Title: Cleaning up Dead Ends in EMS for good! Post by: Airikita on April 03, 2013, 01:27:58 AM I recently found a video someone did to get the bomb bag from Iza (without warp-stealing) and open up the river for the canoe game:
http://www.youtube.com/watch?v=FZ4unGFwCQI This will allow access to the infinite bomb arrow glitch. During EMS, you can rupee dive or Midna dive to get INFINITE BOMB ARROWS! Now you can save Ilia, finally defeat King Bulblin on the bridge, and get the Zora Armor. This will allow access to the Coral Earring, meaning no more dead end for Wii players to get to Ice Mansion. The Rupee Dive will be the tricky part, but cleaning up the pieces that EMS leaves behind is making me realize that EMS has no benefits other than a fun glitch... that is, unless there's a breakthrough where this comes in handy. Title: Re: Cleaning up Dead Ends in EMS for good! Post by: ING-X on April 03, 2013, 01:34:23 AM EMS dead-ends have been fixed since 2008 with the discovery of Map Glitch. Learn to TP. :P
You can get zora armor and coral earring with EMS by using bombs to beat King Bulblin if you're on Wii without map glitch. The boomerang thing with infinite bombs and arrows is unnecessary. Title: Re: Cleaning up Dead Ends in EMS for good! Post by: Pheenoh on April 03, 2013, 01:51:57 PM Pretty much what Ing said. Also, this page suggests that there is a way to do map glitch on all Wii versions, making EMS have no dead ends on any version except GCN Japanese (the removal of loading triggers when you warp away acts differently in this version alone, for whatever reason): http://www.zeldaspeedruns.com/tp/tech/map-glitch
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