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=> Ocarina of Time => Topic started by: mzxrules on January 08, 2014, 10:49:28 AM



Title: Wrong Warp Setups Thread
Post by: mzxrules on January 08, 2014, 10:49:28 AM
Because I keep forgetting them all and keep not adding them to ZSR. What I need are both the "cutscene skip" setups, and the "warp" setups.

1. "Cutscene skip" setups are basically the tricks needed to hit the wrong warp on the correct frame. These will only differ if you are using NTSC vs PAL. If you have a PAL setup, please note it as such.
2. "Warp" setups are the various actions needed to successfully warp. These aren't only version dependent, they can also be dependent on the language.

Check the Warp Results By Scene (http://zeldaspeedruns.com/oot/wrongwarp/warp-results-by-scene) page first: if the wrong warp takes you to one of the areas listed under "Scenes With Alternate Setups" I don't need to know what version was used, or the last cutscene watched unless something incredibly bizarre occurs.
Otherwise, list the following:

  • The Game version, Region, and Language
  • The blue warp used
  • The entrance you would expect to normally end up at (ex. Deku Tree Ganondoor would be Gohma->Deku Tree)
  • The last cutscene watched (most but not all cutscenes can be found here (http://zeldaspeedruns.com/oot/wrongwarp/cutscene-pointer-values), different last cutscenes should be treated as a different setup)
  • The wrong warp method used: Death, Ganondoor, Trade Timer, Farore's Wind, other?
  • List any important actions that might have to be performed to set it up (ex. Ganondoor backup strats, specifics on where Farore's Wind was cast)
  • Explain what the end result is, and any weird side effects that occur

Here's a template to copypaste if you want to use it

Common Name:
Version/Language:
Blue Warp:
Entrance:
Last Cutscene:
Method:
Extra Setup:
Result:


Title: Re: Wrong Warp Setups Thread
Post by: mzxrules on January 08, 2014, 10:58:45 AM
A starter list of known "Warp" setups. Maybe I'll integrate this data into Ocarinabot somehow.

Common Name: Ganondoor (Deku Tree),
Version/Language: All,
Blue Warp: Deku Tree,
Entrance: Gohma->Deku Tree,
Last Cutscene: Deku Tree Intro,
Method: Ganondoor,
Extra Setup: None,
Result: Warps you into Tower Collapse

Common Name: Ganondoor (Deku Tree),
Version/Language: V1.0J; V1.0U,
Blue Warp: Deku Tree,
Entrance: Gohma->Deku Tree,
Last Cutscene: Title Intro (Hyrule Field),
Method: Ganondoor,
Extra Setup: Pause in Link's House,
Result: Warps you into Tower Collapse


Title: Re: Wrong Warp Setups Thread
Post by: Jbop on January 08, 2014, 05:07:59 PM
Common Name: (I dub thee "Brodoor")
Version/Language: All
Blue Warp: Dodongo's Cavern
Entrance: Dodongo's Cavern Boss -> Dodongo's Cavern
Last Cutscene: Title Intro
Method: Boss Door
Extra Setup: Tons of explosives
Result: Warps to Know-it-All Bros. House

Common Name: (Mosock) 1080
Version/Language: All
Blue Warp: Fire Temple
Entrance: Fire Temple Boss -> Fire Temple
Last Cutscene: Title Intro
Method: Boss Door (Loading zone in this case)
Extra Setup: N/A
Result: Warps to Tower Collapse

Common Name: N/A
Version/Language: All
Blue Warp: Dodongo's Cavern
Entrance: Dodongo's Cavern -> Dodongo's Cavern Boss
Last Cutscene: Title Intro
Method: Trade Item Timer
Extra Setup: Dupe bottle over trade item
Result: Warps to Deku Boss Room

Common Name: N/A
Version/Language: All
Blue Warp: Deku Tree
Entrance: Deku Tree -> Deku tree
Last Cutscene: Hyrule Field Intro
Method: Trade Item Timer
Extra Setup: Dupe bottle over trade item
Result: Warps to Shadow Boss Room

More:

Common Name: Eyeball Frog Ganonless?
Blue Warp: Fire Temple
Entrance: Eyeball Frog Expiration -> Zora's Domain
Method: Trade Item Timer
Extra Setup: N/A
Result: Warps to credits in Lon Lon Ranch

Common Name: N/A
Blue Warp: Deku Tree
Entrance: Eyeball Frog Expiration -> Zora's Domain
Method: Trade Item Timer
Extra Setup: N/A
Result: Warps to Epona's Song Cutscene (don't learn the song)

Common Name: N/A
Blue Warp: Deku Tree
Entrance: Eyeball Frog Expiration -> Zora's Domain
Method: Trade Item Timer
Extra Setup: N/A
Result: Warps to Epona's Song Cutscene (don't learn the song)

Common Name: Double Wrong Warp (one kind at least)
Version/Language: All
Age: Adult
Blue Warp: Deku Tree
Entrance: Death Mountain Trail -> Dodongo's Cavern
Last Cutscene: Title Intro
Method: Death
Extra Setup: Perform a trade item wrong warp with duped bottle over the trade item slot on the DC blue warp to arrive in the Deku Tree Boss Room, then pause and unpause.
Result: Warps to Gerudo Training Grounds


Will add more later...

I'll add age-related stuff later.
Video of the Brodoor ww if you want to see, mzx: http://www.youtube.com/watch?v=UXHNR0zokmU
      Another reason we have to figure out what causes Link to run or walk when going through boss doors...


Title: Re: Wrong Warp Setups Thread
Post by: mzxrules on January 08, 2014, 06:56:48 PM
Brodoor is actually possible? And I guess age will have to be added in too...


Title: Re: Wrong Warp Setups Thread
Post by: TyranitarTime on January 09, 2014, 12:42:10 PM
Yeah, Brodoor works. I tested it a few months ago along with Jbop (with cheats) and it turned out that it worked.
Jbop did it legit with tons of bomb and chu hovers.


Title: Re: Wrong Warp Setups Thread
Post by: keymakr on January 09, 2014, 09:10:50 PM
O.O how the heck do you keep the blue warp unloaded?


Title: Re: Wrong Warp Setups Thread
Post by: Jbop on January 09, 2014, 10:32:11 PM
O.O how the heck do you keep the blue warp unloaded?

There's a vid in my first post if you didn't see, and its just all (really precise and dumb) camera manipulation.