ZSR Forums
November 21, 2024, 08:32:57 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: ZSR Forums are back - read only!
 
   Home   Help Search Members Login Register  
Pages: [1]
  Print  
Author Topic: Items on B death/save information  (Read 7100 times)
CloudMax
Site Editor
Mega Guay

Posts: 579



WWW
« on: July 20, 2011, 12:59:38 PM »

I did alot of testing related to dying and saving, and here is the result I got.

Edit: I wrote a page for it on ZSR. All the information on there should be 100% accurate. If you find a single small detail that doesn't fit in, please tell me!
I have yet to find anything odd that proves the information wrong.

http://zeldaspeedruns.com/oot3d/ba/saving-and-dying
« Last Edit: August 16, 2011, 04:06:13 PM by CloudMax » Logged

V92ify
Regular Guay

Posts: 50



Email
« Reply #1 on: August 31, 2011, 04:14:23 PM »

When I'm swordless and i save/die, it turns into a deku stick and we can do BA, by the way. Is it lied at this glitch?
Logged

Youtube account

<RaceBot>: Samura1man was foolish and tried to pull the wool over our eyes !!!
--- sicko has banned ~r:87-94-227-220.bb.dnainternet.fi
*** Samura1man was kicked by sicko (sicko)
CloudMax
Site Editor
Mega Guay

Posts: 579



WWW
« Reply #2 on: September 03, 2011, 09:39:41 AM »

When I'm swordless and i save/die, it turns into a deku stick and we can do BA, by the way. Is it lied at this glitch?

You must have equipped a sword atleast once before saving/dying in order for it to turn into a deku stick. Otherwise it'll turn blank.
That is why NG+ files can't save and die. The same goes for a file that uses the Lon Lon Stick method for getting an item on B. If you die or save after that, the B button gets blank.
Logged

Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!