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=> Ocarina of Time => Topic started by: Suddo on August 31, 2009, 01:02:33 PM



Title: 100% SS route
Post by: Suddo on August 31, 2009, 01:02:33 PM
The most recent version is (quoted from InsomPsycho)

Note: I'm going to practice this segmented as shown, until I can do it SS.

Segment 0 //////////////////////////////////////////////////////////////////////
There's really nothing to say here.
Segment 1 //////////////////////////////////////////////////////////////////////
RUPEE RUN
Need to get at least 65 Rupees.
Kokiri Sword
Deku Shield
Also need to get 5 Deku Nuts and 1 Deku Stick.
Deku Nuts Forest Escape
Fairy Ocarina
Backwalk to Hyrule Castle
Get 40 Rupees from drawbridge
Get Rupees in Rupee room, should have 60 now.
Roll into crate for GS #1
Roll into tree for GS #2
- - - - - - - - - -
Get Zelda's Lullaby and Letter
- - - - - - - - - -
To Kakariko Village
Cucco Bottle
Get Bugs and Sun's Song from graveyard
Cucco Dive to Well
Segment 2 //////////////////////////////////////////////////////////////////////
  GS #3
  GS #4
  GS #5
Hylian Shield
Lens of Truth
Bombchus early
Exit Well
Segment 3 //////////////////////////////////////////////////////////////////////
Give Letter to guard
soft soil GS #5
enter DC
Segment 4 //////////////////////////////////////////////////////////////////////
Ground Jump to Switch
Megaflip or hover to Bomb Bag
Enter Giant Dead Dodongo Head
  GS #6 in the back of the Giant Dead Dodongo Head
bottle switch trick
King Dodongo, HC, Goron's Ruby
Segment 5 //////////////////////////////////////////////////////////////////////
Up DM for Magic
KG to Kakariko
  GS #7 on wall behind Impa's house
  HP #1 in cow room inside Impa's house
  GS #8 on the wall of the skulltula house
SS to Lake Hylia
Golden Scale for getting a 7-8 lb fish
  HP #2 for winning a 10 lb fish
Bottle w/ Ruto's Letter
Dive to Zora's Domain
Show letter to King Zora
Farore's Wind
  GS #9 in tree
Enter JJB
Segment 6 //////////////////////////////////////////////////////////////////////
JJB up to Boomerang
  GS #10 on vines in MQ's Like-Like room
Cast FW in the room with all the holes in the floor
  GS #11 &
  GS #12 in room leading to Bigocto
Segment 7 //////////////////////////////////////////////////////////////////////
Exit JJB
Zora's River
  HP #3 near waterfall
  GS #13 on ladder
  HP #4 near frogs
  GS #14 in tree
Magic Bean
SS to Market
Keaton Mask
SS to Lon Lon Ranch
  GS #15 on Malon's window
  GS #16 on back wall
  HP #5 in crawlspace
Milk Bottle
Epona's Song
  HP #6 in grotto outside
SS to Gerudo Valley
  GS #17 in Soft Soil on bottom ledge
  GS #18 in crate on adjacent ledge ?
  HP #7 behind waterfall
  HP #8 in chest on opposite ledge ?
sidehop OoB
Bomb Hover over gate, to Gerudo's Fortress
Segment 8 //////////////////////////////////////////////////////////////////////
Ice Arrows early
(Thieves' Hideout?)
Segment 9 //////////////////////////////////////////////////////////////////////
Gate Skip, Sand Backwalk
Haunted Wasteland
  GS #20 down the stone pillar
Nayru's Love
Requiem of Spirit
Plant bean in Soft Soil in front of Spirit Temple
  GS #19 in Soft Soil in front of Spirit Temple
Segment 10 /////////////////////////////////////////////////////////////////////
  GS #20 in Silver rupee room
  GS #21 on the way up to the bombchu room
Get more bombchus
(more spirit?)
Farore's Wind Warp to JJB
Segment 11 /////////////////////////////////////////////////////////////////////
Bigocto skip
OI blue switch
  GS #21 on vines in switch room
Barinade, HC, Zora's Sapphire
  HP #9 in spinning pot in Goron City
Saria's Song
Hover from Twins' House to skip Mido and cutscene
Enter Deku Tree
Segment 12 /////////////////////////////////////////////////////////////////////
Use ladder to get up to second level
Get Slingshot
Vine skip, possibly damage boost
  GS #21 in Compass Room
Break Web
  GS #21 on vines
  GS #21 on grate
Backflip over spiky bar
  GS #21 behind bombable wall
Jumpslash trick, burn web
SC Gohma, get the HC, get out.
Segment 13 /////////////////////////////////////////////////////////////////////
Kokiri Skulltulas
to goron city (GS #27, #28, ?)
HP #10
GS #29
down DM
GS #30
to kakariko
sell keaton mask
GS #31
GS #32
HP #11
to graveyard
GS #33
#34
HPGDT(HP #12)
HP #13
AW, SoA, GW
OoT, SoT
bombchu bowling(HP #14)
slingshot archery
spooky mask, to kakariko
GS #35
sell spooky mask
back to market
Treasure Chest Game
Skull mask
SS to Kokiri
DSU, sarias song for skull kid
FSDSU, ocarina game (HP #15, #16, #17), sell skull mask
Megaflip to bridge
SS to market
find Richard
get bunny hood
sell it
ToT, Master Sword (am I allowed to DoT skip?)
- - - - - - - - - -
Become an Adult
- - - - - - - - - -
Segment 14 /////////////////////////////////////////////////////////////////////


I'll try and help this as much as possible but I'll at least try and keep this first post up to date.


Title: Re: 100% SS route
Post by: Acryte on September 06, 2009, 01:36:37 PM
100% SS is gonna be so hard. Just missing or forgetting something will be costly... especially if you can't remember what you missed. Heh, good luck.With a run this long SS you'll definitely get to see a players level of skill in superslides, megaflips etc. should be fun to watch.


Title: Re: 100% SS route
Post by: LTTP on September 09, 2009, 11:38:55 AM
This should be a fun lost frustrating project for you ;)


Title: Re: 100% SS route
Post by: MrSparkle on September 09, 2009, 12:09:32 PM
Best of luck. I don't think forgetting stuff would be too much of an issue, but what would are day and night cycles. If you get to a GS a bit too late you can just play Sun's Song, but what could that do to future GSs? You don't want to start having to play it every 3 outside GS.

I suspect this will take longer than a WW SS. Good luck, and practice Gerudo Archery and Ice Arrows as child :D


Title: Re: 100% SS route
Post by: NintendoG8mer on September 09, 2009, 10:39:29 PM
100% SS is maybe the best speedrun ever.
This has to be awesome watching 6-7 hours, seeing you collecting all kind of stuff.
I wish you much luck with this, cause if you get it, then it'll become awesome.


Title: Re: 100% SS route
Post by: Suddo on September 14, 2009, 06:06:13 PM
I'm going to try and do a sub-optimal (extremely sub-optimal) TAS of this entire run just so that we can see it come together a little.


Title: Re: 100% SS route
Post by: AniMeowzerz on October 23, 2009, 04:21:53 AM
Mind if I make a suggestion or 2 to the route?
Looked at the rupee route, assuming the extra 25 rupees are for the 5nuts/1stick. at Bottom of the well, there's a stick you can grab from a pot near the entrance, and a set of nuts in the smaller chest in the center of the main room (Would be on your right as you walk past the invisible wall into the center section).
So, instead of grabbing 65 rupees, buying the stick and nuts and using the Nut escape, Just collect the mandatory 40 and do the crouch stab escape. Grab the stick and nuts from botw instead. should save some time NOT TO MENTION another nut for early chus :O



Title: Re: 100% SS route
Post by: ZFG on January 08, 2010, 03:06:40 AM
RUPEE RUN
Kokiri Sword
Deku Shield
pokey escape
Fairy Ocarina
Backwalk to Hyrule Castle
Get 40 Rupees from drawbridge
Rupee room,roll into crate for GS #1
Buy deku nuts (or get them later at botw)
Roll into tree for GS at hyrule castle for GS #2
Get Zelda's Lullaby and Letter
To Kakariko Village
Cucco Bottle
Grab cucco and use it to get HP #1 from impas house
Cucco dive to well
Get 1 key, lower water, LoT, clip to chus
Exit will
Get Bugs and Sun's Song from graveyard
HP #2 from redead grave
Hylian Shield
Kakariko, it is now night
GS # 3 and 4 from future shooting gallery construction and behind bazaar
give Letter to guard
soft soil GS #5
enter DC
DC as normal except press switch to raise big pillar and GS #6 in the back of the Head
bottle switch trick
King Dodongo, HC, Goron's Ruby
Up DM for Magic
go in DMC
GS #7 in the crate
HP #3 from climbable wall (?)
out of dmc and take heapora to kakariko
GS #8 and 9 from behind skulltula house and in tree
Superslide to LH
HP #4 from bombable hole in front of LH
scarecrows song
gold scale and HP #5 from fishing
Rutos Letter
enter ZD
give letter to ZD and enter fountain
get FW
enter jabu
set FW in 2nd room
GS #10 from rising water and bubble room
to boomerang
get GS #11 & 12 near green tentacle
deathwarp out or fw out (if fw remember to set it again before leaving)
ZD, take LH warp
HP #6 from diving in lake house
GS #13 from soft soil outside house
GS #14 from side of the house
to HF, to GV
GS #15 from water coming out of the wall near small wooden bridge
grab cucco and fly to ledge with a box for HP #7
to the ledge at the bottom with soft soil and get GS #16
HP #8 from behind the waterfall
OoB back to the top of GV
bomb hover over gate to GF
to top area and do 0 gravity glitch to enter gtg
clip to ice arrows
clip right to 5 chu chest
fall in lava at sea of lava room and exit gtg
gate skip to HW
GS #17 from shelter
to desert colossus
GS #18 from soft soil
enter spirit
get requiem
reenter and talk to nabooru
GS #19 from room where you light torch
get key
GS #20 from room with chu chest
get chu chest if you need it
climb up spirit, get GS #21 in room before IK
kill IK and get silver gauntlets
megaflip to HP #9 on rock structure
reenter spirit and use fw back to jabu
megaflip to blue switch ledge
bugs OI switch
GS #22 on the vines
barinade, HC
in ZF GS #23 in the tree near FW (put after getting fw, too lazy to redo numbers)
suns song for GS #24 on the wall near big log
enter ZD
light torches for HP #10 out to ZR
boomerang HP #11 from ledge
GS #25 from ladder
down ZR, get HP #12 from tall pillar, buy bean
GS #26 from tree
superslide to market
HMS for keaton mask
to kakariko, get GS #27 in the hole near the tree on the way
give keaton mask to guard, get GS #28 on the ladder
back to castle, get skull mask
to kokiri forest
single bomb hover over ropes
buy deku stick upgrade from business scrub
GS #29 from soft soil next to the ladder
HP #13 from skull kids ocarina game near seed bag shooting place (seed bag later)
forest stage for 2nd stck upgrade with skull mask, GS #30 from soil and plant bean
through sfm to sarias
back to lw and get lost
enter again and go left and teach skullkid sarias for HP #14 then sell skull mask
to kokiri, GS #31 from soft soil near shop then enter deku tree
GS #32-35 and slingshot
gohma, hc, kokiri emerald
suns song, GS #36 behind know it all brothers house
to HF then to LLR
GS #37-40, HP #15, eponas song and milk bottle
to castle
zelda escape cutsvcene and get OoT and SoT
get spooky mask
to kakariko, play suns song to enter at start of night
to graveyard, play dampes game for HP #16
if dampe takes a long time hover up to the box to get HP #17
get GS #41 from the wall
GS #42 from soft soil
shadow early
get hover boots
deathwarp (?) out
play suns song for day
sell spooky mask to kid
giants wallet from house of skulltula
cucco dive to well
get GS #43-45
exit well
back to castle for bunny hood
to HF, suns song for night then get HP #18 from hole under lone tree near the river
when you come back up running guy should be there, sell him bunny hood
back to castle
treasure chest game for HP #19
dog sidequest for HP #20
suns song then bombchu bowling (UUUUUUGGGGGGHHHHHH) for HP #21 and biggest bomb bag
shooting gallery for seed bag upgrade
HMS for mask of truth
maybe buy blue fire if you have enough rupees (?)
back to LW, forest stage for nut upgrade, the other nut upgrade from a hole under a rock, seed bag upgrade
use goron city warp, get bomb bag upgrade, GS #46 from rock maze and HP #22 from bombing pot
exit to dm, kakariko and out to HF
to castle
ToT, SoT, MS
Adult
---------------------------------------------------------------------
to kakariko
get egg
graveyard
hookshot
crushed by door and rerace for HP #23
windmill hut, HP #24 and song of storms
to the house talon is in, suns song twice for egg to hatch and wake him up
get cojiro
exit kakariko
to ZR
GS #47 from wall near high ledge
GS #48 from wall near the waterfall (stand on the small fence to reach with hookshot)
enter ZD
go to ZF
GS #49 from above FW fountain
HP #25 from iceberg
enter ice cavern
3 GS's (52), HP #26, when getting blue fire use dupe over milk bottle to save time, iron boots, 1 blue fire after leaving and keeo bugs
HP #27 from bottom of ZF
unfreeze KZ (get zora tunic when giving prescription)
GS #53 next to frozen waterfall
out to ZR and take warp to LW
GS #54 from forest stage
to SFM
GS #55 from right wall of sfm
minuet
forest
GS #56 from vine wall and get key
to main room
*try poe cs skip with poe and go in the ekevator, get GS #57 down there
back u the elevator
GS #58 near stalfos room and get stalfos key
to left outside room and megajump to above ledge and get GS #59 from the right then go in block room
up the block room and to bow
back to room with twisted corridor and wallmaster warp to beginning
use bow on eye in the main room to go right outside room and get GS #60
back to main room and bk skip *if you failed poe skip and didnt get GS #57 then hover down there (this is why you should get some extra chus earlier)
ph and HC
forest medallion
suns song
GS #61 from top of midos house
to lw and get odd mush
to goron city and get goron tunic
to dmc, get HP #28 from mountain thing and get bolero then back to goron city and to dm
dm and get GS #62 behind red rock near ledge above dc with hookshot
HP #29 from top of dc
to kakariko, HP #30 from guy above hags house
get odd potion
big quiver from archery
GS #63 above impas house
back to dm, enter dc
get GS #64 and 65 from the first room on the right
go up tall pillar to staircase room to get GS #66 and 67
exit dc
back to goron city and get GS #68 on the top middle platform and go back to lw warp
give potion to girl for saw
exit to HF, superslide to lon lon
steal epona from the left side
get poe from near big group or trees (dupe bugs over deku nuts)
serenade
enter wt with hookshot and iron boots
water temple gs #69-73, longshot (will make route for this later)
morpha, hc, water medallion
shoot sun for fire arrows
suns song and get GS #74 from tree
fire arrows and GS #75
eponas song
ride epona to area before gerudo valley, get 2 poes (3 poes)
get GS #76 from hole on red rock area
ride to gv
get GS #77 and 78 behind tent and on big pillar rock
give saw to carpenter for broken sword
gf
GS #79 and HP #31 from fortress and free carpenters for gerudo card
eponas song and play archery game for big quiver and HP #32
suns song for GS #80 from other side of archery
minuet
leave out to hyrule field
ss to market
give 3 poes to ghost collector
out to hf and get the poe right next to the market
give it to poe collector
to tot
prelude and go back in time
----------------------------------------------------------------
to castle
get dins
get GS #81 from sos hole
get caught by guards (faster to use prelude?)
out to hf
ss to zr
play songs for frogs for HP #33 and 34
bolero
bugs (from nut slot) for in soft soil for GS #82
prelude and back to adult
----------------------------------------------------------------
bolero
fire temple
GS #83-87
volvagia, hc
up crater and give broken sword to biggoron for prescription
to goron city and lw warp
zr warp
zd, give prescription for eyeball frog and get zora tunic
hookshot ladder oob to lh
HP #35 from above house with scarecrows song
GS #88 from crate inside house
give frog for eyedrops
epona to kakariko get poe near silver rock, near lon lon, near ZR (3 poes)
nocturne cutscene
HP #36 from skulltula house
up dm and give biggoron eyedrops anf get GS #89 behind bombable wall at the bottom and GS # 90 behind the red rock on the way
suns song 6 times for bgs
nocturne
dins to open door
GS #91-95 in shadow
bongo, hc
requiem
GS #96 and 97, mirror shield, twinrova, hc
GS #98 and 99 from desert colossus, get nl
prelude
light arrows
give poes to poe collector
out to hf and collect remaining poes and any others you may have missed
bottle 4
GS #100 at ganons castle
double defense early
ganons castle
end

NO miscounts and NOTHING missing.  Finally -_-


Title: Re: 100% SS route
Post by: AniMeowzerz on January 08, 2010, 08:04:23 AM
Ani agogo to test some of it out :D

Edit: ugh I'm already feelin stupid. How the hell are you supposed to grab the GS behind the bombable wall (#8)? it's too high D:


Title: Re: 100% SS route
Post by: Runnerguy2489 on January 08, 2010, 03:26:46 PM
That wall is climbable, iirc.


Title: Re: 100% SS route
Post by: UchihaSasuke on January 08, 2010, 04:51:12 PM
That wall is climbable, iirc.
that's true. i just checked.


Title: Re: 100% SS route
Post by: AniMeowzerz on January 08, 2010, 06:26:16 PM
.... Wow, I'm bad. didn't know that :I
NOW I DO


Title: Re: 100% SS route
Post by: ZFG on January 09, 2010, 04:36:13 AM
Edited my last post, the route is completely done now.


Title: Re: 100% SS route
Post by: AniMeowzerz on January 09, 2010, 10:22:30 AM
you butt, you didn't change the route to do Deku tree later aughghgh

Also, played through this up to the bunny hood. Taking too friggin long to figure shit out, fun tho. :D


Title: Re: 100% SS route
Post by: ZFG on January 09, 2010, 04:58:59 PM
Updated the route for hopefully the last time.  I moved deku until after jabu because a gs in deku needs boomerang.  I'll go test the route right now :D


Title: Re: 100% SS route
Post by: AniMeowzerz on January 09, 2010, 07:17:58 PM
"use goron city warp, get bomb bag upgrade, GS #46 from rock maze and HP #22 from bombing pot
exit to dm, kakariko and out to HF"

why didn't you put the HP on top of DC right here? (Note: I didn't read the rest of the route to even see if you put it elsewhere)


Title: Re: 100% SS route
Post by: ZFG on January 10, 2010, 03:54:20 AM
Just finished my test run with a time of 10:43.  Thats with 1 hour of breaks, 45 minutes of testing WT route and some other stuff, and more than an hour fucking up shit.  7 Hours for a full run looks like a realistic goal.

I'll edit the route a little more tomorrow to change some stuff around and fix a few route errors.


Title: Re: 100% SS route
Post by: Elminster on June 17, 2010, 10:42:14 PM
With new well chus, they will have to be relocated to before ZL to skip egg and cutscene. The first visit to Kakariko should thus include cucco bottle, heart piece and well chus. Since we get to the Market just as night falls, we can't get 40 rupees from the chains; this is easily remedied by the 200R chest behind the lens. After getting ZL it'll be day, so get Sun's Song (which makes it night), clean out Kakariko, and proceed with the old route as normal.

Edit: Also, make a note of Golden Gauntlets in the route IMO, otherwise the runner might forget them. ^_^


Title: Re: 100% SS route
Post by: ZFG on June 18, 2010, 05:20:35 PM
Going kakariko, zelda, back to kakariko saves no time because extra time for botw + backtracking is about equal to time saved from talon skip.  Of course there's lullaby cs skip which would save 2 min but I still don't like the backtracking.  I'm thinking maybe suns song w/o lully.  It should only take about 4 chus if done right.


Title: Re: 100% SS route
Post by: ING-X on June 18, 2010, 06:29:02 PM
Going kakariko, zelda, back to kakariko saves no time because extra time for botw + backtracking is about equal to time saved from talon skip.  Of course there's lullaby cs skip which would save 2 min but I still don't like the backtracking.  I'm thinking maybe suns song w/o lully.  It should only take about 4 chus if done right.

Yes but that would also make the route gamecube-only T_T


Title: Re: 100% SS route
Post by: ZFG on June 18, 2010, 07:23:26 PM
And whats wrong with that :P


Title: Re: 100% SS route
Post by: Elminster on June 18, 2010, 08:52:23 PM
I hate you guys. Every time I ask someone to fix/test a route they make it GC only. And GC is the only version of the game I don't have.

I still don't like the backtracking.
What a terrible attitude. It's a 100% run, FFS.


Title: Re: 100% SS route
Post by: LinuzDk on June 19, 2010, 11:03:54 AM
I think i will give the route a shot.
As i remember my last 100% playthrough was a all normal playtrought
So would be cool to try this route :D


Title: Re: 100% SS route
Post by: Elminster on June 21, 2010, 05:38:09 AM
OK, Runnerguy suggested I use the route from January and forego the WESS to Kakariko and sign owl skip. This is about 2 minutes slower due to not being able to skip the ZL cutscene (time gained from egg skip is canceled out by backtracking). Being a 7 hour run, the difficulty of getting to the castle on time is not worth it. There are many other things that can go wrong. 5 chus minimum are needed to get the bomb bag; the old route leaves 5 chus for mistakes instead of 3 (no egg or cutscene skip, plus the ground jump off the bomb flower is pretty hard IMO). Also, the run will be tight on nuts in the beginning since BotW vine clip is pretty difficult (at least IMO), and using nuts saves a lot of time fighting Keese in the tomb, seeing as how you don't have a ranged weapon. Nut shortages pose a threat of getting your shield burned in Dodongo's Cavern, which fucks you out of the bomb bag because you can't megaflip to it.

I haven't had a decent run make it to the bomb bag yet, there always seems to be one mistake or another that screws me over.

Edit: You can't even egg skip because you need Epona's Song and the milk bottle, derp.


Title: Re: 100% SS route
Post by: InsomPsycho on July 01, 2010, 06:02:01 PM
I'm ready to get back into this. For the record, That rote was in the process of being constantly revised, hence the repeated GS#21, etc.

Generally the plan is/was for me not to rely too heavily on tricks and glitches, because (A) I'm really clumsy and (B) it's a SS 100%. I don't want to fuck up my run with risky tricks, and being a 100% SS, I'd say it's less in danger of being overcome by someone who IS willing to try it with tricks.

Elminster, what's your status?


Title: Re: 100% SS route
Post by: Elminster on July 01, 2010, 07:17:28 PM
The route that ZFG wrote up about six months ago uses plenty of tricks and glitches to get HPs and GSs early and saves a boatload of time. My philosophy here is to just suck it up. It really depends on how late into the run the trick is, and how much time it saves.

BotW chus and DC without a strength upgrade is pretty much a must. As of now, I've decided that I will be pause buffering the chu/bombflower ground jump. Blowing up the wall to the Baby Dodongo room wastes too much time, not to mention if you manage to screw up getting the ground jump off the pot. I have managed to waste several chus on the ground jump - never enough to have a run end there, though, but it makes things a little tighter later on. The megaflip to the bomb bag is pretty important, and I often run out of chus there if I wasted too many on the ground jump. Pause buffering the megaflip is a given, since it requires two instances of frame-perfect input.

I've figured out that even without getting chus before ZL, you still need to conserve as many as you possibly can. ZL after chus is definitely not worth the difficulty in an SS without Talon skip; you need to wake Talon to unlock the milk bottle and Epona's Song. You need 2 chus (hopefully more, in case you screw up) for Ice Arrows and GTG chus. The vine clip is pretty easy, but also feasible to screw up if you're stressed. During one practice session, I used my very last bombchu to get to the Bomb Bag, and used bombs for everything else. I used a bomb for the vine clip to Ice Arrows (got lucky with the timing) but missed the clip to the chus. After that I only had 1 bomb left and half a heart, so I had to kill myself to leave, thus missing out on the chus. I got a refill from the Spirit Temple but managed to waste a great many there.

The megaflip to the HP in Desert Colossus (off of the Silver Gauntlets ledge) is basically a one-shot trick - if you mess it up and fall off, it wastes way too much time to get back (short of a deathwarp, which might still waste too much time, not to mention explosives. Leevers might be an option, but it makes the run look really bad, so I would say this is an unacceptable mistake that deserves a reset). The ledge makes it extremely difficult; I'm not even positive it's possible to do it by rolling into a bomb. You have to backflip at a very precise spot to get to the peak of the slope and shield drop the bomb in the right location, and even then the slope complicates things greatly (if you're not at the VERY edge of the slope then it will be in your way and the megaflip will land on it). I ran out of bombs many times trying to pull it off, and eventually gave up (I had already managed to waste the 10 chus from the Spirit Temple). To continue with that practice session (I needed to familiarize myself with the route rather badly) I had to get Nayru's Love so I could megaflip off a bomb without rolling. I also used ISG to stand on the very edge. I finally managed to get the HP that way, but Nayru's Love is better placed in the adult visit to Spirit near the very end of the run, because of the location of a GS. I did some testing later and concluded that the best solution is to get ISG, go to the edge, and chu megaflip. It's pretty much the only way to do it without NL. Also, a little tip if you happen to miss the frame: unpause and mash a sidehop instead. You'll usually do an instant ground jump and not fall off the ledge. It's better than just sitting there and getting recoiled off by the explosion (which in that pose most likely ruins ISG).

One of the most important tricks in the run IMO is dumping and catching bugs to interrupt the poe cutscene in the Forest Temple, allowing you to walk onto the elevator while the poes are stealing the torchlights. This allows you to get the GS in the basement without defeating the poes. If you fail it, you have to do a tricky hover into the basement, which I find extremely difficult. There's really no alternative other than fighting the poes, which means going through pretty much the whole damn temple. Wastes far too much time. The worst part about this trick is that it's about two and a half hours into the run. The timing isn't difficult, but the pressure can easily screw you over. Normally 2.5 hours in a little leeway would be given but this trick is just too important. If the run was RTA this would be different, but I'm not a fan of the RTA category.

I'm pretty clumsy with most of these tricks too, but I'm working on learning them and becoming consistent. I'm also still familiarizing myself with the route, so I don't have to waste time pausing and referring to it. I'm also thinking about moving a couple things around and adding notes for myself (little things I feel should've been mentioned, reminders, etc.). I may also include dungeon routes (ZFG hasn't even gotten around to routing the Water Temple) and will probably colour code things like GSs, HPs and items and print off a hard copy to refer to so I don't forget things. Forgetting things is pretty costly and I've done it even while having the route beside me to refer to. I've forgotten GSs and HPs here and there; the biggest timewasters I'm guilty of thus far are forgetting the HP at the bottom of Zora's Fountain (had to backtrack a lot to get there), forgetting the GS in Haunted Wasteland and realizing the SECOND I stepped into Desert Colossus (a huge oh shit moment for me - I had to trial and error the HW route backwards, which was a huge pain (definitely reset-worthy, most instances of forgetting things will be unless you haven't left the area, if nothing else it would be because it'll look ugly in the finished product). I also forgot to plant the bean when I went to the Forest Stage as a child (twice!) meaning that I had to hover up to the GS on the ledge as adult. I didn't even manage to do that properly even though I had 30 bombs; I ran out and decided to put off getting that GS until later. I didn't even make it to that because I got super fucked missing the poe trick in the Forest Temple.

Also, cutscene skips (via suicide) are pretty much infeasible in this run due to the amount of hearts you'll have. Just saying.

I only started to consider this run a couple weeks ago. I plan to practice this in portions, and haven't completed a full playthrough of the route yet. There are things I still need to practice to get consistently. My last timed attempt up until the end of DC was 48:56 IIRC (give or take a few seconds). This includes about 5 minutes of mistakes (2 spent on the actor glitch in BotW, which I've recently gotten terrible at, and 3 spent on OIing the switch in DC, which makes it surprisingly difficult to get to the door in time). At this point the goal is sub-7, but nobody has completed a halfway decent run, so it's a bit difficult to judge. If it's manageable I hope to beat YautjaElder's segmented 6:35, with all the new discoveries made since then, but at this point we really have no clue if it's possible. You're not alone - I'm pretty clumsy with the tricks myself - but I'm making progress in learning them. I don't think I'll be producing this run for a long time - Pokey's any% SS took him 7 months - but I'm sure it'll happen eventually. Let's face it, a run without difficult tricks is not going to make it on SDA, and if that's the route you want to take then I honestly think you'd be better off running for Twin Galaxies, and I'm sure you wouldn't want to do that. Twin Galaxies has pretty terrible rules and standards, methinks.

Again, I've only started fairly recently, so if you'd like to get back to working on this and learn the more up-to-date route, go right ahead. Competition is always welcome - after all, it results in a better run, and that's what's really important to everyone. If you start practicing now and work hard at it, then you can probably catch up to where I'm at. I haven't seen you around at all, because I only joined the Zelda scene after you went on your break, so I don't know how skilled you are at OoT. However, judging from your post it sounds like you aren't very big on the idea of risky tricks. If you seriously want to run this I see no other option than to suck it up and learn consistency with the tricks. Feel free to do whatever you think is best though, this is just me offering what advice I can.

I haven't had a chance to practice or do anything this last week. My dad is getting married today and I had a lot of work and preparation to do for it, including flying to Alberta. I'm pretty lucky to even have internet ATM. I don't have access to OoT around here, and most likely won't until I get back home next week. I did practice the week before though, and streamed a lot of it. You can be sure I'll be streaming occasionally when I get back, as well. You can follow my progress here (http://www.ustream.tv/channel/elminster45).

Well, this has been a pretty long-winded, tl;dr post. Perhaps I need to learn to organize my thoughts better. I just wanted to inform you of the status of the run and the route here, my take on it and how far I am, and whatever you need to know if you want to get back into this run. If you're serious about this, then good luck.


Title: Re: 100% SS route
Post by: InsomPsycho on July 02, 2010, 02:52:30 AM
I'll have to play through that route and ask questions as I go, cause it's too much for me to tackle all at once.

Edit: I keep getting game overs while trying to clip the vine wall behind the skulltula :(


Title: Re: 100% SS route
Post by: Elminster on August 28, 2010, 09:09:10 PM
How the hell did this topic get so far down the list D:

Anyway, I've edited ZFG's route slightly. I moved a couple HPs and GSs to more convenient times to get them. I've also hammered out dungeon routes and included double magic and Golden Gauntlets, which for some reason weren't mentioned in the route before. :P

Confirming Scarecrow's Song wasn't in the old route either. I need it before the return trip to DC to avoid hovering for a GS, so I altered the route to get it right after learning Minuet of Forest. This puts me relatively close to a grotto with a Fish, so I get my Fish then. I pretty much need it to pause buffer Poe Cutscene Skip.

I have a feeling this route is going to be edited many, many times. Suggestions are welcome.

-RUPEE RUN
-Kokiri Sword
-Deku Shield
-pokey escape
-Fairy Ocarina
-Backwalk to Hyrule Castle
-Rupee room, roll into crate for GS #1
-Roll into tree for GS at hyrule castle for GS #2
-Get Zelda's Lullaby and Letter
-To Kakariko Village
-4 cuccos
-Cucco dive to well
-Get stick, 1 key, nuts
-Actor glitch
-LoT, huge rupee, clip to chus
-Exit well
-Finish cuccos for bottle
-Get Bugs and Sun's Song from graveyard
-HP #1 from redead grave
-Hylian Shield
-HP #2 from dampe's gravedigger tour
-Kakariko, it is now night
-GS # 3 and 4 from future shooting gallery construction and behind bazaar
-give Letter to guard
-soft soil GS #5
-enter DC
-DC as normal except press switch to raise big pillar and GS #6 in the back of the Head
-bottle switch trick (no OI)
-King Dodongo, HC, Goron's Ruby
-Up DM for Magic
-go in DMC
-GS #7 in the crate
-HP #3 from climbable wall (?)
-out of dmc and take heapora to kakariko
-GS #8 and 9 from behind skulltula house and in tree
-Superslide to LH
-HP #4 from bombable hole in front of LH
-scarecrows song and bugs
-gold scale and HP #5 from fishing
-Rutos Letter
-enter ZD
-give letter to ZD and enter fountain
-get FW
-GS #10 from tree outside fairy cave
-enter jabu
-set FW in 2nd room
-GS #11 from rising water and bubble room
-to boomerang
-get GS #12 & 13 near green tentacle
-fw out (remember to set it again before leaving)
-ZD, take LH warp
-HP #6 from diving in lake house
-GS #14 from soft soil outside house
-GS #15 from side of the house
-to HF, to GV
-grab cucco and fly to ledge with a box for HP #7
-to the ledge at the bottom with soft soil and get GS #16
-HP #8 from behind the waterfall
-OoB back to the top of GV
-GS #17 from water coming out of the wall near small wooden bridge
-bomb hover over gate to GF
-to top area and do 0 gravity glitch to enter gtg
-clip to ice arrows
-clip right to 5 chu chest
-fall in lava at sea of lava room and exit gtg
-gate skip to HW
-GS #18 from shelter
-to desert colossus
-GS #19 from soft soil
-enter spirit
-get requiem
-reenter and talk to nabooru
-GS #20 from room where you light torch
-get key
-GS #21 from room with chu chest
-get chu chest if you need it
-climb up spirit, get GS #22 in room before IK
-kill IK and get silver gauntlets
-megaflip to HP #9 on rock structure
-reenter spirit and use fw back to jabu
-megaflip to blue switch ledge
-bugs OI switch
-GS #23 on the vines
-barinade, HC
-suns song for GS #24 on the wall near big log
-enter ZD
-light torches for HP #10 out to ZR
-boomerang HP #11 from ledge
-GS #25 from ladder
-down ZR, get HP #12 from tall pillar, buy bean
-GS #26 from tree
-superslide to market
-HMS for keaton mask
-to kakariko, get GS #27 in the hole near the tree on the way
-get GS #28 on the ladder
-Give keaton mask to guard
-back to castle, get skull mask
-to kokiri forest
-single bomb hover over ropes
-buy deku stick upgrade from business scrub
-GS #29 from soft soil next to the ladder
-HP #13 from skull kids ocarina game near seed bag shooting place (seed bag later)
-forest stage for 2nd stck upgrade with skull mask, GS #30 from soil
-Plant bean
-through sfm to sarias
-back to lw and get lost
-enter again and go left and teach skullkid sarias for HP #14 then sell skull mask
-to kokiri, GS #31 from soft soil near shop then enter deku tree
-Get slingshot
-GS #32 from compass room
-GS #33 and #34 from basement
-Ground jump to upper ledge
-gohma, hc, kokiri emerald
-suns song, GS #36 behind know it all brothers house
-to HF then to LLR (make sure its daytime)
-milk bottle, epona's song, and HP #15 from mill
-sun's song, GS #37 on wall, #38 on back of corral, #39 in tree, #40 on house window
-to castle
-zelda escape cutsvcene and get OoT and SoT
-get spooky mask
-to kakariko, play suns song to enter at start of night
-get GS #41 from the wall
-GS #42 from soft soil
-hover up to the box for HP #16
-staircase hover to seam for shadow early
-get hover boots
-megaflip out
-play suns song for day
-sell spooky mask to kid
-giants wallet from house of skulltula
-cucco dive to well
-get left alcove key and gibdo key
-get GS #43-45 (left room, right room, like like cell)
-exit well
-back to castle for bunny hood
-to HF, suns song for night then get HP #17 from hole under lone tree near the river
-when you come back up running guy should be there, sell him bunny hood
-back to castle
-treasure chest game for HP #18
-dog sidequest for HP #19
-suns song then bombchu bowling (UUUUUUGGGGGGHHHHHH) for HP #20 and bomb bag 30
-shooting gallery for seed bag upgrade
-HMS for mask of truth
-back to LW, forest stage for nut upgrade, the other nut upgrade from a hole under a rock, seed bag upgrade
-use goron city warp, get bomb bag 40, GS #46 from rock maze and HP #21 from bombing pot
-Get rupee chests in goron city if needed
-exit to dm, kakariko and out to HF
-to castle, buy blue fire
-ToT, SoT, MS
-Adult
---------------------------------------------------------------------
-to kakariko
-get egg
-graveyard
-hookshot
-crushed by door and rerace for HP #22
-windmill hut, HP #23 and song of storms
-to the house talon is in, suns song twice for egg to hatch
-wake him up
-get cojiro
-exit kakariko
-to ZR
-GS #47 from wall near high ledge
-GS #48 from wall near the waterfall (stand on the small fence to reach with hookshot)
-enter ZD
-go to ZF
-GS #49 from above FW fountain
-HP #24 from iceberg
-enter ice cavern
-Enter compass room, HP #25, GS #50
-get blue fire, dupe over milk
-GS #51 and #52
-Iron Boots
-HP #26 from bottom of ZF
-unfreeze KZ (get zora tunic when giving prescription)
-GS #53 next to frozen waterfall
-out to ZR and take warp to LW
-GS #54 from forest stage
-to SFM
-GS #55 from right wall of sfm
-minuet
-play serenade and confirm scarecrow's song
-grab a fish from grotto outside lh
-play minuet
-forest
-GS #56 from vine wall and get key
-to main room
-poe cs skip with poe and go in the ekevator, get GS #57 down there
-back up the elevator
-GS #58 near stalfos room and get stalfos key
-to left outside room and megajump to above ledge and get GS #59 from the right then go in block room
-up the block room and to bow
-back to room with twisted corridor and wallmaster warp to beginning
-use bow on eye in the main room to go right outside room and get GS #60
-back to main room and bk skip
-pg and HC
-forest medallion
-suns song
-GS #61 from top of midos house
-to lw and get odd mush
-to goron city and get goron tunic
-to dmc, get HP #27 from mountain thing and get bolero then back to goron city and to dm
-GS #62 from hookshotting through red rock
-HP #28 from top of dc
-to kakariko, HP #29 from guy above hags house
-get odd potion
-big quiver from archery
-GS #63 above impas house
-HP #30 from impas house
-back to dm, enter dc
-get GS #64 and 65 from the first room on the right
-store a ground jump for pillar
-go up tall pillar to staircase room to get GS #66 and 67
-exit dc
-back to goron city and get GS #68 on the top middle platform
-give potion to girl for saw
-exit to HF, superslide to lon lon
-steal epona from the left side
-get poe from near big group or trees
-dupe bugs over deku nuts
-serenade with oi
-enter wt with hookshot and iron boots
-set fw, ruto, lower water with zl
-bomb cracked wall for key
-light torches for shell blade key
-bomb south floor, get GS #69 in cage
-fw to top and reset it
-trick to open door in midair
-longshot, vortex room GS #70 and key
-fw to top and reset it again
-light 2f torch and enter central tower for GS #71
-head towards bk and get GS #72
-fw to top
-high grab to raise water
-get GS #73 in waterfall room
-bk skip, morpha, hc
-shoot sun for fire arrows
-suns song and get GS #74 from tree
-fire arrows and GS #75
-eponas song
-ride epona to area before gerudo valley, get 2 poes (3 poes)
-get GS #76 from hole on red rock area
-ride to gv
-get GS #77 and 78 behind tent and on big pillar rock
-give saw to carpenter for broken sword
-gf
-GS #79 and HP #31 from fortress and free carpenters for gerudo card
-eponas song and play archery game for big quiver and HP #32
-suns song for GS #80 from other side of archery
-minuet
-leave out to hyrule field
-ss to market
-give 3 poes to ghost collector
-out to hf and get the poe right next to the market
-give it to poe collector
-to tot
-prelude and go back in time
-----------------------------------------------------------------
-to castle
-get dins
-get GS #81 from sos hole
-prelude
-out to hf
-ss to zr
-play songs for frogs for HP #33 and 34
-bolero
-soft soil for GS #82
-prelude and back to adult
-----------------------------------------------------------------
-bolero
-fire temple
-darunia and key in west room
-2 keys in east room
-sot to like like room for GS #83
-push block onto flame pillar
-block clip
-blow up wall for boulder maze GS #84
-scarecrows song to get on inverted pyramid
-GS #85 and 86 in tower
-go through flame curtain room
-superslide through fire maze
-flare dancer and hammer
-sot + hammer at bottom of pit to get key and exit room
-hammer pillar
-hammer blocks out of the way
-poop on torch slugs and fire keese
-GS #87 in like like room
-flare dancer and bk
-volvagia, hc
-get double magic
-up crater and give broken sword to biggoron for prescription
-to goron city and lw warp
-zr warp
-zd, give prescription for eyeball frog and get zora tunic
-hookshot ladder oob to lh
-HP #35 from above house with scarecrows song
-GS #88 from crate inside house
-give frog for eyedrops
-epona to kakariko get poe near silver rock, near lon lon, near ZR (3 poes)
-nocturne cutscene
-HP #36 from skulltula house
-up dm and get GS #89 from behind bombable wall
-get GS #90 from red rock and give biggoron eyedrops
-suns song 6 times for bgs
-nocturne
-dins to open door
-use lens for the truth spinner
-set fw and get key from scythe room
-blow up center path and use key
-past guillotines and across invisible platforms
-GS #91 from invisible scythe room
-back to guillotine room
-silver rupee puzzle for key and GS #92 from spike trap room
-lens to see moving platform
-silver rupee puzzle in spike room
-GS #93 and key from lone skull pot room
-fw to scythe room and cage clip
-GS #94 and zl to move boat
-set fw in maze
-south room and get floormaster key
-skull pots room and get GS #95
-north room and redead clip for bk
-fw back to maze entrance and return to boat room
-shoot bomb pillar
-bongo, hc
-requiem
-GS #96 in boulder room, play sot to remove block
-GS #97 in statue room with longshot
-bombs and df to kill beamos/anubes
-ik, mirror shield, zl for bk
-twinrova, hc
-GS #98 and 99 from desert colossus, get nl
-prelude
-light arrows
-give poes to poe collector
-out to hf and collect remaining poes and any others you may have missed
-bottle 4
-GS #100 at ganons castle
-double defense early
-ganons castle
-golden gauntlets
-end


Title: Re: 100% SS route
Post by: InsomPsycho on January 03, 2011, 08:07:15 PM
Okay. Elm, you still doing this? I know I keep saying I'll do it, then coming back later and saying Okay I'll really do it.

But I have my N64 in my Apartment, with a reliable TV, and more than one v1.0 copy of OoT. Basically every drop of my free time is going into this, because I think it would be really awesome to finally tackle such a beast.

I still need to work on some of the tricks, but I'll be spending a lot of time practicing. Printing the route as I type this, and I'm going to read it over and practice tricks tonight.


Title: Re: 100% SS route
Post by: Elminster on January 04, 2011, 10:06:04 PM
The route needs an edit since ZFG is fucking retarded. The biggest problem I can think of off the top of my head is the GS near the Fire Arrow - it can't be gotten as adult. Another problem is the GS in the hole under the red rock near Gerudo Valley. It's gotten in the route before we get the hammer, so I'll have to move the entire Gerudo's Fortress section into Adult 2. Also, collecting 3 Big Poes with the eyedrop timer going that late in a run is completely out of the question.

Also, I haven't been working on this lately. I've realized I'm not quite as good at the game as I thought I was, and I'll have to put more time into practicing.


Title: Re: 100% SS route
Post by: InsomPsycho on January 04, 2011, 10:35:35 PM
Haha okay I'll see what I can do about verifying/tweaking the route. Might even start from scratch if that would be advisable. I noticed that with the eyedrop timer, also I think something was going on during another timer, but more importantly, why are we getting Biggoron's sword?

Though I love the Biggoron's sword, and it's included in what I think of as 100% completion, we're going by Radix's definition on this, and the sword isn't included. Neither is the goron bracelet so that might help. It does, however, say "all... scale... upgrades" so would skipping the silver scale be out of the question? And I'm not sure if "all arrow upgrades" means magic arrows as well because the rest of those in the context were just capacity.

Also, is deathwarping okay? It's done in the TAS and I've seen it in other SS but I thought it was banned. Maybe that was just save warping. If deathwarping IS allowed, I'd like to consider doing spirit for the early chus, then we can go to the well after jjb and only have to do that once. I'm not sure. I think I'll have to do several test-pseudo-TASes to see what's all faster.


Title: Re: 100% SS route
Post by: ZFG on January 04, 2011, 10:46:55 PM
Deathwarping is allowed but it wont get you out of the desert.  However, SDA will be allowing savewarps soon so you can just do that.  Savewarping would probably impact the route a lot so it should be rewritten from scratch.

Biggorons sword is not specifically listed in the 100% definition but all swords/boots/tunics/shields is.  About the silver scale/goron bracelet thing, you're only required the max upgrade so they can be skipped.


Title: Re: 100% SS route
Post by: InsomPsycho on January 05, 2011, 07:22:04 PM
Deathwarping is allowed but it wont get you out of the desert.  However, SDA will be allowing savewarps soon so you can just do that.  Savewarping would probably impact the route a lot so it should be rewritten from scratch.
http://www.youtube.com/watch?v=e7WS5v1AOMo#t=28m0s
I just rewatched that and noticed he saves and selects not to keep playing. So all he really did is a savewarp, but he used death to reset since mupen doesn't have an actual reset feature. I had been thinking it was a deathwarp.
But thanks for that info, I'll definitely take savewarps into consideration in the new route. Makes spirit early so much easier. Plus, I won't have to get FW until adult, so I can do JJB before bombs! YES!!! :)

Biggorons sword is not specifically listed in the 100% definition but all swords/boots/tunics/shields is.  About the silver scale/goron bracelet thing, you're only required the max upgrade so they can be skipped.
[/quote]Oh okay. Serves me right for trusting the wiki. ("noticable absent... biggoron's sword... zora tunic...")

Edit: I'm not sure why I'm so excited about doing JJB first. haha
I'll take a look at the route that's being used for the segmented run and figure out what I can't do in a SS.


Title: Re: 100% SS route
Post by: ZFG on January 23, 2011, 07:56:56 PM
Made a new 100% SS route using early adult and giants knife adult dot skip to do dc and deku as adult, and also allows prelude for the mask quest.  Its pretty pro

sword shield
wess to kak
half cuccos
botw
deku stick
key
gs in likelike room (gs 1) and hylian shield
get deku shield chest since it was sucked up/burned
actor glitch
lot
well shoes
finish cucco bottle
to castle
gs in guard house (gs 2)
castle
tree gs with damage to 1 heart(gs 3)
wake talon
damage boost skipping boxes (also 1/2 heart)
zeldas letter
lully cs skip
dot skip
adult
savewarp

to kak
egg
dampe
hookshot and hp (hp 1)
shadow early with chus (we should find a setup for chuslide.  with chuslide shadow before hookshot may be faster)
hover boots
leave shadow
suns song
suns song grave hp (hp 2)
to kak (night)
get gs on impas house (gs 4)
hp inside cow room in impas house (hp 3)
to dm
gs behind bombable wall with chu (gs 5)
to dc
blow first wall with chu
hover boots trick to the right and hit switch
chu stairs
switch in armos room
across bridge
to bomb bag
hit rising pillar switch
light eyes
down to lower right path
bomb wall (maybe chu if we have spare)
bomb wall to gs room to the right (gs 6)
hover to gs that usually needs scarecrows (gs 7)
main room
ride pillar
backwards to stairs room
get 2 gs in here (gs 9)
main room
in dodongo head (ss to it?)
get gs in the very back room (gs 10)
maybe get bomb drop in pot
bottle switch trick to kd
kd + hc
kak
wake talon
get cojiro
adults wallet
get 200r from grotto
to dm again
to goron city
goron tunic (can be put off to do buying trick in adult 2)
giants knife
to dmc
if low on health, bolero cs skip then hp, hp before bolero if near full health (hp 4)
back to goron city
lw warp
to sfm
get gs to the side (gs 11)
minuet cs skip
enter forest
key + gs in first room (gs 12)
bottle trick in main room and get basement gs (gs 13)
go back up
gs on the wall near bk skip (gs 14)
stalfos key
oob reload left courtyard
megajump
gs to the right (gs 15)
climb up block room
bow
sw/dw
gs in right courtyard (gs 16)
bk skip
pg 1 cycle with gk + hc + medallion
ss into deku
kill baba for deku nuts
hookshot up vines
slingshot (pause buffer text skip in ss?)
hookshot to top
gs in compass room (gs 17)
break web
2 gs in basement (gs 19)
get on chest near torch and burn web to gohma and web to side room with bow
continue around deku normally to bombable wall and gs (gs 20)(use bow for lighting torches)
go back to main basement room or sw
to gohma
hc and emerald
play suns song
gs on house to the left (gs 21)
get bomb drops from grass if necessary
to lw
trade for odd mush
to goron city
gs on platform (gs 22)
out to dm
gs behind red rock near dc (gs 23)
hp above dc (hp 5)
to kak
get odd potion
to windmill
sos and hp (hp 6)
savewarp

gk clip adult dot skip
prelude
child
savewarp

leave kokiri
ss to kak
give letter to guard (gate will be open but still need to activate keaton)
to dm
gs in soil near dc (gs 24)
climb dm to magic
enter dmc
gs in box (gs 25)
*if low on bombs, theres a 20 bomb chest in the grotto under the rock to the right of the entrance*
hp from climbable wall alcove (hp 7)
megaflip to double magic
enter goron city
light torches to spin pot
hp from pot (hp 8 )
gs from rock maze (gs 26) and get 2 50r chests near gs
bomb bag upgrade from rolling goron
prelude
get keaton mask from mask shop
bolero
gs from soil (gs 27)(this can be moved near any other warp, i just didnt want to renumber the whole thing again)
savewarp

leave kokiri
ss to lh
hp from grotto (hp 9)
lh
gs from soil (gs 28)
gs from behind house (gs 29)
superswim to gs on fire arrow platform (gs 30)
superswim to pond
gold scale + hp (hp 10)
superswim to rutos letter
set scarecrows song
hp for diving in lab (hp 11)
dive to zd
give kz letter
to jabu
normal jabu path 4 gs + boomerang (gs 34)
hc + sapphire
suns song
gs on wall from log (gs 35)
gs from tree near fw (gs 36)
fw
back to zd
light torches for hp near waterfall (hp 12)
to zoras river
gs on ladder (gs 37)
hp from ledge (hp 13)
halfway down zr play zl, suns and sos for frogs (hp 14)
hp from higher ledge (hp 15)
buy 2 beans from bean salesman
gs from tree (gs 38)
to kak
give keaton to guard
prelude
get skull mask
bowling for hp or bomb bag (only 1)
slingshot game for upgrade
to castle
dins fire
gs in sos hole (gs 39)
savewarp

soil gs near shop (gs 40)
get gs on side of know it all bros house (gs 41)
exit kokiri
ss to gv area in hf
get gs in grotto near gv (gs 42)
tp gv
gs on wall (gs 43)
cucco to hp box (hp 16)
gs from soil at bottom (gs 44)
hp behind waterfall (hp 17)
oob back to top
cucco jump
fortress
gtg
ice arrows and extra chus
haunted wasteland
gs in shelter (gs 45)
to colossus
gs from soil (gs 46) and plant bean
enter and exit for requiem
enter again
talk to nabooru
gs on gate in right room (gs 47)
minuet
sarias song
leave sfm to lw
gj to skip owl and go left (nut upgrade gotten as adult)
to forest stage
skull mask deku stick upgrade
gs in soil (gs 48) and plant bean
leave lw and reenter
go to right
get slingshot upgrade
2 skull kid ocarina playing for hp (hp 18)
go to right of lw entrance and teach skull kid sarias song (hp 19)
sell skull mask
gs from soil in left room (gs 49)
business scrub and get deku stick upgrade
prelude
get spooky mask
exit market
swim to land (bridge is up)
gs in hole under tree going to kak (gs 50)
to kak, enter right as it turns night
tree gs, bazaar gs, ladder gs (use isg), hp from roof guy (hp 20)construction gs, skulltula house gs (55 gs)
enter house of gs get rewards (hp 21)
to graveyard
dampes super special fun happy time gravedigging game (hp 22)
soil gs (gs 56)
hover to box on ledge and get hp (hp 23)(can move to after shadow with longshot)
gs on wall (gs 57)
suns song
sell spooky mask
kak
cucco dive to well
2 keys and 2 gs (gs 59)
exit well
exit kak
ss to oot cutscene
oot + sot
get bunny hood
exit castle
make it night
ss to lonely tree grotto to the right (hp 24)
sell bunny hood
ss to llr
4 gs (gs 63)
hp in shack (hp 25)
eponas song
milk bottle
prelude
get mask of truth
bowling for bomb bag/hp (hp 26)
treasure chest game (hp 27)
richard hp (hp 28)
buy blue fire maybe?
minuet
backtrack to forest stage and get nut upgrade
take lw warp to zr
finish frog songs (hp 29)
prelude
dot skip again
adult

minuet
exit sfm to lw
deku nut upgrade under rock
gs from forest stage bean (gs 64)
trade odd potion for saw
megaflip to bridge and go out to hf
ss to lon lon
steal epona over gate closest to gv
get the 2 big poes near gv
to gv
trade saw for broken sword
2 gs on walls in gv (gs 66)
to gf
gerudo card
gs on fortress wall (gs 67)
hp chest (hp 30)
gerudo archery for hp and quiver (hp 31)
gs on far archery target (gs 68)
bolero
trade broken sword for prescription
down the wall and get gs behind red rock (gs 69)
savewarp/prelude

deliver 2 poes
to zr and get 2 poes on the way
get 2 gs up the river (gs 71)
zd
zf
ice cavern
3 gs 1 hp (gs 74) (hp 32)
serenade and iron boots
exit ice cavern
hover to oob area and get gs w/o silver gaunts (gs 75)
hp on iceberg (hp 33)
hp at bottom of fountain (hp 34)
back to zd
unfreeze kz for eyeball frog and zora tunic
gs on side of waterfall (gs 76)
oob to lh
scarecrows song
use scarecrows to get hp on top of lab (hp 35)
enter lab
get gs in crate at bottom of water (gs 77)
get eyedrops
bolero trick to deliver eyedrops
bgs
serenade
water temple
5 gs (gs 82)
longshot
morpha hc medallion
gs on tree (gs 83)
fire arrows
bolero
fire temple
5 gs (gs 88)
hammer
volvagia hc medallion
requiem
enter spirit
gs on adult side behind sot block + key (gs 89)
exit spirit
send chu straight forward to kill 000 skulltulas
collect both gs (gs 91)
get nl
ss back to spirit
ride bean
get hp (hp 36)
ss to seam
longshot silver gaunts chest
get gs on top of child side (gs 92)
ss to mirror shield
regular path up to lowering mirror platform
gs on far left wall (gs 93)
gs on child side room with chu chest (gs 94)
twinrova hc medallion
savewarp/prelude
drop off 2 poes
get 2/3 poes in hf then go to kak
nocturne
quiver upgrade from shooting gallery
nocturne
shadow
5 gs (gs 99)
ice arrows on bongo
hc + medallion
savewarp/prelude
light arrows
drop off poes
finish poes
ganons castle gs (gs 100)
double defense
castle
gold gaunts
tower
winnar

I think a similar route can by used for seg'd too.


Title: Re: 100% SS route
Post by: Kaztalek on January 24, 2011, 03:23:54 AM
ss with a savewarp?????????????????????????????????


Title: Re: 100% SS route
Post by: aleckermit on January 24, 2011, 05:37:47 PM
ss with a savewarp?????????????????????????????????

savewarp/prelude in one spot.

I assume you can just replace the savewarps with walking.



Title: Re: 100% SS route
Post by: Kaztalek on January 24, 2011, 10:10:20 PM
savewarp/prelude in one spot.

I assume you can just replace the savewarps with walking.


good luck with reverse dot skip


Title: Re: 100% SS route
Post by: Pokey on January 25, 2011, 03:41:26 AM
ZFG should make a route for single segment. 100% RTA is pointless.


Title: Re: 100% SS route
Post by: Runnerguy2489 on January 25, 2011, 04:15:15 AM
Made a new 100% SS route no one will ever run.
Fixed.


Title: Re: 100% SS route
Post by: Venick409 on January 25, 2011, 04:55:36 AM
ZFG should make a route for single segment. 100% RTA is pointless.

lol


Title: Re: 100% SS route
Post by: ZFG on January 25, 2011, 06:19:52 AM
Made a new 100% SS route no one will ever run.
Fixed.
Implying the main purpose of this route was to get a 100% SS done and not a skeleton for a new 100% segd route.


Title: Re: 100% SS route
Post by: ING-X on January 26, 2011, 02:11:05 AM
SS honestly shouldn't exist imo; RTA is exactly the same thing without dumb radix rules. Really I think RTA should just replace SS on SDA and still be called SS.


Title: Re: 100% SS route
Post by: Pokey on January 26, 2011, 02:40:41 AM
I've never hit a Steven before.