Author Topic: SS: Release dates announced!  (Read 100119 times)

Marcus

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Re: Legend of Zelda: Skyward Sword (Pre-Reslease Details, News, etc)
« Reply #80 on: August 17, 2011, 01:17:02 PM »
Lol, that was kinda funny.
Pokey, quiet. We Europeans have had most of the games released almost a month after USA before and we also got them in slow motion. The fact that we get the games a few days earlier than USA now, doesn't compensate all the old shit at all. 8)
« Last Edit: August 17, 2011, 01:20:19 PM by Marcus »

Offline UchihaSasuke

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Re: Legend of Zelda: Skyward Sword (Pre-Reslease Details, News, etc)
« Reply #81 on: August 17, 2011, 02:52:36 PM »
NoA is turning into old NoE

how long until we get games 1 month late and with slowdown?
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Offline Enterim

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Re: Legend of Zelda: Skyward Sword (Pre-Reslease Details, News, etc)
« Reply #82 on: August 17, 2011, 05:45:34 PM »
Not to mention how the original pricing scheme for E releases of games was just to change the dollar sign into a pound sign.

Offline ArthurDent

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Re: Zelda Skyward Sword
« Reply #83 on: August 21, 2011, 10:54:49 AM »
Nice to see we are ahead and thinking of speedrun this soon. Let now pass judgement of skyward sword and have estimates of the time for a speedrun.

Offline mzxrules

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Re: Skyward Sword: Release dates announced!
« Reply #84 on: September 14, 2011, 07:44:35 PM »
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Offline UchihaSasuke

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Re: Skyward Sword: Release dates announced!
« Reply #85 on: September 14, 2011, 11:19:02 PM »
oh god reused names again X_x
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Offline Razor7581

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« Last Edit: September 18, 2011, 08:36:04 AM by Razor7581 »
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Offline ArthurDent

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Re: Skyward Sword: Release dates announced!
« Reply #87 on: September 19, 2011, 12:40:51 PM »
This time I've not watched many trailers. So SS may be a new and exciting game.

Offline Zm4rf

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Re: Skyward Sword: Release dates announced!
« Reply #88 on: October 04, 2011, 07:56:39 PM »
I dunno about the speedrunning, but the gold-coloured Wii-Mote looks sick as heck.

Offline Razor7581

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Re: Skyward Sword: Release dates announced!
« Reply #89 on: October 09, 2011, 02:40:16 PM »
More cool new stuff & items:
http://www.youtube.com/watch?v=xzESa1cvN5g
Rescue Tetra before FF1: is new to me. Did you just find this out?

Offline mzxrules

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Re: Skyward Sword: Release dates announced!
« Reply #90 on: October 10, 2011, 11:56:17 AM »
First person to do a 3 heart run of Skyward Sword will get a million bucks.

...because you start with 6 hearts.
Quote from:  Leigh Rogers
Braid
This is art because the music is classical music, and the graphics are done with a pen. The story is something about a woman. I could not understand much of this to be honest, which makes it even more likely to be an art.

Offline Manocheese

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Re: Skyward Sword: Release dates announced!
« Reply #91 on: October 11, 2011, 10:23:57 AM »
you start with 6 hearts.

http://www.swingingpuss.com/upload/2008/07/Cookie_Monster.jpg

Hopefully that's not a sign that there won't be many dungeons (hence few Heart Containers, so they had to give you 6 to let you get to 20).
« Last Edit: October 11, 2011, 10:25:30 AM by Manocheese »
we are on the verge of discovering a fully optimized barrier skip

Offline UchihaSasuke

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Re: Skyward Sword: Release dates announced!
« Reply #92 on: October 11, 2011, 08:18:54 PM »
if heart pieces are like TP, that would give us 30 heart pieces if there's 8 dungeons with a boss.
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Offline oligi3008

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Re: Skyward Sword: Release dates announced!
« Reply #93 on: October 16, 2011, 02:01:45 PM »
I smell some item glitches when I see the trailers.

Also I hope that stamina thing won't kill speedruns, maybe there is a way to overcome it. Best would be negative stamina to get faster.  ;D
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Offline UchihaSasuke

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Re: Skyward Sword: Release dates announced!
« Reply #94 on: October 16, 2011, 07:34:41 PM »
i'm betting that it will be abused in some way. like, use your shield up to some point and then do something to make it last longer. same with the other actions.
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Offline UchihaSasuke

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Re: Zelda Skyward Sword
« Reply #95 on: November 09, 2011, 01:51:28 AM »
http://www.youtube.com/watch?v=cGiRpgZjhys

i got the demo and played around a bit. gainers are now one of Link's moves lol.
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Offline oligi3008

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Re: Zelda Skyward Sword
« Reply #96 on: November 09, 2011, 10:08:48 AM »
I am buying this game on the 18th of November and boycott any videos and guides about it. I like to beat the game on my own.
Before you save the world, kiss the princess or you might regret it.

Offline Narcissa Wright

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Re: Skyward Sword: Release dates announced!
« Reply #97 on: November 09, 2011, 06:04:27 PM »
As far as stamina goes it looks like a very good thing. Check out TSA's playthrough of the dungeon and he dashes and jumps around really fast all the time because of it. looks pretty fun. I can only hope the controls are good

Offline UchihaSasuke

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Re: Skyward Sword: Release dates announced!
« Reply #98 on: November 09, 2011, 10:12:54 PM »
http://www.youtube.com/watch?v=cozVXdA0bSU

i'm getting the hang of it. stamina management is going to be critical, especially to not fail a long vine climb after running.

the controls definitely require some time to get used to. they seem confusing at first but they start flowing once you know what each button does and how (to switch to an item, you need to tap B and then use it with A. this is probably the one that will take more to get used to since in all of the past 3D Zeldas you tap or hold the button where the item is assigned to use it)

the one thing i don't like is the pointer. this one uses the motion+ accelerometers instead of the sensor bar and it gets all weird to aim.
« Last Edit: November 09, 2011, 10:28:46 PM by UchihaSasuke »
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Offline UchihaSasuke

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Re: Skyward Sword: Release dates announced!
« Reply #99 on: November 09, 2011, 10:56:24 PM »
http://www.youtube.com/watch?v=a7LQ3Y34cY0

i got 5:53 after a few tries in 40 minutes. the damn motion+ ended like half of my attempts and the rest were due to dumb stuff.
one handy thing is that you can prepare stuff like the bug while running so you can save a bit of time that way.
« Last Edit: November 09, 2011, 11:00:27 PM by UchihaSasuke »
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Offline Zm4rf

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Re: Legend of Zelda: Skyward Sword (Pre-Reslease Details, News, etc)
« Reply #100 on: November 13, 2011, 03:17:33 PM »
They don't look as bad to collect like in TP. I mean, you had to turn into a damn wolf. <_<

I thought turning into a wolf was the only good part about collecting tears.