Title: [Mod] Project 3rd Quest Post by: Ideka on June 16, 2015, 11:05:41 AM (http://i.imgur.com/D4snu8M.png)
Click here (https://www.youtube.com/watch?v=i29BmvQ1Yw4) to watch the first trailer! Info: Project 3rd Quest is an ongoing WIP OoT mod. Its goal is to modify and add lots of content (such as a new storyline, an entirely new overworld, new dungeons, new characters and even new items!) to the engine of Ocarina of Time. More trailers and even more screenshots are planned to be released soon, so stay tuned! Screenshots: (http://i.imgur.com/v1gXcKd.png) (http://i.imgur.com/lEEyGKd.png) (http://i.imgur.com/FDz3r4M.png) Credits:
Title: Re: [Mod] Project 3rd Quest Post by: aterraformer on June 16, 2015, 05:57:26 PM Looks nice but the custom graphics are going to pretty much kill any chance of playing this on console (https://static-cdn.jtvnw.net/emoticons/v1/86/1.0)
edit: Try and use this http://www.smwcentral.net/?p=viewthread&t=78265 (http://thread) for reference. It is about Super Mario 64 hacks but I believe it is still relevant. I would also try and avoid using the debug rom since it is so bugged. Title: Re: [Mod] Project 3rd Quest Post by: Ideka on June 24, 2015, 11:11:30 PM Thanks. And yes, I'm sorry to say that the software we use to convert our models into the F3DEX2 format will prevent the mod from being playable on the real N64. However, we are looking into making it playable on Wii's virtual console for the sake of you speedrunners.
Also, a new teaser trailer for the upcoming demo patch has been released! Click here (https://www.youtube.com/watch?v=EidZms3XzXo) to watch it! Title: Re: [Mod] Project 3rd Quest Post by: aterraformer on June 25, 2015, 05:10:03 PM playable on Wii's virtual console Great! I would much prefer to play on VC than a PC emulator. |