Author Topic: 100% TP Run GCN  (Read 36846 times)

Offline Razor7581

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Re: 100% TP Run GCN
« Reply #40 on: September 10, 2010, 05:25:48 PM »
You could also try comparing your segment to Jiano's equivalent segment in his ss run.  That way you will have an idea of what is a good time.  A lot of the segments are luck based for a 100% tp run with all the minigames and everything.  Good luck getting them all down, especially since the standard of perfection is much higher for segmented than single segment. 
Jiano's would be an example of a pro run, but I think she's doing fine. For being probably the first female to do a TP 100% I'm very impressed. If you have any questions, ask. :) Great job so far brynnagiadrosich!
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Offline brynnagiadrosich

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Re: 100% TP Run GCN
« Reply #41 on: September 10, 2010, 06:18:44 PM »
You could also try comparing your segment to Jiano's equivalent segment in his ss run.  That way you will have an idea of what is a good time.  A lot of the segments are luck based for a 100% tp run with all the minigames and everything.  Good luck getting them all down, especially since the standard of perfection is much higher for segmented than single segment. 

I've taken a look at that, it's rather awesome. XD

I've also glanced at Paraxade's run on Youtube, it's helped a lot to see how to think in terms of speedrunning too, so that's a big help. I've been glancing through the guide, and there are a few things I might tweak here and there, but I can't say for sure until I get to that point.

I'm going to work on segment 2 this week and hopefully be able to post it.
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Offline Mordecai

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Re: 100% TP Run GCN
« Reply #42 on: March 13, 2011, 03:56:14 PM »
I feel like such a noob when I try and SS this game. I need to practice a lot more.

Offline logitechsdaz

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Re: 100% TP Run GCN
« Reply #43 on: May 20, 2011, 10:35:00 PM »
faster way to get to King Bulblin after iron boots
http://www.youtube.com/watch?v=c_TsAE5W-zs

Offline JRD05

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Re: 100% TP Run GCN
« Reply #44 on: May 21, 2011, 09:03:26 AM »
faster way to get to King Bulblin after iron boots
http://www.youtube.com/watch?v=c_TsAE5W-zs

This is pretty cool and intuitive.  I'm guessing you meant that you would do this directly after getting the goat herding heart piece.  It seems like it would be pretty tough to get a good goat time, do the BITE, and pull off a decent king Bulblin fight.  But there is a lot less room for error than doing it the previous way and maybe save warping after herding could be an option.

On a side note, does anyone know if normal 100% or ems 100% is faster?

Offline logitechsdaz

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Re: 100% TP Run GCN
« Reply #45 on: May 21, 2011, 08:48:57 PM »
This is pretty cool and intuitive.  I'm guessing you meant that you would do this directly after getting the goat herding heart piece.  It seems like it would be pretty tough to get a good goat time, do the BITE, and pull off a decent king Bulblin fight.  But there is a lot less room for error than doing it the previous way and maybe save warping after herding could be an option.

On a side note, does anyone know if normal 100% or ems 100% is faster?

If you do BiTE directly after goat herding (and don't save), you won't have the heart piece in your inventory because you're loading a previous save. I think the route would be to get iron boots, save, goat herding heart piece, save (save file after goat herding heart piece puts you back inside Bo's house I think), BiTE.

100% ems (earliest ems) is not possible. "Fixed" ems might be possible, but probably slower (scroll down the page to read my post).
http://forums.zeldaspeedruns.com/index.php?topic=128.0

Offline Ecko

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Re: 100% TP Run GCN
« Reply #46 on: July 04, 2011, 10:51:05 AM »
i started a run first segment isnīt perfect, i improve this maybe in the future

http://www.youtube.com/watch?v=Db9ulyDv7LE&feature=channel_video_title

Offline TLoZSR

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Re: 100% TP Run GCN
« Reply #47 on: July 04, 2011, 12:00:05 PM »
If you're really serious with this run, you can definitely improve that segment by quite a bit, and btw, at the end, going around the fence is faster than jumping over it I believe. Also whatever you're using to record seems a little messed up...

Offline Ecko

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Re: 100% TP Run GCN
« Reply #48 on: July 04, 2011, 12:18:10 PM »
yeah i know its improvable for example with the blue rupee in front of the ordon ranch

i would only do this for fun but you give me the feeling to give up the run :(

Offline TLoZSR

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Re: 100% TP Run GCN
« Reply #49 on: July 04, 2011, 12:24:49 PM »
just giving you some friendly advice  :)

If you're only doing it for fun, then by all means, go ahead and take whatever you are personally happy with

Offline Ecko

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Re: 100% TP Run GCN
« Reply #50 on: July 04, 2011, 01:02:01 PM »
yes thank you for the advices  :)

i try this and look what i get for a time and maybe i improve this

but the biggest and most annoying problem is the luck manipulation with the rupees.

Offline Ecko

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Re: 100% TP Run GCN
« Reply #51 on: July 06, 2011, 02:38:09 AM »
http://www.youtube.com/watch?v=Z41DeoacJ74

segment 2 a little bit sloppy but i think the next segments will be better

Offline Ecko

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Re: 100% TP Run GCN
« Reply #52 on: July 10, 2011, 05:37:52 AM »
sorry triple post but can anyone say me where the 6 howling stone is in the 100% route i just saw hidden skill 5 mortal draw (segment 37) and then jump strike (segment 55) but i didnīt saw the howling stone for this.

Offline Razor7581

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Re: 100% TP Run GCN
« Reply #53 on: July 10, 2011, 07:51:12 AM »
sorry triple post but can anyone say me where the 6 howling stone is in the 100% route i just saw hidden skill 5 mortal draw (segment 37) and then jump strike (segment 55) but i didnīt saw the howling stone for this.
It's in the Peak Province on the way to the Snowpeak Ruins. If it helps, it's the same howling stone you'd use to cancel map glitch if going to the Ruins early.
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Offline Ecko

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Re: 100% TP Run GCN
« Reply #54 on: July 10, 2011, 12:23:01 PM »
It's in the Peak Province on the way to the Snowpeak Ruins. If it helps, it's the same howling stone you'd use to cancel map glitch if going to the Ruins early.

no if you look in the route this stone is for mortal draw not for jump strike i need the howling stone in the sacred grove but it didnīt write in the route.

Offline logitechsdaz

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Re: 100% TP Run GCN
« Reply #55 on: July 10, 2011, 04:09:57 PM »
no if you look in the route this stone is for mortal draw not for jump strike i need the howling stone in the sacred grove but it didnīt write in the route.

Yeah, I forgot the stone in front of sacred grove. I just added it in the wikia.

Offline Ecko

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Re: 100% TP Run GCN
« Reply #56 on: July 10, 2011, 11:52:08 PM »
another thing is the dayfly male only appear at night and the dayfly female only at daytime but in segment 33 you should catch both but it looks for me impossible with the time of day and if you go for the first time to gerudo desert it is always daytime by me.

i donīt know maybe i do something wrong but the day and night in this game is horrible to coordinate.

Offline logitechsdaz

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Re: 100% TP Run GCN
« Reply #57 on: July 11, 2011, 03:40:49 AM »
another thing is the dayfly male only appear at night and the dayfly female only at daytime but in segment 33 you should catch both but it looks for me impossible with the time of day and if you go for the first time to gerudo desert it is always daytime by me.

i donīt know maybe i do something wrong but the day and night in this game is horrible to coordinate.

Day/night is hard to figure out. Also, most of the route wasn't done by me. It was written by someone else, and has been sitting on wikia for several months. All I did was add updates to the previous route (BiTE, skipping buying water bombs at Barnes). The problem is that I'm not sure anyone has actually tested the entire route, so I'm not too surprised there are issues popping up. We know for sure the any% route works. We know for sure the SS route works. Nobody is certain 100% route will work...
« Last Edit: July 11, 2011, 03:42:45 AM by logitechsdaz »

Offline Razor7581

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Re: 100% TP Run GCN
« Reply #58 on: July 11, 2011, 05:59:50 AM »
Day/night is hard to figure out. Also, most of the route wasn't done by me. It was written by someone else, and has been sitting on wikia for several months. All I did was add updates to the previous route (BiTE, skipping buying water bombs at Barnes). The problem is that I'm not sure anyone has actually tested the entire route, so I'm not too surprised there are issues popping up. We know for sure the any% route works. We know for sure the SS route works. Nobody is certain 100% route will work...
Logitech, I put the route on ZSR but copied it directly from wikia. If you could look at that and either edit it there or, if you can't edit pages, post changes here that would be preferred and then I could add the changes to the route on ZSR.
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Offline Ecko

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Re: 100% TP Run GCN
« Reply #59 on: July 11, 2011, 11:20:43 AM »
if i finished with the route i try to say what we can improve in this route

Offline logitechsdaz

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Re: 100% TP Run GCN
« Reply #60 on: July 11, 2011, 02:10:35 PM »
The changes...
Currently there are 77 segments (2 more segments than previous route). Also, in the older route, after opening the water bomb chest in first room of Lakebed, you'd have 13 water bombs. You have 10 in the new route. You don't buy water bombs from Barnes.

-Segment 15 You now get the bug by the wooden bridge and purple rupee in Ordon
-Segment 16 goat herd, heart piece, save
-Segment 17 BiTE, rescue Colin, save
-Segment 18 Go to Death Mountain, save
-Segment 16 Empty bomb bag while escorting Telma and get 9 rupees
-Segment 27 Get bug in kakariko graveyard, lja onto ledge, swim OoB behind rock to lake hylia, clip through wall, enter lakebed, save
-Segment 51 skip golden cucco by using lja bomb boost onto ledge and lja to sacred grove entrance
« Last Edit: July 11, 2011, 02:12:17 PM by logitechsdaz »

Offline Ecko

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Re: 100% TP Run GCN
« Reply #61 on: July 13, 2011, 11:03:04 AM »
okay i finished with the route

segment 31: the dayfly male and the poes there canīt be obtain because it is daytime maybe these things should be add to segment 32 where you exit gerudo desert and kill the poe right then it is night

segment 33: when you start it is night and it could be in my eyes very close to get the all the poes before daytime maybe add to segment 72, i am not 100% sure but if you warp to gerudo mesa to do cave of ordeals it should be night

segement 36: the same problem with the poes by climbing snow peak it must be night to kill them and after the howling stone and open the portal and warp to kakariko it was by me daytime and i couldnīt kill the poes in graveyard but i could be to slow there maybe it works

segment 42,43,44: after i finshed the races against yeta and yeto it was night and i couldnīt donate 500 rupees to malo mart








Offline Chimpas

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Re: 100% TP Run GCN
« Reply #62 on: July 20, 2011, 01:03:19 PM »
okay i finished with the route...

Dude I am gonna tell you one thing: YOU NEED TO KNOW THIS GAME, I wrote the route myself, tested it myself, everything is PERFECT, might not work for you, tha only says you need more practice.
 One more thing: bugs are there anytime, you might check your tv brightness

Offline Exo

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Re: 100% TP Run GCN
« Reply #63 on: July 20, 2011, 10:51:20 PM »
I started a 100% run in case anybody is interested in seeing it.

http://www.youtube.com/user/ExoSDA

P.S.: I als found some inconcistencies with the night/daytime cycle in your route chimpas (wasn't going as fast as possible but also not losing more than a few seconds here and there)
Guess we'll see how it works out once I get there in my segmented attempts.
« Last Edit: July 23, 2011, 10:52:57 AM by Exo »

Offline Ecko

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Re: 100% TP Run GCN
« Reply #64 on: July 21, 2011, 07:11:06 AM »
Dude I am gonna tell you one thing: YOU NEED TO KNOW THIS GAME, I wrote the route myself, tested it myself, everything is PERFECT, might not work for you, tha only says you need more practice.
 One more thing: bugs are there anytime, you might check your tv brightness

yes exo is right with the day and night cycles and you are wrong the dayfly male in the desert is only at night there test it

the dayfly female is there at anytime

Offline Chimpas

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Re: 100% TP Run GCN
« Reply #65 on: July 24, 2012, 06:23:09 AM »
Guys, I was checking the route and I saw a modification Logitech did for clipping inside Lakebed Temple then get water bombs, but as you get only ten bombs, and after exiting you have five, and to do the cave at Lake Hylia you need at least 6 boms, I recommend to get the second chest at the second room where the stalactites are

Offline Pheenoh

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Re: 100% TP Run GCN
« Reply #66 on: July 29, 2012, 05:21:06 PM »
Guys, I was checking the route and I saw a modification Logitech did for clipping inside Lakebed Temple then get water bombs, but as you get only ten bombs, and after exiting you have five, and to do the cave at Lake Hylia you need at least 6 boms, I recommend to get the second chest at the second room where the stalactites are
It's faster to just get the extra 5 in the room with the heart piece right before the cave (Lanayru Spring).
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline ArthurDent

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Re: 100% TP Run GCN
« Reply #67 on: August 01, 2012, 12:06:28 PM »
An estimate of how long until the completion of a 100& run? A year or less?

Offline Pheenoh

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Re: 100% TP Run GCN
« Reply #68 on: August 01, 2012, 06:52:11 PM »
An estimate of how long until the completion of a 100& run? A year or less?
I've already finished a couple. My best time is here http://zeldaspeedruns.com/leaderboards/tp/100
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline Rebeair

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Re: 100% TP Run GCN
« Reply #69 on: October 31, 2012, 07:58:10 AM »
Do you need to collect all dungeon maps and compasses on the 100% rules?

Offline Pheenoh

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Re: 100% TP Run GCN
« Reply #70 on: October 31, 2012, 01:39:38 PM »
Nope.

EDIT: Here's the ZSR/SDA rules -


    Reach "The End" screen
    You must collect:
        All Hearts (pieces and containers)
        All Mirror Shards
        All Fused Shadows
        All 60 Poes
        All Golden Bugs
        All Equipment
        All Hidden Skills
        All Items. This means:
            4 Bottles
            3 Bomb Bags
            Ancient Sky Book **
            Horse call
            Lantern
            Fishing Rod & upgrade
            Slingshot
            Hawkeye
            All dungeon items
        Medicine Scent
        Fishing Journal
        Largest Bomb Bag
        Giant Quiver
        Giant's Wallet
    Important Notes:
        You only need to collect the fishing journal, you do not have to complete it
        Only the final scent is required
        Getting all the letters is not required
        Completing the Cave of Ordeals is not required
        Getting each of every bomb type is not required
        The Wooden Sword and default Ordon Shield are not required, but at least one wooden shield is required upon game completion, meaning you must get another one if it burns
     Timing stops when you deliver the final blow to Ganondorf

** This is actually not technically required, because you get rid of it in the natural game route. However, once it is used to fix the Dominion Rod, it is slower to complete that quest and give it away to Shad because City in the Sky Early exists and nothing relevant comes of completing that quest.

« Last Edit: January 13, 2013, 05:55:12 AM by Pheenoh »
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline Chimpas

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Re: 100% TP Run GCN
« Reply #71 on: January 01, 2013, 05:02:43 PM »
Nope.

EDIT: Here's the ZSR/SDA rules -


    Reach "The End" screen
    You must collect:
        All Hearts (pieces and containers)
        All Mirror Shards
        All Fused Shadows
        All 60 Poes
        All Golden Bugs
        All Equipment
        All Hidden Skills
        All Items. This means:
            4 Bottles
            3 Bomb Bags
            Ancient Sky Book
            Horse call
            Lantern
            Fishing Rod & upgrade
            Slingshot
            Hawkeye
            All dungeon items
        Medicine Scent
        Fishing Journal
        Largest Bomb Bag
        Giant Quiver
        Giant's Wallet
    Important Notes:
        You only need to collect the fishing journal, you do not have to complete it
        Only the final scent is required
        Getting all the letters is not required
        Completing the Cave of Ordeals is not required
        Getting each of every bomb type is not required
        The Wooden Sword and default Ordon Shield are not required, but at least one wooden shield is required upon game completion, meaning you must get another one if it burns
     Timing stops when you deliver the final blow to Ganondorf


Wrong, Ancient Sky Book does not give you anything, but it just keeps in the inventory because you never deliver it, Ordeon shield is actually required because it has a space as an Item, just the wooden sword is not rquired because it gets automatically replaced with the ordon sword

Offline Pheenoh

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Re: 100% TP Run GCN
« Reply #72 on: January 04, 2013, 12:05:52 PM »
Nothing about that is wrong. Ancient Skybook is required for the Dominion Rod upgrade to get a heart piece and to do the Cave of Ordeals, it just so happens it is kept because there is no point in finishing that quest. Regarding the Ordon Shield, the space in the equipment inventory has to be filled by a shield at some point before the game is completed. So buying a wooden shield is fine.

EDIT: I made an addendum to that part because it is worded poorly.
« Last Edit: January 13, 2013, 05:55:48 AM by Pheenoh »
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline Chimpas

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Re: 100% TP Run GCN
« Reply #73 on: January 19, 2013, 08:59:16 AM »

Offline Hornlitz

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Re: 100% TP Run GCN
« Reply #74 on: January 19, 2013, 09:32:55 AM »
Yays finally a run in this category! Please don't pull a Paraxade and stop at fire temple...

Offline Pheenoh

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Re: 100% TP Run GCN
« Reply #75 on: January 19, 2013, 11:14:40 AM »

Surprise mothafuckas

You walked a little bit before the first roll -- link covers distance more slowly than immediately rolling from idle so you should try to avoid doing that as much as possible. Goats could have been a bit better. This was around 2 seconds slower than Parax's segment found here. :/
<yashichidsf> tompa should default be a mod on everything related to srl
<yashichidsf> while i'm not a big fan of modding bots, i think tompa is really well programmed

Offline Chimpas

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Re: 100% TP Run GCN
« Reply #76 on: January 19, 2013, 11:26:09 AM »
You walked a little bit before the first roll -- link covers distance more slowly than immediately rolling from idle so you should try to avoid doing that as much as possible. Goats could have been a bit better. This was around 2 seconds slower than Parax's segment found here. :/
Dude, thatīs two seconds, for an eight hours run...

Offline Jeville

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Re: 100% TP Run GCN
« Reply #77 on: January 19, 2013, 12:27:41 PM »
Segmented though.

Offline Pedalpowertoast

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Re: 100% TP Run GCN
« Reply #78 on: January 20, 2013, 02:04:43 AM »
If you really want to have a good time, restart your run, a tip I can give you is: LIMIT YOUR LOST SECONDS OVER THE PLAYED MINUTES.
  I allow myself to lost 1 second per minute played, if the segment is 3-4 minutes long, if the segment is 5 minutes or longer te 5 seconds lost per minute is ok, like in my run at segment 1, 1:00 minute long and 1 second lost (can you find it??), segment 30 (31??) well Arbiter's Ground's, thugh I havenīt uploaded it, it was 14:07 minutes long, with around 15 seconds lost. What I want to say is, do the route 3 or 4 times, speedrun it and get a nice time, then, only then, you will have a great time cuz you will learn each part. I have to admit I have only done the BiT run only once (yay!) but actually I had beat the EMS route several times with recordable times, the route is practically the same.
 I just donīt want you to quit your run when you'r facing the rupee dive, or morpheel withour zora armor, and please do houndreds of little timesavers, many people just say: "nah! it saves only 5 seconds" or so, well, a good amount of 5 seconds timesavers add valious minutes to the saved time. Do your best.
I wonder where the Chimpas from 2010 went...
« Last Edit: January 20, 2013, 02:10:32 AM by Pedalpowertoast »
http://www.youtube.com/user/Pedalpowerluigi

Using a slow version on purpose is your choice, but you will get no sympathy or agreement from me.
Lol

Offline Chimpas

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Re: 100% TP Run GCN
« Reply #79 on: January 20, 2013, 10:51:26 AM »
I wonder where the Chimpas from 2010 went...
you are right bro, but there's only a little detail, I'm doing it just for fun, nothing serius, I'll try to finsh it but it may take me a long time to do so since I'm busy, back in 2010 my games were stolen and a couple months ago I bought TP again, I don't have those amazing skills anymore, so don't be surprised if I decide to keep even with more than one second per segment lost
« Last Edit: January 20, 2013, 10:53:04 AM by Chimpas »