So recently I've been trying to improve the wrong warp section on the site. I've managed to put out a more complete explanation on what I know about wrong warping, added a table that shows what scenes have a fixed cutscene that they'll play when wrong warped to, and reworked the Entrance Index Table (now just entrance table) to simplify the table a bit, and added in the human readable descriptions for all the entrances that Ocarinabot uses.
http://zeldaspeedruns.com/oot/wrongwarp/wrong-warp-explainedhttp://zeldaspeedruns.com/oot/wrongwarp/warps-by-scenehttp://zeldaspeedruns.com/oot/wrongwarp/entrance-tableI don't like the name "Warps by scene" but I don't really know of a better name to call it though. Also, is anything a bit confusing / excessive on either page that can should be fixed?
Also, the next page I plan on working on tomorrow is either the common wrong warps page or the wrong warp page.
http://zeldaspeedruns.com/oot/wrongwarp/wrong-warphttp://zeldaspeedruns.com/oot/wrongwarp/common-wrong-warpsThe common wrong warps page really needs explanations for setting up things like Ganondoor and ww to GTG, so if anyone has any good tutorials to link or somebody write up a tutorial that'd be cool.
Edit: When I work this out, fix links
http://zeldaspeedruns.com/oot/extra-tricks/cutscene-skips