2:00)
Exit Ordon from Ranch: 00:54 (-1:21)
Boomerang - Hyrule Field: 6:36 (-1:53)
Enter Eldin Twilight: 00:48 (-1:58)
Eldin Vessel: 2:04 (-1:54)
Post Eldin Twilight - Lanayru Gate Clip: 1:18 (-5:52)
Talk to Fyer: 00:28 (-5:52)
Route Deivation: 28:06 (Same as No S+Q) (-5:52)
Canon to Desert: 00:41 (-5:52)
Stalfos Room: 00:52 (-5:52)
Spinner Groove: 1:08 (-6:23)
Clawshot Falling Pillar After Double Clawshots: 00:22 (-9:21)
Water Zant Fight: 00:55 (-9:21)
Hyrule Castle Savewarp: 00:30 (-9:25)
Final Dinalfos: 00:30 (-9:25)

Time Saved over No S+Q: ~9:25







Any% (No S+Q):
Bokoblins Dead: 5:55
Exit Ordon from Ranch: 0:15
Boomerang - Hyrule field: 7:08
Enter Eldin Twilight: 00:53
Eldin Vessel: 2:00
Post Eldin Twilight - Lanayru Gate Clip: 5:16
Talk to Fyer: 00:28

--[Route Deviation after Lanayru Twilight]--
Say 'No' to Yeto: 4:35
Snowboarding: No change
Warp to Lake Hylia after Zora Armor: 13:45
Clawshot: 5:00
Say 'Yes' to Midna: 4:41
Midna's Desperate Hour: No change
Warp to Lake Hylia: 00:05
   --[End Route Deviation]--
       Net time: 28:06

Canon to Desert: 00:41
Stalfos Room: 00:52
Spinner Groove: 1:39
Clawshot Falling Pillar After Double Clawshots: 3:10
Water Zant Fight: 00:55
Hyrule Castle Savewarp: 00:34
Final Dinalfos: 00:30

Using a pseudo-segmented run I timed a few months ago, optimal times for each category using these differences are 3:17, 3:23 and 3:32 respectively.
« Last Edit: December 01, 2012, 07:47:21 PM by Pheenoh » Logged

<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
ING-X
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« Reply #220 on: December 01, 2012, 04:34:26 AM »

Wow.
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ahou
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« Reply #221 on: December 01, 2012, 05:10:50 AM »

I will forever hate you for giving times relative to no sq.

And why didn't you time out the superior forest temple skip route for no sq?
« Last Edit: December 01, 2012, 05:12:48 AM by ahou » Logged
Pheenoh
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« Reply #222 on: December 01, 2012, 06:00:48 AM »

I will forever hate you for giving times relative to no sq.

And why didn't you time out the superior forest temple skip route for no sq?
Because jumpslashing is hard
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<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
Pheenoh
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« Reply #223 on: December 04, 2012, 01:18:36 AM »

Rog I will time your route if you can find a faster way to Kakariko early without BiTE. Because as of right now that route has way too many drawbacks to be close to faster (the difference between the two regular any% was ~6 minutes, and 3 minutes alone would be wasted just jumpslashing on that fence).
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<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed
ING-X
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fuck you and the horse you rode in on

562243965 marikthechao@hotmail.com ingx24
« Reply #224 on: December 04, 2012, 02:19:52 AM »

Not to mention the zora armor skip route for no s+q would require getting the fishing rod which wastes another 3-4 minutes.
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<complex> byan you're doing that thing again
<complex> the thing where everything you say is fucking retarded


<ethandude> http://en.wikipedia.org/wiki/Homosexual cheak this out luxury it might come in helpful when u wright your resime
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