Title: Idea about possible new glitch? Post by: TaCqz on March 30, 2015, 05:40:35 PM Hey guys, I had an idea about a possible glitch. I think someone already had this idea, if so, or it seems impossible, then pls just write it down here and close the topic.
I thought of an way to improve some routes, when I had the idea to use ocarina items right at the beginning of a loading zone. Would it have any consequences? Maybe it then loads the next area, but only textures and physics? This could result in a way to skip the animation with salia when leaving the kokiri forest. Does something like this be possible? Title: Re: Idea about possible new glitch? Post by: mzxrules on March 30, 2015, 11:24:37 PM Many people have wondered about this before. A key problem to this theory is that Link's instance (which stores many of the variables we manipulate for glitches) is deconstructed when going through a loading zone, so even if you get Link into a weird state like Ocarina Items, it won't affect anything because Link's state will no longer be referenced when loading the next area.
Title: Re: Idea about possible new glitch? Post by: TaCqz on March 30, 2015, 11:31:23 PM Many people have wondered about this before. A key problem to this theory is that Link's instance (which stores many of the variables we manipulate for glitches) is deconstructed when going through a loading zone, so even if you get Link into a weird state like Ocarina Items, it won't affect anything because Link's state will no longer be referenced when loading the next area. I undestand. Im going on searching for new ways to improve routes. |