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Author Topic: OoT3D: Trick Research and Discovery Thread  (Read 813449 times)

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Kazooie

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #40 on: June 17, 2011, 02:32:18 PM »

About spirit as a child early. There is new problem if you can somehow get to the fortress as a child. Link can't backwalk over that sandpit anymore for some reason. He just sink to it.

Anyway I found new exclusive trick for this game a while ago:
http://www.youtube.com/watch?v=_-1aVqgmyfE
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #41 on: June 17, 2011, 02:50:43 PM »

Iron Boots should be skippable in Water Temple now:

Spell dive to ruto, drain the water all the way down, get the key from bombable wall, go to the begining of the tunnel that leads to ruto, clip the hookshot into the wall near the entrance of the tunnel and then hook the torch that's close-by through the wall and fall into OOB water. Then swim around to the opposite side of the bottom floor and get that early key. Now with 2 keys you can go get the boss key (assuming you can cross the gap to that boulder tunnel in the room before the BK room). Then a hoverslide should make it to the ledge that leads to teh boss door room.

I do this exact route in my RDO playthrough here (the hookshot clip will be different of course): http://www.youtube.com/watch?v=Y-nuLFsj_tM

If that works then all we need is Water Early to skip iron boots completely. Anyone try the megaflip clip method or the old hookshot method (where you stand next to the WT entrance and hit the crystal with a very precise shot)?

EDIT: GD hoverboots... need them early. I'm getting ahead of myself. Trying to brain-storm at work xP. That WT torch clip should work at least.
« Last Edit: June 17, 2011, 03:11:34 PM by aleckermit »
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Kazooie

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #42 on: June 17, 2011, 03:05:34 PM »

That sounds like a plan but that ledge what you are talking about is gone on water temple entrance. It's not there anymore :/
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Cosmo

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #43 on: June 17, 2011, 04:05:02 PM »

Can somebody test:

- Ruto Throw
- Silver block skip
- Shadow temple gate clip
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Majora MIM

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #44 on: June 17, 2011, 09:47:20 PM »

News from french night:

Megaflip in Ice Cavern:
http://www.youtube.com/watch?v=eeUgICQeC2c

Some water temple speed tricks:
http://www.youtube.com/watch?v=D7eTrhkgvLg
http://www.youtube.com/watch?v=LaTxIQfDigI

Superswim  ;D :
http://www.youtube.com/watch?v=Sp-LyH89lhE

It gives hope for more Z-mashing tricks still there. Maybe Superswim could lead to Water temple early with some clip somewhere...
« Last Edit: June 17, 2011, 09:49:18 PM by Majora MIM »
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Kazooie

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #45 on: June 18, 2011, 01:14:20 AM »

Great job with the videos majoramim!!! Awesome stuff and keep them coming!!! ^_^

Skip gerudo gate opening cutscenes:
http://www.youtube.com/watch?v=6HT8dOmToSg

Hoverslide over shadow pit:
http://www.youtube.com/watch?v=bgwY4UQWiGQ

-One cycle bongo bongo still works with spin cycles.
-Block skip is gone but hookshot clip is so close to grab ladders on other side.
-Old spike room jumpslash strategy to get top of the spikes works here as well.
-You can still chu down pillar just like old oot.

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http://www.youtube.com/watch?v=-Tt8sTVcPc8
« Last Edit: June 18, 2011, 05:13:38 AM by Kazooie »
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Majora MIM

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Greenalink

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #47 on: June 18, 2011, 06:12:29 AM »

This game is better than I expected, I thought it was going to be a Metroid Prime: Trilogy version but this one is not that bad really. I think I got an idea for a 3D forest escape which is damage sliding from a weak Deku Baba but trying to set one up without having to lock on during the slide is annoying.

This is BEFORE I saw MajoraMIM posting a video on Forest Escape.



I tried the classic Golden Token dupe and it seems like when the boomerang is returning, you are pretty much guaranteed to get legit even when you hit the portal but I have only done one attempt on this at the moment.
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #48 on: June 18, 2011, 06:15:00 AM »

wow... Kazooie and MajoraMIM Have Found Quite Alot! This Game Is Already Part Broken :D
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Majora MIM

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #49 on: June 18, 2011, 07:17:10 AM »

This game is better than I expected, I thought it was going to be a Metroid Prime: Trilogy version but this one is not that bad really. I think I got an idea for a 3D forest escape which is damage sliding from a weak Deku Baba but trying to set one up without having to lock on during the slide is annoying.

This is BEFORE I saw MajoraMIM posting a video on Forest Escape.



I tried the classic Golden Token dupe and it seems like when the boomerang is returning, you are pretty much guaranteed to get legit even when you hit the portal but I have only done one attempt on this at the moment.

Yeah, I also tried GS dupe and it's not working. Maybe the new ZFG method will work.
I also had the idea of damage out of forest, the deku baba on the left of the path to deku tree is good for it, stay between her and the wall and it will hit you when rotating.
The annoying thing isn't really getting out without targeting one but more avoid the water outside.
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Greenalink

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #50 on: June 18, 2011, 08:05:18 AM »

GF Prison Cell to Purple Rupee Crate

http://www.youtube.com/watch?v=f_u4vYZulZw

Proof that ISG still exists.

http://www.youtube.com/watch?v=A79w_b0HOcQ
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SnowMan

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #51 on: June 18, 2011, 09:39:44 AM »

You guys are awesome :)
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stevensda

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #52 on: June 18, 2011, 10:42:35 AM »


Proof that ISG still exists.

http://www.youtube.com/watch?v=A79w_b0HOcQ

sorry for being a derp but how just that prove isg still exists?
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Slowking

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #53 on: June 18, 2011, 10:57:02 AM »

the sword is active when he falls into the hole. Problem is there is no known way to activate classiv isg.
Has anybody tried the damage activation way?
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #54 on: June 18, 2011, 11:59:48 AM »

Bottom of the well, the now troll boulder is gone after playing the song of storms. I thought at first it was an explodable rock that you could use a Bombchu for early access but I was wrong.

In the room full of coffins, it's still possible to get the key without unlocking them by abusing the "Returning Boomerang = goes through anything" trick.
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thundrio

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #55 on: June 18, 2011, 12:18:24 PM »

hmmm. is it potentially possible that the boulder disappears during the nocturne of shadow cutscene? (since bongo bongo breaks out). probably not but it seems possible.

also, for anybody not on the irc, grunz found a way to fortress as child (megaflip+damage boost). i had to leave before he tested anything there though.
i think kazooie is making a video later.
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #56 on: June 18, 2011, 12:30:49 PM »

On MajoraMIM's attempt to get Lens of Truth without Lullaby. He faced  dead end after defeating Dead Hand as the next events did not function properly (bar doors were still locked and the Lens of Truth treasure never appears) but you can still do this by using Farore's Wind by placing and using a warp in the mini boss room, it does everything else correctly, the only problem is that you need Lullaby to get Farore's Wind destroying the whole purpose of getting the Lens without Lullaby.
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #57 on: June 18, 2011, 12:41:37 PM »

What about killing dead hand, savewarping, and then going back to his room?

What i mean is, when you use farores to go back there, do you fight him again? or do you just use farores and the chest is there.
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #58 on: June 18, 2011, 12:44:00 PM »

the clear trigger may be killing all the enemies in the loaded room

in this game it seems as though opening the original room was never reloaded, so it may be possible to get the lens of truth by killing all the keese and beamos in the room behind the locked door :)
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CloudMax

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #59 on: June 18, 2011, 01:23:38 PM »

Hey, I am new around here.
Figured that maybe it'd be worth sharing the stuff that I find.
Damage Boosting in water temple to get to the 3rd water level spot

A few different clips I've found. I think all of them works with hookshot.

Clip through the wall/floor in water temple at the 1st water level spot to reach the small key on the floor below. No need to waste a bombchu anymore
http://www.youtube.com/watch?v=Pka6L_YPOnk

Clip through the wall/floor in fire temple to reach a prison cell.
I assume you get stuck inside if the gates are closed, so you'll have to use Farore's wind or restart to get out.
http://www.youtube.com/watch?v=p3FsNzaXx6M

Clip through the wall in water temple to get back into the main room while it is unloaded.
I was not aware that the hook spots were loaded at all time?
http://www.youtube.com/watch?v=NGjY2VU2CsI

And then the old trick in Water temple to reach the 3rd water level spot fast. Just use damage boost.
http://www.youtube.com/watch?v=QlHMHvUKknQ

______________________________

You can still hookshot and jumpslash in "?" (the windmill) to reach the heart container.
I do not think you can jump from the stone platforms and grab the center anymore though.

You can still use a damage source to get invincible and interact with objects that you normally wouldn't reach due to a damage source
Lets say that you use a bomb, and while it hit you, you just run into a circle of fire with a chest in it and open. I did this for the boss key chest in spirit temple.

You're still not able to pick up heart pieces that fall down into water (damn boomerang)

Quote
-Block skip is gone but hookshot clip is so close to grab ladders on other side.
I tried to do that for atleast 30min, it is insanely close. If only there was a way to aim slightly higher and still clip. :/
« Last Edit: June 18, 2011, 02:04:15 PM by CloudMax »
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mysticremen11

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #60 on: June 18, 2011, 01:24:35 PM »

Has anyone tried the cucco jump and if it works someone should see if the extra HP is there and if the HP chest give the HP as a child instead of the odd mushroom.
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MrGrunz

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #61 on: June 18, 2011, 01:52:42 PM »

Ok, here's some potentially major stuff:

I've figured out how to reach Gerudo's Fortress as child. It requieres bombs, though.
Here's an instruction on how to do it (it's fucking hard):

- Line up with the gate and turn around
- Walk forward until you are 1 backflip (speaken in backflip distance) away from the last pixels at which you can talk to the gerudo woman
- Drop a Bomb
- Backwalk and pull out another bomb
- Drop the 2nd bomb in front of the gate (a bit away from it)
- Walk towards the first bomb again
- Do a Mega Flip and immediately let go of R after backflipping
- The 2nd bomb will boost you on to the fence

The Odd Mushroom is still there, just like the 37th Heart Piece. It's not possible to reach the Heart Piece, though.
Neither is Ice Arrows as child possible, although you can still seam walk. That's due to the slope and the ceiling being changed.

Gate Skip might be possible. With some perfect precision you can land on the slope to the right and keep standing on it. Afterwards you can get do a backflip to reach another spot you can stand on. I haven't gotten any farther yet, though.
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Cosmo

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #62 on: June 18, 2011, 02:14:12 PM »


And then the old trick in Water temple to reach the 3rd water level spot fast. Just use damage boost.
http://www.youtube.com/watch?v=QlHMHvUKknQ

Great :). WT should be done in 4 keys now.
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CloudMax

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #63 on: June 18, 2011, 03:18:32 PM »

Great :). WT should be done in 4 keys now.
I have found 2 more improvements to WT now. It should save you about 1 to 2min.
One is yet another clip. (I had to run through the entire temple to find possible clips, and I can imagine that there is more out there)
I will upload videos tommorow.

MrGrunz

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #64 on: June 18, 2011, 03:34:16 PM »

Ok, here's some of the craziest shit ever:

If you do the Death Hole Glitch at the grotto in Lake Hylia and quit the game without saving, you appear in a grotto with 3 webs and a cow (probably the hyrule field grotto near gerudo valley) instead of getting to the title screen. Leaving the grotto crashes the game.
you can't use your inventory, ocarina etc, but you can still use the items you had on the X + Y buttons before quitting. By using bombs you can die and save the game, but the result is rather disappointing. When you load the file you just simply appear in ToT with all the items you had before quitting the game.

Maybe we can do more with this. I'll try this with some more grottos.


Ok, THIS GLITCH HAS MAJOR POTENTIAL:
Every grotto warps you to a different place. One grotto just warped me into the Lake Hylia building. You can kill yourself with bombs and save afterwards. if we end up in a temple, we might have a huge sequence break.
It seems like all standard grottos (chest, bugs, fish inside) warp you to the Lake Hylia building, so no need to test those ones any further)

List of Grottos I've tried + results:
- Lake Hylia Grotto: Warped to Grotto in front of Gerudo Valley
- Grotto left to Hyrule Market under rock: Warped to Lake Hylia Building
- Fairy Fountain in Forest Meadow: Black Screen that could still create noises when pressing buttons, but only for 4-5 seconds
- Kakariko Grotto with Re-Deads: Warped to Lake Hylia Grotto
- Grotto to the left of Kakariko Entrance coming from Hyrule Field: Weird Empty Grotto with no real content
- Deku Nut Upgrade Grotto with 2 Scrubs in it: Warped to Grotto in Sacred Forest Meadow
- Forest Meadow Grotto: Warped to Hyrule Castle Grotto
« Last Edit: June 18, 2011, 06:25:07 PM by MrGrunz »
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Enterim

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #65 on: June 18, 2011, 06:08:24 PM »

This game is exciting.
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #66 on: June 18, 2011, 09:58:19 PM »

I've got it now. Web clip in Deku works. I wasn't fast at all. Just megasidehopped, put down the 3DS to say in IRC that i megasidehopped, then slowly walked over and clipped:

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CloudMax

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #67 on: June 18, 2011, 10:23:55 PM »

Ok, THIS GLITCH HAS MAJOR POTENTIAL:
Every grotto warps you to a different place. One grotto just warped me into the Lake Hylia building. You can kill yourself with bombs and save afterwards. if we end up in a temple, we might have a huge sequence break.
It seems like all standard grottos (chest, bugs, fish inside) warp you to the Lake Hylia building, so no need to test those ones any further)

List of Grottos I've tried + results:
- Lake Hylia Grotto: Warped to Grotto in front of Gerudo Valley
- Grotto left to Hyrule Market under rock: Warped to Lake Hylia Building
- Fairy Fountain in Forest Meadow: Black Screen that could still create noises when pressing buttons, but only for 4-5 seconds
- Kakariko Grotto with Re-Deads: Warped to Lake Hylia Grotto
- Grotto to the left of Kakariko Entrance coming from Hyrule Field: Weird Empty Grotto with no real content
- Deku Nut Upgrade Grotto with 2 Scrubs in it: Warped to Grotto in Sacred Forest Meadow
- Forest Meadow Grotto: Warped to Hyrule Castle Grotto
Sweet!

A few more grottos

List (I am working on it):
Hyrule Field Iron Boots HP grotto > Lost Woods Grotto (The one where you use the mask of truth to gain an upgrade)
Hyrule Field HP grotto at Lake Hylia Fences > A grotto with 2 redeads in it. No idea where that is.
« Last Edit: June 18, 2011, 11:49:52 PM by CloudMax »
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maxx

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #68 on: June 18, 2011, 10:47:51 PM »

1 cycle Gohma with no Deku Sticks:
http://www.youtube.com/watch?v=lfpnqCung80
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #69 on: June 18, 2011, 11:37:07 PM »

i got the game and the first thing i used was the nut forest escape (almost couldn't escape because this method is clunky)
i won't be using much else since what works seems too hard.

btw, is backwalking definitely faster like in the N64 version? i use it for long distances so far due to being used to do that and it looks faster.
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maxx

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #70 on: June 18, 2011, 11:53:49 PM »

Link CAN'T PICK UP BOMB FLOWERS that have already been lit by a Deku Stick without the Goron Bracelet. Maybe he needs a strength upgrade even to lift bombs???
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Greenalink

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #71 on: June 19, 2011, 03:22:21 AM »

Noob Megaflips (Using Nayru's Love to megaflip) still works. A good idea for testing Geurdo Fortress as Child*

Also in Adult's half in Spirit Temple: In the silver rupee room you can jump slash to clip in a Song of Time block but doing so the game thinks you were crushed and warps you back to the entrance of that room.

* Yes I know not really speed running friendly that way but it's an easier way for checking out stuff in the Gerudo Fortress and see if the Mushroom chest is still possible.

Edit: Found a out of bounds area in the big statue room in Spirit Temple.

May upload it in a couple of hours time as I am uploading a high quality confirmation video on Early Ganon Castle with Early Golden Gaunts & x2 Defence Power (+ skipping child spirit).
« Last Edit: June 19, 2011, 03:34:17 AM by Greenalink »
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stevensda

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #72 on: June 19, 2011, 04:13:08 AM »

why is there a mushroom in the fortress?. seems like a stupid place to leave a mushroom
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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #73 on: June 19, 2011, 04:20:55 AM »

Noob Megaflips (Using Nayru's Love to megaflip) still works. A good idea for testing Geurdo Fortress as Child*
Thats good to hear. As I have trouble with the timing for the standard megaflip this will make it alot easier to test stuff out.

And the two new water temple time savers I mentioned earlier are 1 longshot clip and 1 megaflip.
The hookshot clip saves about 10-15 seconds I guess. The megaflip should save about 30-40 seconds.
I think I am about to find a new megaflip time saver that saves about 60-90 seconds, but it is barely out of range. Though, I have only managed to perform the megaflip 3 times at that area, so I cant decide if it really is out of range or not!

I will upload the hookshot clip soon. The megaflip video will take a while longer.
« Last Edit: June 19, 2011, 04:28:27 AM by CloudMax »
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MrGrunz

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #74 on: June 19, 2011, 04:34:52 AM »

Ok I was wrong. You can leave some of the grottos you warp to. Usually both screens will turn black, but you can still walk around and use items (you can hear the noises).

When leaving the grotto I warped to when using the one in zora's river inside of that stone circle I walked around a bit and fell into lava or something. the screen appeared for the one second again when I hit the lava. I wasn't really able to see where exactly I was, but this might have been the ganon's castle surrounding area.

I think I've tested almost every grotto now and I always just ended up in another grotto. Only exception was the standard one which warped me to lakebed. we should really try to leave all the grottos now and try to end up in a useful place.
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CloudMax

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #75 on: June 19, 2011, 04:48:03 AM »

Ok I was wrong. You can leave some of the grottos you warp to. Usually both screens will turn black, but you can still walk around and use items (you can hear the noises).

When leaving the grotto I warped to when using the one in zora's river inside of that stone circle I walked around a bit and fell into lava or something. the screen appeared for the one second again when I hit the lava. I wasn't really able to see where exactly I was, but this might have been the ganon's castle surrounding area.

I think I've tested almost every grotto now and I always just ended up in another grotto. Only exception was the standard one which warped me to lakebed. we should really try to leave all the grottos now and try to end up in a useful place.

When you end up in the area which you believe is ganon's castle area, do you think anything in specific would happen if you die?
Maybe the screen comes back, or maybe you just get a soft freeze.
If you could get your screen back by dying there this could be a major breakthrough.
Also, I wonder what would happen if you enter a loading zone when you have the blackscreen.
I have a feeling that you would get a soft freeze, but if not then that would also help alot.

Here is my new water temple small key clip:
http://www.youtube.com/watch?v=SRjta0gpdFg
« Last Edit: June 19, 2011, 05:15:50 AM by CloudMax »
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Kazooie

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #76 on: June 19, 2011, 05:01:05 AM »

I also tested this grotto glitch alot this day. I noticed there is also difference when you quit without saving. Example when you fall down from hole to bottomless pit, then quit. You will end up to other grottos and sometimes to lakeside laboratory. Usually it's lakeside laboratory. In same grotto entrance do death hole glitch that where you fall to bottomless pit and let fairy revive you. You will end up different place after that. Like in skulltula grotto near kakariko village I got loaded small treasure chest grotto somewhere, then I ended up other grotto in black mess what was not loaded. It was like wrong warp with hover in old oot. When I walked to unloaded grotto loading point. Link came up from grotto where I went in.

I also tested this stuff with odd mushroom timer. When you are stuck in death hole glitch. Let timer go away. Deliver spoiler text box freezes and nothing happens after that. If you glitch in lakeside laboratory and there show eyeball frog to doctor he will give you medicine just like normally but you don't get any timers from that. So it's useless I think. I was thinking could you warp away from laboratory without freezing.

When you are stuck in death hole glitch. You play warp song and it get stuck too. It doesn't take you anywhere.

In same spot you can try to climb on epona and escape death hole glitch. If you walk to other loading zone this mode on. Link will just walk straight forward and next area doesn't load at all. You might get stuck in wall that is other side of loading zone.

I really like to see how you guys do this glitch. I mean where you quit and other things :)

EDIT:
Two videos what I uploaded yesterday if anyone haven't seen them yet!
http://www.youtube.com/watch?v=crGCeyoir7s
http://www.youtube.com/watch?v=fUXDAtQc10Q
« Last Edit: June 19, 2011, 05:05:14 AM by Kazooie »
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MrGrunz

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #77 on: June 19, 2011, 05:10:15 AM »

Kazooie, it's that way:

Every grotto warps you to a certain place. It doesn't matter if you reset while falling through the grotto or if you do so while being stuck on top of it. The standard grottos with that rupee chest warp you to lakebed, the others just to one of the other grottos.

But here's something awesome: Some of the grottos can be left. You'll get a black screen, but you can still walk and us items. You can also save there by dieing. The places I warped to sound really promising:
- Ganon's Castle Surrounding area
- Burning Kakariko (Nocturne CS didn't start  :( )
- Sacred Realm or at least an area with the same music

Sadly, I forgot which grotto I used for each of them. I think I definately used the Zora's River one, the Kakariko one with the re-deads and the one with the skulltula to the left of the kakariko entrance coming from hyrule field.
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Greenalink

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #78 on: June 19, 2011, 05:11:18 AM »

Picking up the Silver Gauntlets while equipping the Golden Gauntlets replaces them.

I'm also testing the Bombslide + hover boots to see whether or not it can reach the other side (Mirror Shield Chest to Silver Gauntlets chest and vice versa) outside of the temple and it doesn't seem like it.
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Kazooie

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread
« Reply #79 on: June 19, 2011, 05:16:12 AM »

Kazooie, it's that way:

Every grotto warps you to a certain place. It doesn't matter if you reset while falling through the grotto or if you do so while being stuck on top of it. The standard grottos with that rupee chest warp you to lakebed, the others just to one of the other grottos.

Grunz!
I mean when you are falling, don't quit. I ended up very different place with that. Sadly i don't have video of it. I was near kakariko secret grotto where you can get skulltula. I was falling down and then fell to void. Game loaded me to unloaded grotto and other one was loaded far away from me. And I can leave that grotto as well. But nothing relevant happened. Just came out the same grotto where I went in. :/
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