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Ocarina of Time
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B1 skip consistency?
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Topic: B1 skip consistency? (Read 14636 times)
Lorenso
Deku Scrub
Posts: 4
B1 skip consistency?
«
on:
October 21, 2013, 11:53:46 PM »
I kinda learned how to do the b1 skip by myself using the strat Cosmo uses in his wr but I can't do it consistent.
Does anyone have a good tutorial video or anything like that?
I'd also appreciate it if someone had a tutorial for this version of the b1 skip:
http://www.twitch.tv/bane812/c/2901433
(around 8 minutes in the video.)
Thanks in advance,
Lorenzo.
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raykaytwo
Deku Scrub
Posts: 3
Rba Champion!
Re: B1 skip consistency?
«
Reply #1 on:
October 23, 2013, 07:20:53 AM »
The Jumpslash B1 skip is pretty much frame perfect, so its very hard to get consitent in that.
But for the backup strat (called the precise jump I guess), here's a good tutorial how to do that:
http://youtu.be/CKugnEC6tvk?t=54m29s
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Quote from: Cosmo on May 30, 2012, 01:10:39 PM
some strange thing. probably unable to replicate this
Valientlink
Regular Guay
Posts: 66
~V@LîΣÑTLîÑK~
Re: B1 skip consistency?
«
Reply #2 on:
October 27, 2013, 10:03:22 PM »
You need a visual cue. Ideally you would have 2 frames to jumpslash on, but pause buffer it for awhile until you are confident you can identify these frames in time unbuffered. This worked for me at least.
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nathanisbored
Site Editor
Special Guay
Posts: 276
Re: B1 skip consistency?
«
Reply #3 on:
October 28, 2013, 12:53:18 AM »
Quote from: Valientlink on October 27, 2013, 10:03:22 PM
You need a visual cue. Ideally you would have 2 frames to jumpslash on, but pause buffer it for awhile until you are confident you can identify these frames in time unbuffered. This worked for me at least.
The unbuffered frames are one or two frames before the buffered frames because of input delay I think, so the visual cue is slightly offset when buffering.
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