ZSR Forums

=> Link's Awakening => Topic started by: pointer on October 06, 2014, 06:23:11 PM



Title: Almost 100% consistent Blob quickkill
Post by: pointer on October 06, 2014, 06:23:11 PM
A few days ago I was watching ZanderGothSRL's stream, he was speedrunning the any% category and killed the Blob whilst looking sideways. This made me think that maybe you could stand on a certain pixel that will hit Blob without having to do the quickspin and perform the quick kill from there. About 10 minutes of trying gave me these results: https://www.youtube.com/watch?v=kB3DELkTv4Q&feature=youtu.be (https://www.youtube.com/watch?v=kB3DELkTv4Q&feature=youtu.be)
It's practically 100% if you manage to line yourself up with the pixel. For further explanation, check the video description.


Title: Re: Almost 100% consistent Blob quickkill
Post by: Tompa on October 07, 2014, 07:37:07 AM
You don't really need a setup or anything. You can just stand still when you land into the room and you are at the right pixel for a spinattack.


Title: Re: Almost 100% consistent Blob quickkill
Post by: pointer on October 07, 2014, 06:16:47 PM
You don't really need a setup or anything. You can just stand still when you land into the room and you are at the right pixel for a spinattack.
That's not quite true. The first hit is indeed really easy to hit, however the second one requires timing, and is often missed by runners. This setup makes it a lot easier to get the quick kill.