Title: The mysteries of Contortion hovering Post by: Cosmo on June 05, 2010, 09:32:44 AM if you do this to get to ganon's castle from the white stone bridge thing, you have a 5 frame window to pull and shielddrop the chu
if you do it the way back, it doesn't work most of the time if you do it to get to fire arrows, you have a 2 frame window it changes depending upon your angle and area you're in. it doesn't make much sense at all. wtf is going on here? http://www.youtube.com/watch?v=t52Hy6G2rQA Title: Re: The mysteries of Contortion hovering Post by: Cosmo on June 05, 2010, 11:23:27 AM actually I think i figured this out
http://www.youtube.com/watch?v=VMPPDWLgozs http://www.youtube.com/watch?v=EgSTPQ2MtNQ try this in more places and youll notice a pattern Title: Re: The mysteries of Contortion hovering Post by: Pokey on June 05, 2010, 10:55:01 PM My trick is too epic for the game to handle.
Title: Re: The mysteries of Contortion hovering Post by: Pokey on June 25, 2010, 05:09:37 PM Ok I think I just destroyed Cosmo's theories. So I was testing out a few things on Mupen today... I found out that you can hover from Ganon's Castle to ledge. But the catch is, you have to be in Z target for hover like normal, after one hover, you must lose Z target and target again. I will test a little more to confirm this.
EDIT: You don't have to Z target, I just got 3 in a row without but used a savestate. Went back to the savestate and used Z target. Couldn't get multiple ones. |