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=> Ocarina of Time 3D => Topic started by: Maxx on June 22, 2011, 05:09:16 PM



Title: RBA discoveries
Post by: Maxx on June 22, 2011, 05:09:16 PM
go


Title: Re: RBA discoveries
Post by: Cosmo on June 22, 2011, 05:13:12 PM
empty = 20
fairy = 24
fish = 25
bugs = 29

Nuts -> Nut slot
Bombs -> Bomb slot
Bow -> Bow slot
Dins -> Dins slot
bombchus -> hook/longshot slot
fw -> lens slot
hammer -> NL slot
NL -> Bottle 2
bottle -> bottle 3
green pot -> adult trade item
blue pot -> child trade item


Title: Re: RBA discoveries
Post by: Ecko on June 22, 2011, 09:29:11 PM
i wonder how the b button is linked to c-right button, you have no c-button on 3ds.


Title: Re: RBA discoveries
Post by: Cosmo on June 22, 2011, 10:33:58 PM
it uses II instead of c-right


Title: Re: RBA discoveries
Post by: Ecko on June 23, 2011, 12:10:24 PM
another question is are medaillons linked with broken goron sword and poacherĀ“s saw with warp songs etc. ?


Title: Re: RBA discoveries
Post by: CloudMax on June 23, 2011, 12:52:21 PM
another question is are medaillons linked with broken goron sword and poacherĀ“s saw with warp songs etc. ?

Mushroom is linked with medallions
Potion is linked with warp songs
Pocket Egg is linked with gauntlets (someone correct me if I'm wrong)


Title: Re: RBA discoveries
Post by: Majora MIM on June 23, 2011, 04:05:24 PM
Yeah, the best route is get pocket egg, Ice cavern for iron boots, warp to lake and RBA pocket egg for adult wallet (and gauntelet but no use for them), RBA mushroom ,get 200 rupee (easy) for giant knife and buy it. Mushroom timer will warp you back to lost wood, go to forest temple and get bow. Savewarp to ToT. Megaflip trial skip.


Title: Re: RBA discoveries
Post by: UchihaSasuke on June 23, 2011, 06:50:55 PM
why do you need iron boots?

i understand the giant knife since it is for using the MS again but not the other one.


Title: Re: RBA discoveries
Post by: CloudMax on June 23, 2011, 07:07:12 PM
why do you need iron boots?

i understand the giant knife since it is gor using the MS again but not the other one.

Both stealing the Fishing Rod, and the Disabled B method requires you to have iron boots.
So we can not start RBA without iron boots.


Title: Re: RBA discoveries
Post by: UchihaSasuke on June 23, 2011, 07:20:28 PM
oh. i thought it could be any usable item.


Title: Re: RBA discoveries
Post by: Maxx on June 23, 2011, 07:30:01 PM
Yeah, the best route is get pocket egg, Ice cavern for iron boots, warp to lake and RBA pocket egg for adult wallet (and gauntelet but no use for them), RBA mushroom ,get 200 rupee (easy) for giant knife and buy it. Mushroom timer will warp you back to lost wood, go to forest temple and get bow. Savewarp to ToT. Megaflip trial skip.

A) Do you have enough time to get from Kakariko to Zora's Domain, then from the warp pad in LH to the fishing pond without the egg hatching?
B) What is GK for? I think GK would be needed if you do Light Arrows on B, but for regular medallion RBA I don't think it's necessary.
C) Gauntlets will be useful if we can ever skip Goron Bracelet as child (which I think is already possible in MQ) for Forest Temple block room, so it's worth noting.


Title: Re: RBA discoveries
Post by: qwerty1605 on June 23, 2011, 07:46:12 PM
The Giants knife allows you to get the Master Sword back without having to go back in time, which skips beating the forest temple.


Title: Re: RBA discoveries
Post by: Maxx on June 23, 2011, 08:22:40 PM
The Giants knife allows you to get the Master Sword back without having to go back in time, which skips beating the forest temple.

You don't get it back during the Light Arrow cutscene? or by savewarping (possibly more than once)?


Title: Re: RBA discoveries
Post by: CloudMax on June 23, 2011, 08:37:30 PM
You don't get it back during the Light Arrow cutscene? or by savewarping (possibly more than once)?

I can confirm that double savewarp does not give you master sword back.
You just keep deku stick on B.
And you do not get it back during LA cutscene as far as I know.


Title: Re: RBA discoveries
Post by: darkszero on June 23, 2011, 11:58:40 PM
Considering Deku Sticks are usable as adult, would it be possible to use these instead of the sword?


Title: Re: RBA discoveries
Post by: Cosmo on June 24, 2011, 12:56:29 AM
Does anybody know if all the LSE is stored the same way, but using different items on II?


Title: Re: RBA discoveries
Post by: Nitroturbostar on June 24, 2011, 05:23:54 PM
Considering Deku Sticks are usable as adult, would it be possible to use these instead of the sword?

You mean, grab some stick instead of getting the giant knife? When bottle is on B, does getting sticks put them back on B?


Title: Re: RBA discoveries
Post by: qwerty1605 on June 25, 2011, 04:56:50 PM
If you have a bug on II it alters your arrow count and I got Hoverboots on B ;D! I had 29 arrows and 18 deku nuts idk which one did it and an empty bottle on B with a bottled fish on II went back in time and forward through time and had them on B. If it helps arrows were equipped to I as Adult but Deku nuts weren't equipped as kid or adult.


Title: Re: RBA discoveries
Post by: CloudMax on June 25, 2011, 05:01:39 PM
It is now possible to RBA as young link!
http://www.youtube.com/watch?v=xOsAAxglBRU


Title: Re: RBA discoveries
Post by: Maxx on June 25, 2011, 07:18:59 PM
Cojiro is not quiver/bag

I RBAd Pocket Cucco and Cojiro and didn't notice anything different with either of them.


Title: Re: RBA discoveries
Post by: Grimic on June 25, 2011, 07:47:30 PM
Pocket Cucco affects maximum Deku Sticks and nuts.

I could have sworn Cojiro did something too, but I don't remember what it was.


Title: Re: RBA discoveries
Post by: UchihaSasuke on June 25, 2011, 08:54:52 PM
something i thought about yesterday was...

what happens when you RBA with iron/hover boots on II?


Title: Re: RBA discoveries
Post by: CloudMax on June 25, 2011, 09:01:12 PM
I think we have a problem.
On n64, light arrow BA is 18 deku nuts and fish.
On 3ds, hoverboots BA is 18 deku nuts and fish.

So, if we do not find the new value of light arrow, we're screwed.


Title: Re: RBA discoveries
Post by: qwerty1605 on June 25, 2011, 10:56:22 PM
Light Arrow B ;D! I had 18 arrows and bug on II with an Empty bottle on B. Arrows were not equiped.


Title: Re: RBA discoveries
Post by: mzxrules on June 26, 2011, 01:30:07 AM
The interesting thing about that is that, is that the Arrow slot is two slots off of what it is for 64.
What someone needs to do is figure out exactly where boots fit into the extended inventory.


Title: Re: RBA discoveries
Post by: darkszero on June 26, 2011, 04:55:44 AM
I just did some research of how the C Buttons work and what could be RBA effect of the Iron/Hover Boots in the 64 version.
In the 64, Iron/Hover Boots are ID 69 and 70, therefore when you RBA then you're altering the addresses 0x8011A689 and 0x8011A68A. However, I have no idea of what does these addresses do. They sit between the address for Dungeons Items and the Dungeon Keys.

Based on what CloudMax, I would assume Hover Boots new ID is 18 and Light Arrows got moved somewhere. If this is true, RBA with the Hover Boots in the 3DS will act the same as RBA with Light Arrows did in the 64.

I can't test more things because I still don't have the game =[


Title: Re: RBA discoveries
Post by: CloudMax on June 26, 2011, 08:03:57 AM
I just did some research of how the C Buttons work and what could be RBA effect of the Iron/Hover Boots in the 64 version.
In the 64, Iron/Hover Boots are ID 69 and 70, therefore when you RBA then you're altering the addresses 0x8011A689 and 0x8011A68A. However, I have no idea of what does these addresses do. They sit between the address for Dungeons Items and the Dungeon Keys.

Based on what CloudMax, I would assume Hover Boots new ID is 18 and Light Arrows got moved somewhere. If this is true, RBA with the Hover Boots in the 3DS will act the same as RBA with Light Arrows did in the 64.

I can't test more things because I still don't have the game =[

Light arrow didnt move. It is I that were confused.
To get hover boots on B you get 18 deku nuts and fish.
To get Light arrow on B you get 18 arrows and bugs.

So basically, I got confused as they both had 18, but they both should work perfectly.


Title: Re: RBA discoveries
Post by: Cosmo on June 26, 2011, 08:15:29 AM
Quote from: CloudMax link=topic=770.msg12130#msg12130 date1309075437
Light arrow didnt move. It is I that were confused.
To get hover boots on B you get 18 deku nuts and fish.
To get Light arrow on B you get 18 arrows and bugs.

So basically, I got confused as they both had 18, but they both should work perfectly.
This doesn't make any sense at all. Does fish actually link to nut amount in this game?


Title: Re: RBA discoveries
Post by: CloudMax on June 26, 2011, 08:23:20 AM
This doesn't make any sense at all. Does fish actually link to nut amount in this game?

That is how I got it to work every time anyway.


Title: Re: RBA discoveries
Post by: Cosmo on June 26, 2011, 09:24:09 AM
but that isn't how BA works at all. item 18 is item 18, period. i suspect instead of fish having anything to do with nuts, it is linked to something else (perhaps directly to the hover boots)


Title: Re: RBA discoveries
Post by: CloudMax on June 26, 2011, 09:27:38 AM
but that isn't how BA works at all. item 18 is item 18, period. i suspect instead of fish having anything to do with nuts, it is linked to something else (perhaps directly to the hover boots)
That would be odd. I put bottled fish on II as young link, and had 18 deku nuts.
If you look earlier in the thread, you can see that someone else got exactly the same result.
I did this twice by the way.

ohh well, I'd rather find out how it actually works than just guessing.


Title: Re: RBA discoveries
Post by: Maxx on June 26, 2011, 07:33:07 PM
Cosmo is right. If you got hover boots by Fish on II with 18 Deku Nuts, then the amount of Deku Nuts you had did not matter at all, since Hover Boots are not item 18.


Title: Re: RBA discoveries
Post by: thundrio on June 27, 2011, 03:36:44 AM
Just adding support to the idea that deku nuts don't matter in BA. I had 10 deku nuts and fish on II and when i went forward in time i had hovers on B.


Title: Re: RBA discoveries
Post by: ComplexRobot on June 28, 2011, 08:46:10 PM
Some things have changed from the original game.
I just tried RBA with Lon Lon Milk (full) on II and caught a Fairy in my B bottle and it changed my Deku Stick count to 24. (Supposed to be Bomb count.)
I suppose I could investigate all of the II values.
When I had a Fairy on II it replaced my Deku Sticks with a bottle. (In the N64 version, it's supposed to change Deku Stick count.)
So, clearly some things have changed.

So far:

Fairy: Deku Stick slot
Lon Lon Milk (full): Deku Stick count


Title: Re: RBA discoveries
Post by: Cosmo on June 29, 2011, 09:14:43 PM
zora mask ba on 100% gives decimal 10. i HIGHLY SUSPECT this is bean popularity.
goron mask ba on 100% gives decimal 0. i HIGHLY SUSPECT this is bean amount.
the items around this area seemed to be offset by 2.

mask of truth & gerudo mask on 100% gives unknown decimal... nothing happens when pressed. im suspecting its giving me a very high value that used to crash console. i HIGHLY SUSPECT these are now tunics/boots and swords/shields.

items 20-55 are still "soft" aka they can be BA'd off of

items 0-50 are the same as oot

3, 6, and 9 still turn into sticks

ice arrows on II link to wt dungeon items
sold out is still ms


Title: Re: RBA discoveries
Post by: CloudMax on July 01, 2011, 11:05:58 AM
Could someone confirm that LACS BA doesn't work anymore?
I was going to use it for the next segment of my playthrough, but apperently it does not work.
I think I remember someone telling me that it worked, but apperently it doesnt.
I had beans on II as young link and had bottle on B as adult link, then triggered the LACS.
When I go back and forth in time I get LA on B, however, if I do it through the LACS, my B button just gets disabled.


Title: Re: RBA discoveries
Post by: Cosmo on July 01, 2011, 05:25:12 PM
if that is true, that is very unfortunate. i don't really have a convenient file to test it on


Title: Re: RBA discoveries
Post by: CloudMax on July 01, 2011, 06:14:52 PM
Ruto Bottle is Deku Nut count
Goron Mask is Magic Beans count.
Zora Mask is Magic Beans popularity.
Gerudo Mask is Swords and Shields (http://dl.dropbox.com/u/6440063/OoT/IMGA0004.JPG)
Mask of Truth is Tunics (http://dl.dropbox.com/u/6440063/OoT/IMGA0007.JPG)

Weird Egg - does nothing (?)
Cucco - does nothing (?)
Zeldas Letter - does nothing (?)
Keaton Mask - does nothing (?)
Skull Mask - does nothing (?)
Spooky Mask - does nothing (?)
Bunny Hood - does nothing (?)

(?) means that I could not see any difference in item count, no bottles were created, no songs were learned, and nothing on the equipment screen changed.

Magic Beans - Light Arrow
Hookshot - Ice Arrow

By duping a bottle over Light Arrow and Ice Arrow you're able to achieve a total of 6 bottles without having to dupe over one of your current items. This is because the Light/Ice/Fire arrow items isnt used in OoT3D. Instead they use the new sub-menu for choosing arrow.
This goes perfectly with the item screen as there normally is 2 empty slots if you have all items in the game. So with the 2 extra bottles you'll be able to max out the inventory.
You can not dupe over Fire arrow however, as it would require you have Fire Arrow (the item, not bow with Fire Arrow equipped).
In order to RBA over Ice Arrow you have to use Newgame Plus, starting with Bottle on B.

These slots also get the fire/ice/light arrow dots on them when you get the arrows in the game. These dots will get stuck on the slot where the item is located, even if you move the bottle. I can not confirm if moving the actual bow onto the slot, and then move it away will clear these dots.
If it doesnt, then the inventory may end up looking a bit messy with two slots that always have a blue yellow and red dot on it.


Title: Re: RBA discoveries
Post by: Cosmo on July 01, 2011, 08:47:21 PM
By duping a bottle over Light Arrow and Ice Arrow you're able to achieve a total of 6 bottles without having to dupe over one of your current items. This is because the Light/Ice/Fire arrow items isnt used in OoT3D. Instead they use the new sub-menu for choosing arrow.
This goes perfectly with the item screen as there normally is 2 empty slots if you have all items in the game. So with the 2 extra bottles you'll be able to max out the inventory.

nifty stuff going on here


Title: Re: RBA discoveries
Post by: CloudMax on July 04, 2011, 03:09:53 PM
I have started working on the RBA page now.
http://zeldaspeedruns.com/oot3d/ba/reverse-bottle-adventure
I have personally tested everything except for Fire/Ice/Light arrow & Ocarinas. Simply because you can't get them onto your II button.
While testing I noticed that a thing or two mentioned in this thread were wrong.

Can someone confirm if Half Milk RBA still works the same way? I do not know how it works and just get confused while trying to understand what the page says.


Title: Re: RBA discoveries
Post by: WannaGoFast on July 04, 2011, 05:46:10 PM
hey guys, quick question

i understand how putting items on B works through RBA however do not understand acquiring the spirit and shadow medallions.

i gather you use the mushroom, but where does it go? how does the process differ compared to putting item on B? i understand the OoT n64 wiki page for this covers everything regarding how the data works but it does not explain to me how the process differs.

sorry if this is a n00b question, however this is the beginning of the deeper stuff for me because i've only ever played with things like bomb hovering, sliding, clipping etc. and not data manipulation. hope you don't discrimnate against people like me here :P because i'm hoping to get half-decent at this sort of stuff!

thanks!


Title: Re: RBA discoveries
Post by: CloudMax on July 04, 2011, 06:00:26 PM
hey guys, quick question

i understand how putting items on B works through RBA however do not understand acquiring the spirit and shadow medallions.

i gather you use the mushroom, but where does it go? how does the process differ compared to putting item on B? i understand the OoT n64 wiki page for this covers everything regarding how the data works but it does not explain to me how the process differs.

sorry if this is a n00b question, however this is the beginning of the deeper stuff for me because i've only ever played with things like bomb hovering, sliding, clipping etc. and not data manipulation. hope you don't discrimnate against people like me here :P because i'm hoping to get half-decent at this sort of stuff!

thanks!
To keep it short and simple, do this:
Get bottle on B
Get mushroom on your II Button
Catch bugs in your B bottle

You will now have the medallions. :p

I have spent a few hours today working on an OoT3D RBA page (what you can do with it after obtaining a bottle on B)
I have covered getting swords, shields, tunics, and overwriting item slots so far.

I will add info regarding medallions, songs, equipment such as dive meter later.


Title: Re: RBA discoveries
Post by: WannaGoFast on July 04, 2011, 06:56:34 PM
oh, that's all? awesome, thanks a lot :)


Title: Re: RBA discoveries
Post by: SnowMan on July 06, 2011, 12:07:35 AM
Ruto Bottle is Deku Nut count
Goron Mask is Magic Beans count.
Zora Mask is Magic Beans popularity.
Gerudo Mask is Swords and Shields (http://dl.dropbox.com/u/6440063/OoT/IMGA0004.JPG)
Mask of Truth is Tunics (http://dl.dropbox.com/u/6440063/OoT/IMGA0007.JPG)

Weird Egg - does nothing (?)
Cucco - does nothing (?)
Zeldas Letter - does nothing (?)
Keaton Mask - does nothing (?)
Skull Mask - does nothing (?)
Spooky Mask - does nothing (?)
Bunny Hood - does nothing (?)

(?) means that I could not see any difference in item count, no bottles were created, no songs were learned, and nothing on the equipment screen changed.

Magic Beans - Light Arrow
Hookshot - Ice Arrow

By duping a bottle over Light Arrow and Ice Arrow you're able to achieve a total of 6 bottles without having to dupe over one of your current items. This is because the Light/Ice/Fire arrow items isnt used in OoT3D. Instead they use the new sub-menu for choosing arrow.
This goes perfectly with the item screen as there normally is 2 empty slots if you have all items in the game. So with the 2 extra bottles you'll be able to max out the inventory.
You can not dupe over Fire arrow however, as it would require you have Fire Arrow (the item, not bow with Fire Arrow equipped).
In order to RBA over Ice Arrow you have to use Newgame Plus, starting with Bottle on B.

These slots also get the fire/ice/light arrow dots on them when you get the arrows in the game. These dots will get stuck on the slot where the item is located, even if you move the bottle. I can not confirm if moving the actual bow onto the slot, and then move it away will clear these dots.
If it doesnt, then the inventory may end up looking a bit messy with two slots that always have a blue yellow and red dot on it.

You think with this, we'll be able to find hidden tunics?

EDIT: Nevermind, that wouldn't make sense


Title: Re: RBA discoveries
Post by: corneliab on July 06, 2011, 10:35:53 PM
In order to RBA over Ice Arrow you have to use Newgame Plus, starting with Bottle on B.

Don't you mean Light Arrows?

These slots also get the fire/ice/light arrow dots on them when you get the arrows in the game. These dots will get stuck on the slot where the item is located, even if you move the bottle. I can not confirm if moving the actual bow onto the slot, and then move it away will clear these dots.
If it doesnt, then the inventory may end up looking a bit messy with two slots that always have a blue yellow and red dot on it.

Unless I'm misunderstanding you, this didn't happen for me. Once I acquired the ice/light arrows normally, my duped bottles were changed into the unused ice/light arrow items.


Title: Re: RBA discoveries
Post by: CloudMax on July 07, 2011, 07:08:50 AM
Don't you mean Light Arrows?

Unless I'm misunderstanding you, this didn't happen for me. Once I acquired the ice/light arrows normally, my duped bottles were changed into the unused ice/light arrow items.

I meant Ice Arrow.
I first did RBA over Light Arrow / Ice Arrow (I can not remember which one), then after that I got the bow. It did not share slot with the bow, giving me an extra slot...


Title: Re: RBA discoveries
Post by: corneliab on July 07, 2011, 08:03:54 AM
I meant Ice Arrow.

That doesn't make sense, since Bottle on B as a child seems necessary to get the LIGHT arrows slot replaced (since magic beans must be on II), while you can just put the hookshot on II for the Ice Arrows slot if you play through normally.

I first did RBA over Light Arrow / Ice Arrow (I can not remember which one), then after that I got the bow. It did not share slot with the bow, giving me an extra slot...

....I know? You already said that. Is there some kind of language barrier here? >_>

What I'm saying is that once I obtained the light/ice arrows AFTER duping their slots, my duped bottles were replaced by the unused elemental arrow items (the ones that can be freely equipped without being combined to the bow, and act like the bow+elemental arrow when used).


Title: Re: RBA discoveries
Post by: CloudMax on July 07, 2011, 10:13:57 AM
That doesn't make sense, since Bottle on B as a child seems necessary to get the LIGHT arrows slot replaced (since magic beans must be on II), while you can just put the hookshot on II for the Ice Arrows slot if you play through normally.

....I know? You already said that. Is there some kind of language barrier here? >_>

What I'm saying is that once I obtained the light/ice arrows AFTER duping their slots, my duped bottles were replaced by the unused elemental arrow items (the ones that can be freely equipped without being combined to the bow, and act like the bow+elemental arrow when used).

There is no language barrier, it was just that you said that the slot reverted into the normal item, so I assumed that you meant that the slot were just replaced with the bow, and that did not make sense to me.
Anyway, this is how you get light arrow without bow, it requires you to do newgame+ however, which is sad :(

Also, I was confused about the ice/light arrow thingy, I forgot which one did what.. I am the one who wrote the entire route for beans on II to get LA, no idea how I could mix that up..

Sorry D:


Title: Re: RBA discoveries
Post by: corneliab on July 08, 2011, 03:19:18 AM
There is no language barrier, it was just that you said that the slot reverted into the normal item

Except that I didn't say this, or anything close to it. I specifically said "my duped bottles were changed into the unused ice/light arrow items". You even quoted that statement.


Title: Re: RBA discoveries
Post by: CloudMax on July 08, 2011, 11:56:54 AM
Except that I didn't say this, or anything close to it. I specifically said "my duped bottles were changed into the unused ice/light arrow items". You even quoted that statement.

Cant we just leave it right here, please?
I was confused, and I have no idea why I managed to mix everything up, I had much stuff going, and I was working on the RBA pages while having the discussion with you, which could very well be a reason for me to mix things up.


Title: Re: RBA discoveries
Post by: CloudMax on July 10, 2011, 03:02:30 PM
Double Post..
Anyway, I have found a pattern in the differences in OoT3D and OoT64, I noticed it while working on the 3d BA page.
On n64 it cycled through the items up to blue potion (item 23).
HOWEVER, on 3ds, it goes up to 25. This is because they added in hover and iron boots into the mix.
This means that item 24 (bottle fairy) gives you iron boots when you BA. And that item 25 (bottled fish) gives you hover boots when you BA.
I also noticed another key thing, and it is very important.
All the "amount" items you had before have moved 2 steps down in the table.
Basically, Lon Lon milk (Full) (item 26) used to modify bomb count. But now on the 3ds version it modify the Deku Stick count instead. As you may know, item 24 (Bottled Fairy) used to do this.

So with all this information I can safely say that Cucco (the one you get before you visit zelda) SHOULD be linked to bombchu count.

This seems to be accurate for all items up until the adult link trade items.

They have NOT changed the values of the trade items, I tried them with BA.
So they must have changed the placement of the song/equipment menu (excluding swords, tunics and boots) items.


Title: Re: RBA discoveries
Post by: mzxrules on July 11, 2011, 03:50:52 AM
This was a pattern that I've more or less known about for some time now. But there's a little more to it.

In 64, you have item slots, and then you have ammo slots. But every item has their own ammo slot, which means that if the 3ds version follows the 64 version's save format, then the end of the Ammo slot should be 4 spots further down.


Title: Re: RBA discoveries
Post by: CloudMax on July 11, 2011, 07:11:10 AM
This was a pattern that I've more or less known about for some time now. But there's a little more to it.

In 64, you have item slots, and then you have ammo slots. But every item has their own ammo slot, which means that if the 3ds version follows the 64 version's save format, then the end of the Ammo slot should be 4 spots further down.

I did not understand the last sentence, but whatever, aslong as I get the stuff to work the way I want it to :D

By the way.. Mibbit does not seem to let me connect to anything anymore.. And I have never got Mirc to work.. It does not let me connect to irc.speeddemosarchive.com port 6667. :S


Title: Re: RBA discoveries
Post by: mzxrules on July 11, 2011, 08:30:54 PM
I did not understand the last sentence...

In 64 you have a block that holds all of the items that can be put on C, then you have another block just after that which is the same size that holds item counts. Since 3ds has 2 more C items, and should have 2 more C item slots (since rba confirms that the legacy arrow slots are still there, just unused), then the end of the ammo count block should be 4 slots (2 slots for boots, 2 for their ammo counts).


Title: Re: RBA discoveries
Post by: CloudMax on July 12, 2011, 12:33:33 PM
In 64 you have a block that holds all of the items that can be put on C, then you have another block just after that which is the same size that holds item counts. Since 3ds has 2 more C items, and should have 2 more C item slots (since rba confirms that the legacy arrow slots are still there, just unused), then the end of the ammo count block should be 4 slots (2 slots for boots, 2 for their ammo counts).

Ahh, right, that makes sense, thanks for explaining.

---

Poacher's Saw is spiritual stones, song of storms, & song of time.


Title: Re: RBA discoveries
Post by: mzxrules on July 17, 2011, 07:10:51 PM
I think I have discovered the relationship for the left-side equipment and quest items. It turns out that the item values are the same, but the endianness of the equipment slots (and quite possibly the rest of the game) has changed. Looking through ammo counts, I think the same thing is happening there.

AddressStores WhatN643DS
11A670Something or otherSOLD OUTCojiro
11A671Stick Nut CapacityPocket EggPocket Cucco
11A672Wallet/Dive MeterPocket CuccoPocket Egg
11A673Bomb Bag QuiverCojiroSOLD OUT
11A674Heart PiecesOdd MushroomGoron's Sword (broken)
11A675Stones, few songsOdd PotionPoacher's Saw
11A676Warp SongsPoacher's SawOdd Potion
11A677MedallionsGoron's Sword (broken)Odd Mushroom
11A678Great Deku TreePrescriptionClaim Check
11A679Dodongo's CavernEye Ball FrogEye Drops
11A67AJabu-Jabu's BellyEye DropsEye Ball Frog
11A67BForest TempleClaim CheckPrescription
11A67CFire TempleFairy Bow + Fire ArrowKokiri Sword
11A67DWater TempleFairy Bow + Ice ArrowFairy Bow + Light Arrow
11A67ESpirit TempleFairy Bow + Light ArrowFairy Bow + Ice Arrow
11A67FShadow TempleKokiri SwordFairy Bow + Fire Arrow
11A680Bottom of the WellMaster SwordHylian Shield
11A681Ice CavernBiggoron SwordDeku Shield
11A682Ganon's CastleDeku ShieldBiggoron Sword


Title: Re: RBA discoveries
Post by: CloudMax on July 17, 2011, 07:14:23 PM
I think I have discovered the relationship for the left-side equipment and quest items. It turns out that the item values are the same, but the endianness of the equipment slots (and quite possibly the rest of the game) has changed. Looking through ammo counts, I think the same thing is happening there.


I am currently working on a way to get sold out to II. I want quiver :P


Title: Re: RBA discoveries
Post by: Majora MIM on July 17, 2011, 08:42:27 PM
How do you get sold out on II as adult?


Title: Re: RBA discoveries
Post by: CloudMax on July 17, 2011, 09:06:02 PM
How do you get sold out on II as adult?

We have not found a way so far.
I have tried multiple ways.
I even tried to RBA a bottle over the mask slot.
Equip the bottle on II.
FILL YOUR INVENTORY (it was to prevent the item from returning to the inventory)
Turn into young link.
Trade the mask to get sold out.
Turn into adult.

When the inventory was full, the game decided to swap slot with the bombs, so I had bombs on II instead of sold out.
I am interested in seeing what would happen if you do this and do not have bombs. Either nothing happens, or you magically get bombs on II, even though you do not have bombs.
It is not even worth testing though, it requires you to get everything in the game without the use of normal bombs (possible on MQ as far as I know)

I also tried to simply dupe over the mask as young link while having it equiped, so that I could trade in the mask after duping it (in hope of it not returning to the inventory), but you instantly unequip the mask when you dupe it, so that would not work either.


Title: Re: RBA discoveries
Post by: Cosmo on July 17, 2011, 10:04:05 PM
I think I have discovered the relationship for the left-side equipment and quest items. It turns out that the item values are the same, but the endianness of the equipment slots (and quite possibly the rest of the game) has changed. Looking through ammo counts, I think the same thing is happening there.

AddressStores WhatN643DS
11A670Something or otherSOLD OUTCojiro
11A671Stick Nut CapacityPocket EggPocket Cucco
11A672Wallet/Dive MeterPocket CuccoPocket Egg
11A673Bomb Bag QuiverCojiroSOLD OUT
11A674Heart PiecesOdd MushroomGoron's Sword (broken)
11A675Stones, few songsOdd PotionPoacher's Saw
11A676Warp SongsPoacher's SawOdd Potion
11A677MedallionsGoron's Sword (broken)Odd Mushroom
11A678Great Deku TreePrescriptionClaim Check
11A679Dodongo's CavernEye Ball FrogEye Drops
11A67AJabu-Jabu's BellyEye DropsEye Ball Frog
11A67BForest TempleClaim CheckPrescription
11A67CFire TempleFairy Bow + Fire ArrowKokiri Sword
11A67DWater TempleFairy Bow + Ice ArrowFairy Bow + Light Arrow
11A67ESpirit TempleFairy Bow + Light ArrowFairy Bow + Ice Arrow
11A67FShadow TempleKokiri SwordFairy Bow + Fire Arrow
11A680Bottom of the WellMaster SwordHylian Shield
11A681Ice CavernBiggoron SwordDeku Shield
11A682Ganon's CastleDeku ShieldBiggoron Sword


good theory, except ice arrow is still linked to water temple in 3ds.


Title: Re: RBA discoveries
Post by: Yggdrasill on July 25, 2011, 10:55:04 PM
Can we modify the bombchu amount in this 3DS version ? Because in the oot 3DS page I don't see what item is linked with the bombchu amount, so, is it still possible ?


Title: Re: RBA discoveries
Post by: mzxrules on July 27, 2011, 03:56:13 AM
Item amounts appear to have been shifted down by 2 due to the new boot slots, so that would mean that a normal cucco would let you RBA bombchus.


Title: Re: RBA discoveries
Post by: CloudMax on July 28, 2011, 09:27:36 AM
Woops.

Thanks for reminding me to add cucco to the page. I always forget to do so. :D


Title: Re: RBA discoveries
Post by: Yggdrasill on August 03, 2011, 12:47:31 PM
Oh okay thanks for the information, and sorry for the ask. I hadn't seen it, but CloudMax had already said that normal cucco is linked with bomchu amount few replies above.


Title: Re: RBA discoveries
Post by: CloudMax on August 05, 2011, 11:14:41 PM
I bet you all will be confused about this but..
doing RBA over blank icon overwrites empty item slot...

Yes, to you it probably makes no sense at all at the moment, but it will make sense after I have made a video of the "select empty item slot" glitch I found today. You select (red mark around the slot in the menu) an empty slot.
When you select an empty slot it usually show up a half transperant dekustick icon on the slot.
However, if you RBA over an empty slot, it will no longer display a deku stick as its icon, it will display the bottle instead.

It currently only have an effect visually, and does not serve any real purpose at the moment.

Edit:
Okay, here is a video of me doing 3 different "glitches" in the inventory. The last thing I do is related to RBA empty item slot, however, I noticed that you can't see the bug/bottle due to the light while I was recording.

http://www.youtube.com/watch?v=87jp_mnisqk

Anyway, if you want to check for yourself, just look at the description and check how to select an empty slot.

Pictures of me selecting an empty slot:
http://dl.dropbox.com/u/6440063/OoT/IMGA0011.JPG
http://dl.dropbox.com/u/6440063/OoT/IMGA0013.JPG

------------------

- No Mask - (sold out) RBA bomb bag and quiver.
Using the new inventory overstuffing glitch that I found, it finally became possible to test it.
http://www.youtube.com/watch?v=2Qhg4ar5fYg
For more info about inventory overstuffing, check the thread I created for it.

Note that inventory overstuffing isn't useful in speedruns, atleast not now. I do not think it will ever become useful though.