Title: BiT Warp edited maps / download Post by: Kazooie on March 31, 2012, 08:49:46 PM Like I said before. I like to see all SS maps edited where you can bit warp. I did this with emulator and savestates to make this. It was pretty fast but still so much time consuming. I'm glad it's finally done. Rar file in this post will contain edited maps and unedited maps if somebody wanna make better editing job than me.
I mainly did this because I want to see those pictures on ZSR page where you can easily see where each statue will take you. In maps red dots mean OoB and where you cannot move. Like in desert sand you get instath death when you fall to sand. Green means you can move in that area. Sometimes you need to move little bit away from statue able to move in some green dot areas. I think you get the point what I mean. Somebody else can edit that SS page with those pictures as they feel like. I'm not that good at that and my english sucks so... You can also download those pictures for yourself if you want. Download them from here: SS BitW Maps.rar - 43.2 MB (http://uploading.com/files/352d6ame/SS%2BBitW%2BMaps.rar/) I hope I got all maps now. Skykeep need to be tested more because you can move rooms there. But those are the locations where you warp. Here is few examplesfor those who doens't wanna download them. http://i40.tinypic.com/34pz5zp.jpg http://i40.tinypic.com/2ikxesh.jpg Comments and feedback is welcome! And be sure to tell what you think! Title: Re: BiT Warp edited maps / download Post by: TestRunner on April 01, 2012, 01:01:34 AM Seems good. I'm busy atm, so I can't spend the time adding this to the SS page yet. The pics are pretty big so I'll probably shrink/crop them before uploading them. You are missing the Digging Mitts Cave (or whatever that area is called), pretty minor. also, I'm surprised by the skykeep one; I didn't realize so many were in-bounds. I know like 2-3 people said that they had thoroughly tested Skykeep, but I can't shake the feeling that there's something you can do with proper arrangement of rooms. I should really test it myself to satisfy my curiosity, although even if I do find anything, I doubt it would be faster.
Title: Re: BiT Warp edited maps / download Post by: Kazooie on April 01, 2012, 08:12:18 AM In skykeep I just tested those warp locations and didn't move any rooms. That is one what needs to be tested. And I totally forgot about digging mitts cave. I'll add that one right away and upload whole zip file again. And btw those arrows means you warp out of the map where you cannot see link at all. Idk if there is better way to edit it than those arrows.
EDIT: I uploaded all files in one rar file now and it's on first post. It also have digging mitts cave included as well. Title: Re: BiT Warp edited maps / download Post by: Abahbob on April 06, 2012, 12:50:42 AM I suppose I can get some pages for this up tonight. Looks good, too bad no one listened back ages ago when I suggested and started this. Good job taking initiative.
Hey, would you mind if I make the dots more visible and lowered the resolution? Otherwise it would be too big to upload. Title: Re: BiT Warp edited maps / download Post by: Kazooie on April 06, 2012, 08:58:32 AM Of course! Go on and do whatever you see to be best solution. I just wanna see them up on pages! :)
Title: Re: BiT Warp edited maps / download Post by: Abahbob on April 06, 2012, 09:28:11 PM Okay Kazooie, it's up at http://zeldaspeedruns.com/ss/BiT/back-in-time-warp-bitwarp (http://zeldaspeedruns.com/ss/BiT/back-in-time-warp-bitwarp). I need a few more images. The ones that are in normal font don't have images right now. I'm not sure which maps they actually are, because I didn't make the table. If you could get me those, that would be great. I hope you enjoy it so far!
Ah, I don't think there is a statue in the great tree. Seems to be referring to the statue on top of the tree. Gonna delete that. Title: Re: BiT Warp edited maps / download Post by: Kazooie on April 08, 2012, 08:29:35 AM They are looking great so far. Great job with it! About checking those normal font maps. There is lanayru caves listed in table. That cave doesn't have save statue at all so you can also delete that one as well. What that boat hangar map means? If you are refering to sandship I think bitwarp always warps you to boss key room no matter where you save in sandship.
And why you need map for skyloft? i don't think anyone use bitwarp there and it's pretty easy to understand why. Of course I can edit map for you from skyloft if you want. You could also number warp locations to table. Like bazaar one is three and so on. Did I forget anything? Title: Re: BiT Warp edited maps / download Post by: CloudMax on April 08, 2012, 12:29:01 PM They are looking great so far. Great job with it! About checking those normal font maps. There is lanayru caves listed in table. That cave doesn't have save statue at all so you can also delete that one as well. What that boat hangar map means? If you are refering to sandship I think bitwarp always warps you to boss key room no matter where you save in sandship. And why you need map for skyloft? i don't think anyone use bitwarp there and it's pretty easy to understand why. Of course I can edit map for you from skyloft if you want. You could also number warp locations to table. Like bazaar one is three and so on. Did I forget anything? Maps for skyloft is not really required, it is just that it would look better with a completed list, and people won't have to ask about it incase they do not know much about BiT. The map would also display the 4 statue locations, which is a good thing. Also, BiTWarp is useful in Skyloft. That is what you use in the speedrun to skip ceremony intro for example. :P (Do not confuse this with BiTSave which warps you to BiT skyloft.) The maps should be updated with colored outlines around each area in the map. This will make it easier for people new to BiT to understand how for example fire sanctuary works. Title: Re: BiT Warp edited maps / download Post by: Abahbob on April 09, 2012, 12:33:14 AM Okay, I'll get on it in a minute, gotta get some stuff done right now. Yeah, a Skyloft map would be good, just so people can see the trend.
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