I recently came across a slight problem with the VC version of OoT.
Every time Link targets an entity, the targeting never gets canceled until I either press Z-targeting again or move away far enough.
Normally The Z-Targeting would cancel automatically when Z (L for my case) is not being pressed. I tested this out on another Wii and still get the same result. Oddly enough, my N64 version works the way it's suppose to. I have also tried various WAD injects and still no fix.
Is this perhaps a version difference that I am not aware of? I haven't seen a problem like this before and it only started happening recently.
Much help for my silly problem is much appreciated