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=> Ocarina of Time => Topic started by: TaCqz on March 28, 2015, 09:51:36 PM



Title: Any % Deku Tree Blue Potion glitch problem!
Post by: TaCqz on March 28, 2015, 09:51:36 PM
Hey Guys,
I am a pretty new Speedruner, but im already pretty good. But I got one issue on the new route of OoT any%. Before explaining, I use Project64 for training purpose, nothing else. Now the explenation:

If I try to get the bottle you can get in the Deku tree, and I jump into the water, my game crashes and closes. Does anyone know how to fix this? Maybe another emulator, or another Video plugin?

greetings,
TaCqz


Title: Re: Any % Deku Tree Blue Potion glitch problem!
Post by: Squirelofjustice on March 28, 2015, 11:28:28 PM
There are certain versions that crash. One of them I know to be iQue which is why it doesn't hold WR anymore.


Title: Re: Any % Deku Tree Blue Potion glitch problem!
Post by: TaCqz on March 28, 2015, 11:33:10 PM
There are certain versions that crash. One of them I know to be iQue which is why it doesn't hold WR anymore.

Could you tell me wich versions dont crash? Im using the Japanese version.


Title: Re: Any % Deku Tree Blue Potion glitch problem!
Post by: ikswozol on March 29, 2015, 12:59:55 AM
Rice video 1.6.3 doesn't crash, I believe


Title: Re: Any % Deku Tree Blue Potion glitch problem!
Post by: TaCqz on March 29, 2015, 02:11:48 AM
Rice video 1.6.3 doesn't crash, I believe

Thank you very much!! It works very well! But theres another problem now: The subscreen (invenory) is reaaally hard delayed. The subscreen delay fix (801DA5CB 0002) doesnt works for me :/


Title: Re: Any % Deku Tree Blue Potion glitch problem!
Post by: nickenator8 on March 29, 2015, 03:14:59 AM
Use the Glide64 graphics plugin and under settings uncheck "enable frame buffer emulation". Glide doesn't have the annoyingly slow pauses or the GIM crash, just know that any runs on emulator won't be verified, and probably won't be accepted if you're using a different graphics plugin. VC is the only version that can do this route and get verified.


Title: Re: Any % Deku Tree Blue Potion glitch problem!
Post by: TaCqz on March 29, 2015, 02:47:00 PM
Use the Glide64 graphics plugin and under settings uncheck "enable frame buffer emulation". Glide doesn't have the annoyingly slow pauses or the GIM crash, just know that any runs on emulator won't be verified, and probably won't be accepted if you're using a different graphics plugin. VC is the only version that can do this route and get verified.

If I uncheck "Frame buffer emulation" the inventory is still delayed, and the background gets white. If it is checked, the inventory isnt delayed..

Edit: If it is unchecked, the blue potion glitch works, but the inventory is crap. Its not delayed anymore, it now just is black in the background. Any Ideas? And I know it isnt valid using Emulators, it´s just for training purpose.


Title: Re: Any % Deku Tree Blue Potion glitch problem!
Post by: Jbop on March 29, 2015, 05:28:41 PM
VC is the only version that can do this route and get verified.

and GameCube 8)