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=> Ocarina of Time => Topic started by: lovage on July 26, 2011, 12:48:28 AM



Title: Better Child Dungeon Routes?
Post by: lovage on July 26, 2011, 12:48:28 AM
With the discovery of aqua escape, can the route for a Child Dungeons run be improved substantially?
I don't have enough experience with the game to time these things in my head, so I'm wondering if any other zelda players have any ideas for speeding up this race.

I was thinking of using this route, it'll be way funner since you don't have to sit thru like 20 minutes of cutscenes in the very beginning lol.

Kokiri Sword
Aqua Escape
Botw
Deku shield in Botw (same room that you actor glitch. equip shield right now if you're not scared of the 2 fire keese in that one room in DC)
Chus
savewarp to your house

Lost woods to goron city
complete DC (equip shield for chu megaflip, bomb hover in the block room to avoid like 6 keese.)
Run to zoras river
KZ skip
complete jabu jabu
savewarp to your house

beat deku tree
chu megaflip onto the bridge from lost woods
superslide to castle and win


So imma be practicing this run cuz it's way funner (spaces out the cutscenes, skips fairy ocarina) let me know if I'm missing something

What do you guys think?!?!?!?



Title: Re: Better Child Dungeon Routes?
Post by: Runnerguy2489 on July 26, 2011, 02:02:18 AM
This is the route I have yet to test but thought of as soon as aquaescape was found:

-Sword
-Shield
-Deku Tree
-Aquaescape
-Botw and chus
-Up ZR
-Jabu
-Savewarp
-LW to GC
-DC
-Kak to Hyrule
-OoT

Only issue with this route is it uses all 10 chus and you cannot make a mistake with one.