ZSR Forums
December 03, 2024, 05:28:35 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: ZSR Forums are back - read only!
 
   Home   Help Search Members Login Register  
Pages: 1 2 3 [4]
  Print  
Author Topic: Q&A Ganondoor/Gohma Hover Trick Help Thread  (Read 90283 times)
Irregular programming
Deku Scrub

Posts: 18


Email
« Reply #45 on: August 20, 2014, 06:54:34 AM »

I can do the wrong warp fairly consistent, however, sometimes the camera screws me over and I have no clue why.

Here is an example:
https://www.youtube.com/watch?v=h2QEWgsrqFI#t=1160

As you can see the camera ends up on the wrong side of Link, and I have to run out and try again.

I really would like to know what I am doing wrong with my setup when that happens, because it's doing it way to often for me.
Logged
mzxrules
Admin
Ultimate Mega Guay

Posts: 901


Wrong warp expert


« Reply #46 on: August 20, 2014, 08:27:38 AM »

does this help: http://forums.zeldaspeedruns.com/index.php?topic=20.msg28359#msg28359
Logged

Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.
Irregular programming
Deku Scrub

Posts: 18


Email
« Reply #47 on: August 20, 2014, 12:25:55 PM »

Probably, gonna try it out when I get home. Thank you!

I kind of assumed the opposite, that I wasn't in the corner enough, so that made it even worse.  Grin
« Last Edit: August 20, 2014, 12:33:38 PM by Irregular programming » Logged
TehSuckerer
Deku Scrub

Posts: 2


Email
« Reply #48 on: July 05, 2015, 07:06:10 PM »

I started learning any% yesterday and when I try to do Ganondoor, I'm early almost every single time.
I'm trying to follow this tutorial: https://www.youtube.com/watch?v=qAOfhr4US2s
Here's a video of me trying, the second attempt looked decent to me: https://www.youtube.com/watch?v=guVSXdly5go&feature=youtu.be

I'm using Project64 2.2.03 and OoT J 1.0
Logged
RainingChain
Deku Scrub

Posts: 12



WWW
« Reply #49 on: July 06, 2015, 05:20:14 PM »

I started learning any% yesterday and when I try to do Ganondoor, I'm early almost every single time.
I'm trying to follow this tutorial: https://www.youtube.com/watch?v=qAOfhr4US2s
Here's a video of me trying, the second attempt looked decent to me: https://www.youtube.com/watch?v=guVSXdly5go&feature=youtu.be

I'm using Project64 2.2.03 and OoT J 1.0

Best way to learn wrong warp is with Memory Hack Software. You check the variable linked with the WW timer and you check if it matches with what it is supposed to be. More info: https://www.youtube.com/watch?v=PTucNxwP5bw

I'd assume the reason you failed the WW in the video is because:
-You were not holding left after the nut. (Easily detectable with a Controller Input Viewer)
-You did not align with the wall correctly for the U-turn. You need to hold forward when targetting the wall.
Logged
TehSuckerer
Deku Scrub

Posts: 2


Email
« Reply #50 on: July 06, 2015, 08:44:24 PM »

Wow, the memory hacking software is an excellent suggestion!

If I weren't holding left after throwing the nut it should have made me slower not faster, so that can't be it on it's own.
The alignment with the wall is obvious to me now that you point it out. I wondered why the tutorial said to target the wall I feel dumb now...
Logged
RattleMan
Regular Guay

Posts: 37



Email
« Reply #51 on: July 11, 2015, 01:21:15 AM »

Wow, the memory hacking software is an excellent suggestion!

If I weren't holding left after throwing the nut it should have made me slower not faster, so that can't be it on it's own.
The alignment with the wall is obvious to me now that you point it out. I wondered why the tutorial said to target the wall I feel dumb now...
Wait just a few more frames after the camera stops rotating around the warp before canceling Ocarina Items. Then, right after you press the button to throw the Deku Nut and target, try pausing the game, switching to straight left, then unpausing.

Also, you should use Project64 1.7 or 1.6, as the 2.x series have timing issues with the N64 Zeldas.

If you want, here is my tutorial video on it: https://www.youtube.com/watch?v=CT2brg_4yM0&t=0m20s
« Last Edit: July 11, 2015, 01:24:19 AM by RattleMan » Logged
Pages: 1 2 3 [4]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!