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Author Topic: SS: Release dates announced!  (Read 95967 times)
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aleckermit
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Posts: 523


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« on: June 15, 2010, 05:22:37 PM »

Updated August 18th 2011.

Release Dates:

Europe release date

18th November 2011

http://www.officialnintendomagazine.co.uk/29577/zelda-skyward-sword-uk-release-date-confirmed/


North America release date

20th November 2011



Post any details from any footage you see of the game here (items, locals, enemies,  mechanics, etc).

Items:
Skyward/Master Sword
Hylian Shield
Lamp?
Whip
Flying Beetle (can pick up bombs and other items, hit switches)
Bottle
Red Potion (can be drunk from bottle while moving)
Bombs (can be dropped, thrown, or rolled like a bowling ball, shows path trajectory)
Bomb Flowers
Slingshot
Bow
Harp

Mechanics:
Sprint (uses a stamina meter)
Real-Time Weapon Inventory Access
Dropped Health-Hearts Are Shootable
Spin Attack
Chargeable Sword-Slice Projectile Attack
Destructible Scenery (Trees can be cut, they sever at the exact point you slice)
Shield Bump
Jump Slash
Forward Jump
Side-Hop
Front-Flip Sword Slash
Back-Flip
Forward Stab Sword Attack
Roll
Swing On Hanging Ropes
Log-Roll on Lava Boulders
Grab Bombs with Whip
Leap Up Vines (quicker than climbing normally)
Wall Run

Enemies:
Octoroks (they hide under bushes, rocks can be reflected back with shield bump)
Keese
Skulltulas (on vines, very mobile)
Giant Scorpion Boss/Miniboss (has eyes in it's claws that must be slashed in a certain direction)
Goriyas
Bokoblins
Deku Babas (must slash them in the vertical/horizontal direction of their mouth)
Eye Doors (can be made dizzy by rotating sword around them)
Blob Monster (possibly a type of Chu-Chu)
Stalfos (they have 2 swords, can do shield breakers)
Lava Mollusk
6-armed boss
Fat moblin with wood shield
Big rolling metallic electric enemy
peahat
beamos (need to chop lower sections to reach it's eye to kill it)
fire-breathing monkey under rock
large on-land skulltulas

Locals:
Skyloft (Various islands of clouds in the sky, Link's home)
Forest Area
Lava Dungeon
Buddhist-style dungeon
Mechanical style dungeon
Desert/Beach Area

Other:
Link Appears As Right-Handed
There Are At Least 8 Inventory Items
Bottles Have Their Own Inventory Screen
At Least 4 Bottles Are Obtainable
Map Screen Flies Straight-Up Overhead Above Link's Position
Cutscenes Are Skippable By Pressing "2"
Two Of The Enemies In The Demo Do Up To 2 Hearts of Damage Per Attack
A smoking volcano can be seen in the distance from the forest, most likely a Death Mountain of sorts
New pale & skinny male character, most likely a main antagonist
Meter of some kind is under hearts
Great Fairy Girl is on D-pad (most likely a Navi button)
« Last Edit: December 03, 2011, 04:50:51 PM by mzxrules » Logged

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<@Swordless> Have you had this problem before? A game not starting until you cleaned it?
Majora MIM
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« Reply #1 on: June 15, 2010, 05:28:58 PM »

I've already found a huge sequence break! (yes I did cause I'm the son of Chuck Norris)
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sorry for my soooo bad english.


TLOZ: complete     AOL: complete     ALTTP(GBA): 100%
LA(DX): complete   OOT/MQ/3D: 100%    MM: 100%
OOA/OOS: 100%    FS:100%   TWW:100%
 FSA: 100%     TMC: 100%     TP: 100%
PH: 100%        ST: 100%         SS: Huh
Greenalink
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« Reply #2 on: June 15, 2010, 05:48:30 PM »

The tone looks much more colourful than Twilight Princess, I have a feeling it uses a heavily modified engine of TW. The IGN stream was laggy in my half so I might have to watch it again to see the missing parts, including the trailer.


Quote
Deku Babas (must slash them in the lateral direction of their mouth)

Fixed.
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New DS PHAT Capture Device on its way (Sep 2011)!!!
More info:
http://forum.speeddemosarchive.com/post/3ds_capture_device_214.html

Yes I am a speed runner focused on DS games
Notable runs:
Phantom Hourglass
SM64 DS
New Super Mario Bros (DS).