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Author Topic: Death Hole glitch / Grotto warping  (Read 54699 times)
Maxx
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« on: June 21, 2011, 02:11:06 AM »

This is a glitch discovered by MrGrunz (who rediscovered new effects in OoT3D). You catch a fairy, fall through a grotto hole while dying, then pause and quit the game. Instead of the title screen, you end up somewhere else with a disabled touchscreen.

Kazooie has a video here:
http://www.youtube.com/watch?v=UiRuae_5nS8

New effects are still being researched. It was hard to keep track in the other research thread, so I thought this glitch deserved its own.
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aleckermit
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« Reply #1 on: June 21, 2011, 02:16:10 AM »

Meadow maze fairy fountain grotto = Black screens, sound gets quieter as you move away from starting spot
DMC circle rock grotto = lakeside laboratory
DMT cow grotto = black screens, bird and frog sounds, water source.
Outside LH in fenced area = grotto with 2 redeads
Left of market entrance = lakeside laboratory
Behind GV tent = Iron Boot HP grotto, leaving = black screens, creation of Hyrule CS music, in GV (fell down waterfalls)
Gerudo Fortress = infinite fall, no music
Under boulder in Hyrule forested area = Lakeside Laboratory
« Last Edit: June 21, 2011, 02:27:34 AM by aleckermit » Logged

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<@Swordless> Have you had this problem before? A game not starting until you cleaned it?
Maxx
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« Reply #2 on: June 21, 2011, 02:23:03 AM »

Tested as adult:

NE hyrule field fairy fountain = black screens, instantly fell, never hit void, no music (wind? water? rain? some noise kinda like that)
NE hyrule field iron boots HP = forest stage. leaving took me to black falling place (same as before)
hyrule field near LH with scrub HP = redead grotto in kak with 200R. leaving took me to same place
goron city grotto in lava room = grotto with webs, a cow, a gossip stone, and a skulltula. leaving takes me to all black area, no music or sounds, there is lava somewhat nearby. killing yourself in lava just respawns you there again, no glimpse of the area
DMC near goron city = cow web grotto from before. leaving takes me outside ganon's castle with weird music (shadow temple music?). falling in lava lets me see for a second
SFM wolfos grotto = hyrule castle SoS grotto with bombable walls. leaving takes me somewhere with happy sounding chirping birds, but i fall instantly

Tested as child:

ZR SoS grotto near cucco = iron boots HP grotto. leaving makes me fall oob and has the deku world creation cs music
ZD SoS next to zora on island = black screens. no music or sounds. can roll and move but link's sounds get fainter as he moves away
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Jeville
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« Reply #3 on: June 21, 2011, 10:02:52 AM »

All that warping to the Lakeside Laboratory is Nintendo's way of saying you got the game down to a science.
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CloudMax
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« Reply #4 on: February 23, 2012, 11:26:13 AM »

Okay, people so I am trying to make sense of this glitch, and it works pretty much like the other wrong warps that's been found recently.
I checked peoples results in different threads and as we all know, most grottos lead to lakeside lab. well, this is just logical.
Because if you check the exit list: http://wiki.spinout182.com/w/Debug_ROM:_Exit_List
you'll notice that the generic grottos are placed here in the list:
Code:
003F Child: Day   : Entrance 00 : 003E Grottos
0040 Child: Night : Entrance 00 : 003E Grottos
0041 Adult: Day   : Entrance 00 : 003E Grottos
0042 Adult: Night : Entrance 00 : 003E Grottos

0043 Child: Day   : Entrance 00 : 0038 Lake Hylia Labatory.
0044 Child: Night : Entrance 00 : 0038 Lake Hylia Labatory.
0045 Adult: Day   : Entrance 00 : 0038 Lake Hylia Labatory.
0046 Adult: Night : Entrance 00 : 0038 Lake Hylia Labatory.

And all other grottos in the game appears to lead to a different grotto, this is because all other grottos in the entire game (except for 1) is next to each other in the list:
Code:
0598 Child: Day   : Entrance 01 : 003E Grottos
0599 Child: Night : Entrance 01 : 003E Grottos
059A Adult: Day   : Entrance 01 : 003E Grottos
059B Adult: Night : Entrance 01 : 003E Grottos
059C Child: Day   : Entrance 02 : 003E Grottos
059D Child: Night : Entrance 02 : 003E Grottos
059E Adult: Day   : Entrance 02 : 003E Grottos
059F Adult: Night : Entrance 02 : 003E Grottos
05A0 Child: Day   : Entrance 03 : 003E Grottos
05A1 Child: Night : Entrance 03 : 003E Grottos
05A2 Adult: Day   : Entrance 03 : 003E Grottos
05A3 Adult: Night : Entrance 03 : 003E Grottos
05A4 Child: Day   : Entrance 04 : 003E Grottos
05A5 Child: Night : Entrance 04 : 003E Grottos
05A6 Adult: Day   : Entrance 04 : 003E Grottos
05A7 Adult: Night : Entrance 04 : 003E Grottos
05A8 Child: Day   : Entrance 05 : 003E Grottos
05A9 Child: Night : Entrance 05 : 003E Grottos
05AA Adult: Day   : Entrance 05 : 003E Grottos
05AB Adult: Night : Entrance 05 : 003E Grottos
05AC Child: Day   : Entrance 06 : 003E Grottos
05AD Child: Night : Entrance 06 : 003E Grottos
05AE Adult: Day   : Entrance 06 : 003E Grottos
05AF Adult: Night : Entrance 06 : 003E Grottos
05B0 Child: Day   : Entrance 07 : 003E Grottos
05B1 Child: Night : Entrance 07 : 003E Grottos
05B2 Adult: Day   : Entrance 07 : 003E Grottos
05B3 Adult: Night : Entrance 07 : 003E Grottos
05B4 Child: Day   : Entrance 08 : 003E Grottos
05B5 Child: Night : Entrance 08 : 003E Grottos
05B6 Adult: Day   : Entrance 08 : 003E Grottos
05B7 Adult: Night : Entrance 08 : 003E Grottos
05B8 Child: Day   : Entrance 09 : 003E Grottos
05B9 Child: Night : Entrance 09 : 003E Grottos
05BA Adult: Day   : Entrance 09 : 003E Grottos
05BB Adult: Night : Entrance 09 : 003E Grottos
05BC Child: Day   : Entrance 0A : 003E Grottos
05BD Child: Night : Entrance 0A : 003E Grottos
05BE Adult: Day   : Entrance 0A : 003E Grottos
05BF Adult: Night : Entrance 0A : 003E Grottos
05C0 Child: Day   : Entrance 0B : 003E Grottos
05C1 Child: Night : Entrance 0B : 003E Grottos
05C2 Adult: Day   : Entrance 0B : 003E Grottos
05C3 Adult: Night : Entrance 0B : 003E Grottos
05C4 Child: Day   : Entrance 0C : 003E Grottos
05C5 Child: Night : Entrance 0C : 003E Grottos
05C6 Adult: Day   : Entrance 0C : 003E Grottos
05C7 Adult: Night : Entrance 0C : 003E Grottos

05C8 Child: Day   : Entrance 02 : 0037 Impa's House
05C9 Child: Night : Entrance 02 : 0037 Impa's House
05CA Adult: Day   : Entrance 02 : 0037 Impa's House
05CB Adult: Night : Entrance 02 : 0037 Impa's House
If Grotto death warping adds 4 to the value, then 2 warps should lead to entrance 02/3 of Impa's house. (I thought there only were 2, so I find this strange)

Then there's 1 other grotto in the game that should lead to Entrance 02 of SFM:
Code:
05FC Child: Day   : Entrance 0D : 003E Grottos
05FD Child: Night : Entrance 0D : 003E Grottos
05FE Adult: Day   : Entrance 0D : 003E Grottos
05FF Adult: Night : Entrance 0D : 003E Grottos

0600 Child: Day   : Entrance 02 : 0056 Sacred Forest Meadow
0601 Child: Night : Entrance 02 : 0056 Sacred Forest Meadow
0602 Adult: Day   : Entrance 02 : 0056 Sacred Forest Meadow
0603 Adult: Night : Entrance 02 : 0056 Sacred Forest Meadow

I can't make any sense of the weird music we hear though.. And why we get to all these weird places when we leave a grotto...

I do not think this trick really will become useful, mainly because the bottom part of the screen gets disabled, unless we can somehow properly warp to credits (seeing as we usually get black screen, falling OoB, etc. I do not think it will happen).

I tried using Farore's Wind while stuck on a grotto. You can cast a warp point properly, but trying to warp away will softlock the game.
Also, we may have thousands of combinations now..
Example:
Grotto Warp from Grotto close to Market takes you to Lake Lab.
In lake lab we have to try to exit the build (freezes).
We can also try to use Farore's Wind away from there using different warp points. (I tried Market -> Hyrule Field, it crashed).
IF there is warps that doesn't crash, we may have a few thousand combinations to try? Every single grotto warp combined with every single warp point. yay.
Unless we find a pattern ofcourse. If we get a warp that doesn't crash, I'm sure that we'll be able to see some kind of pattern.

I killed myself while stuck on a grotto and chose continue. The game softlocked. The screen stayed black and the sound continued.

I also noticed that the items restrictions are wrong. I could use bombs and hookshot inside of the lab for example. I never thought of this before... I used my hookshot on the box at the bottom and it counted as me diving to the bottom. I received the heart piece and nothing specific happened.

I want to try to trade items with him during this and wait for the timer to run out and see what happens. :O
« Last Edit: February 27, 2012, 07:54:37 PM by CloudMax » Logged

mzxrules
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« Reply #5 on: October 16, 2012, 04:57:23 AM »

Necro'd due to a massive new discovery...

The Death Hole glitch page is empty.
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Quote from:  Leigh Rogers
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This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.
TheWayfaringFox
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« Reply #6 on: October 16, 2012, 07:16:07 AM »

I noticed that while this glitch is active any disabled buttons (1, X, Y, or 2) are disabled permanently until you cancel the effect. So it is best to not have a disabled item when you attempt the first warp. You are able to just use FW after the beta state is triggered normally along with any other item as well. You cannot use magic, 1, 2, and the menus until you bring out the ocarina. The normal ocarina seems to be disabled during this glitch.
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mzxrules
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« Reply #7 on: October 16, 2012, 07:31:16 AM »

I noticed that if I save quit while falling OoBs, I die on the other side, and FW is not useable. However, if I save quit on solid ground, FW is useable.

Edit: I fixed the DHWW page for now http://www.zeldaspeedruns.com/oot3d/ww/death-hole-wrong-warp

« Last Edit: October 16, 2012, 08:25:00 AM by mzxrules » Logged

Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.
benstephens1000
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« Reply #8 on: October 17, 2012, 03:16:10 AM »

Hehehe this is fun. I managed to get into a dark chamber of sages with rauro standing in the room with me. I warped to colossus with requiem from inside and the screen wasn't dark as I warped which is how I saw where I was. Then as I was walking around the desert colossus the owl sniper me from the hand and told me the first thing he says. I walked into fairy fountain and... Crash Sad
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"tsmart yashichidsf wild dumb bitch" -Isaacordorica 2012
Yggdrasill
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« Reply #9 on: October 17, 2012, 03:46:05 AM »

Yes weird things can happen with this glitch lol. Maybe we will find a proper warp for a DoT skip

Otherwise, there is my video about ganon tower escape using FW on Y button (or X if you want, it doesn't matter) : http://www.youtube.com/watch?v=aJ7IW3AgX-c

I have also found a way to reach the BK in water temple as child, and I'm very very close to reach boss room. But it isn't the right thread to speak about this. I will keep you informed on the R&D thread
« Last Edit: October 17, 2012, 03:47:36 AM by Yggdrasill » Logged
TheWayfaringFox
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« Reply #10 on: October 17, 2012, 05:10:19 AM »

Just in case people don't know, with the ocarina on b and a warp song you can get the Shadow Medallion with that warp to Bongo. Make sure you can defeat him though.
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TheWayfaringFox
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« Reply #11 on: October 17, 2012, 09:21:46 AM »

Well I just broke MST. If you warp to the Market with "BiT" active you will warp into the child market. From there you can warp to many places. Trying to go into the area outside ToT takes you to the Fire Temple and from there you can leave the dungeon and enter the Forest Temple. Trying to go to Hyrule Castle causes a softlock with a black screen. You can enter the Happy Mask Shop and do a portion of the mask sequence by entering the Child Bazaar. Entering the Happy Mask Shop warps you to Ganon's Castle and you can get to Ganondorf by entering the Tower but defeating him crashes the game. The Shooting Gallery warps you to outside ToT and you can enter ToT and it sounds like you are in the Adult intro cutscene. The Bombchu bowling alley crashes the game, and the Potion Shop warps you into the Back Alley. From there you can enter the door you just came from and you go to impa's house. Heading back into the market from this side just warps you back into the market while the other side crashes. Heading to the Market Entrance warps you into the Shadow Temple (which is a new shadow early btw). You can get to the water Temple from both the Shadow and Forest boss doors. Specifically, the Shadow door takes you to Morpha and the Forest door takes you to the Water Temple entrance. I think this is like a hub area for many warps.
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benstephens1000
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« Reply #12 on: October 17, 2012, 11:12:00 AM »

Very interesting! Good work Fox ^_^
Now what the hell is this route going to be? Are we gonna have to do all of this funky WW stuff and all? So you're basically saying that we can now skip all of water temple and just warp straight to Morpha Shocked
Not to mention we already know how to go straight to Bongo Bongo. Apparently we could also entirely skip ever getting Minuet as well... so many possibilities Tongue
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Pedalpowertoast
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« Reply #13 on: October 17, 2012, 01:01:50 PM »

MST is going to be the hardest category to run. (Many warps, lots of hard parts e.g bongo and morpha) I never would have expected NG+ FW turn to NG+ ocarina. Just mindblowing. Fox, you're easily one of my favorite glitch finders Grin Are we going to be the majority of the game swordless? Would be cool if we beat many adult dungeons as a child. We also need a DoT skip ASAP. I wonder how were going to beat barinade and morpha though Sad
PS: GET A FUCKING CAMERA ASAP!!!!!
« Last Edit: October 17, 2012, 01:17:45 PM by Pedalpowertoast » Logged

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TheWayfaringFox
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« Reply #14 on: October 17, 2012, 10:11:03 PM »

Bongo and Morpha are problematic at this point that they need to be tested. As of right now you can either warp to Bongo or warp to Morpha in order to preserve time. Using the trick in Ygg's video many warps can be done without the Ocarina. To obtain the Shadow Medallion you have to obtain either nocturne or requiem and warp away after going in the blue warp. This is obviously slower since you are unable to clip past KZ to get FW to perform the glitch. The warp to Morpha would have to be timed as well as reaching the temple normally by the fastest means.
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